Total War: ROME REMASTERED

Total War: ROME REMASTERED

Barbarian Empires Provincial Campaigns
14 Comments
MarZio ✝ 30 Jun @ 4:57am 
A must submod, the standard map for barbarian invasion is uselessly big, the mundus magnus map however is right sized and balanced.
Sir Charly 12 Feb @ 6:15am 
Great mod, what about adding gaul campaign of julius Caesar, following with the triumvirate Caesar/Pompey/Crassus ? What about it ? as a provincial campaign.
Desler_M.S. 1 Oct, 2024 @ 10:53am 
hello, sorry for the late reply, i figure it out... There are some units that do not work and cause the crash, i ended up posting a comment in the offcicial mod since i think it has nothing to do with this submod
Lucius Papirius Cursor  [author] 7 Sep, 2024 @ 11:16am 
@Desler_M.S. - are you still experiencing that crash? Can you send me your save file?
Desler_M.S. 3 Sep, 2024 @ 8:57am 
hi, i got to turn 220 and iam having crashes to deskop when a battle starts loading from the campaign map, i dont know how to fi it. i do have unit size to extreme (352 units per card) and a vast army. Just asking if its the mods problem by default, the computers for not having enough ram available for it to be played to play or if its just me by playing with large amnounts of armies
RedHeadsOnly 13 Jul, 2024 @ 6:15pm 
Great Mod! It's obvious great time went into creating this. I enjoy playing this mod it's my favorite one since I started using it. Are there any plans to possibly break down the Greek Cities? Regardless, recommend this mod to anyone looking to spice up their play.
Augustus 12 Jul, 2024 @ 8:49am 
@Lucius Papirius Cursor - Thank you! Maybe I can actually afford these new-fangled Paved Roads I keep hearing about :popular:
Lucius Papirius Cursor  [author] 12 Jul, 2024 @ 5:28am 
@Augustus - we just added 1 economic buff in Mundus Magnus and Britain Conquest map in the latest update - 25% reduced construction costs. Check the release notes for additional details on what else was changed. Of course we will keep tweaking this.
Lucius Papirius Cursor  [author] 9 Jul, 2024 @ 11:11am 
@Augustus - yes, I've been pondering that. We don't have a solution for that yet but we'll think through some options on how to address it. Thanks for bringing that up.
Augustus 6 Jul, 2024 @ 12:41pm 
Is there any chance for the a global settlement income boost for the Mundus Magnus map? The recruitment costs are still balanced for the massive settlement density of the original map so it takes almost an entire turns income to purchase a unit of baseline infantry.
Lucius Papirius Cursor  [author] 1 Jul, 2024 @ 9:00am 
@ELSEY - regarding unified Rome, the 4TPY/Unified Rome submod only works for the main Imperial Campaign (Kirsi's map), so there is no way to make it compatible with this submod (which introduces a separate Mundus Magnus campaign). For us to be able to have unified Rome in Mundus Magnus we would have to have a separate campaign.
Lucius Papirius Cursor  [author] 1 Jul, 2024 @ 8:44am 
@ELSEY - probably not, reason being it will get too complicated to make this compatible with the base game and the 4TPY mod. Maybe we can work to make this compatible with the 4TPY submod but we do not want to put too much work on compatibility with other submods because eventually these provincial campaigns will be included as part of the BE base mod.
ELSEY 1 Jul, 2024 @ 8:31am 
Would it be possible to make this compatible with the other Barbarian Empires submod that unifies Rome and adds 4TPY??
Iceni Total War 30 Jun, 2024 @ 6:12pm 
Thanks for supporting Rome Remastered and it's modding scene 👍. As soon as i have finished my BE Picts campaign i'll take a look at this and try to upload some to YouTube. Good luck 👍