RimWorld

RimWorld

[1.6] Hunting Traps
40 Comments
UrineTroublePal 17 Jul @ 1:08am 
This is awesome thank you for something that doesn't feel lore-breaking!
Samhain Jack 8 Jul @ 8:28pm 
Thank you!
hazN  [author] 8 Jul @ 4:50pm 
Didn't realize it was already available on the unstable branch, update should be out in a few minutes.
Samhain Jack 8 Jul @ 3:30pm 
1.6 please? I love this mod
SoakieCat 3 Nov, 2024 @ 9:34am 
@Vartarhoz the wooden pegs need to be driven into something, stony soil too hard
Vartarhoz 24 Oct, 2024 @ 8:42pm 
why it doesn't work on Stony Soil?
hazN  [author] 26 Jun, 2024 @ 4:25pm 
I'm not sure when I'll get a chance to take a look at it but if possible do you have a way to recreate the error so I can test it out, and is it breaking the game or what exactly is going on when you get the error?
lophothedilo 24 Jun, 2024 @ 5:52pm 
Exception ticking HAZN_HuntingTrap23673 (at (134, 0, 122)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref E5BD4E08] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
Verse.TickManager:DoSingleTick ()


Got the same issue
Akiu 13 May, 2024 @ 12:52am 
Not sure if I am the only one who have met such debug report:
I only have harmony and this mod enabled.

Exception ticking HAZN_HuntingTrap23673 (at (134, 0, 122)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref E5BD4E08] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
Verse.TickManager:DoSingleTick ()
hazN  [author] 1 May, 2024 @ 10:09am 
Noted to both, will work on fixing that once I get the chance.
Emilie Sackenball 1 May, 2024 @ 3:24am 
Minor bug, the traps are still being refueled even you mark them as "no refuel"
Flankspeed 30 Apr, 2024 @ 5:20pm 
I had no blocked animals in my list. I added Boomrat to the list and it's showing as blocked now. Again it might be a mod conflict, just wanted you to know.
hazN  [author] 30 Apr, 2024 @ 4:26pm 
@Flankspeed Can you check the mod settings and see if Boomrat is in the blocked list, and if it is try removing it and then adding it back in there. If it continues after that, I'd have to take a deeper look and see if I can figure out whats going on.
Flankspeed 30 Apr, 2024 @ 1:09pm 
Confirmed Boomrats are appearing in the trap, at least for me. Not sure if some my mods are breaks your mod or what.

https://steamhost.cn/steamcommunity_com/profiles/76561198007260713/screenshot/2490003713555115705/
Flankspeed 30 Apr, 2024 @ 8:57am 
It's exploding/catching fire for me too. I'm using Biomes Caves and Prehistoric mods so maybe that adds something small that explodes? Not sure. Any chance we can also build them out of something that doesn't burn...like stone? 100 wood for something that might catch fire is a bit rough. I think 100 wood cost might be a little high but I want to use it more and see how often it catches animals to decide.
Crabby654 20 Apr, 2024 @ 12:51pm 
Ok weirdly enough, it stopped happening out of nowhere lol. I'm gonna let it run for a full year to see if it might have been something seasonal? Very strange
hazN  [author] 20 Apr, 2024 @ 11:37am 
@Crabby654 Try to keep an eye on what animal is being spawned when it explodes then, boomalope and boomrat should be blocked by default.
Crabby654 20 Apr, 2024 @ 11:24am 
Hmmm weird, I don't seem to have any animal mods. Wonder what else it could be
hazN  [author] 20 Apr, 2024 @ 11:14am 
@Crabby654 You probably have a mod which adds exploding animals, possibly Alpha Animals, in which case you should go into the mod settings and block those animals. Some specific animals from Alpha Animals that you may want to remove are Aerofleet, Luciferbug, and Ocular Jelly.
Crabby654 20 Apr, 2024 @ 9:50am 
I love this little mod. Question though, any particular reason these tend to explode? I'd say about almost 25% of the time these will explode and cause fire damage
hazN  [author] 18 Apr, 2024 @ 9:24pm 
No, atm there is only a small trap. I have plans to add a larger one in the future but no timeline on that.
Emilie Sackenball 18 Apr, 2024 @ 7:55pm 
oh so this can catch big game?
Charles 18 Apr, 2024 @ 3:36pm 
I added midgame and have not had any issues.
hazN  [author] 17 Apr, 2024 @ 5:10pm 
Np, as for being save safe I have not tested it but I think it should be fine.
Charles 17 Apr, 2024 @ 4:31pm 
@hanZ You are Amazing. Thank you so much
OrangeLion53 17 Apr, 2024 @ 4:08pm 
safe to add mid-save?
hazN  [author] 17 Apr, 2024 @ 2:21pm 
Update: You should be able to go into the mod settings and block any animal from spawning now.
Charles 15 Apr, 2024 @ 3:10pm 
Wow I didn't expect that. Thank you. As a work around I figured out if you just cancel the hunt on the captured creature the trap will continue to work and no explosion. Downside to that is the map fills.
hazN  [author] 15 Apr, 2024 @ 1:40pm 
@Charles Alright yeah, in that case I will work on an update to add custom checks for specific animals.
Charles 15 Apr, 2024 @ 12:15pm 
I am using Alpha animals. So it is most likely my fault but, I'm getting Aerofleet, Lucifain bugs, and the like. But, I suspect they are all alpha animals. I was just wondering if there was like a file I could edit?
hazN  [author] 14 Apr, 2024 @ 3:34pm 
@Charles What creatures are being caught? I set it to not use anything with "Boom" in the name but might've missed something.
Charles 14 Apr, 2024 @ 3:22pm 
Is there a way to not trap certain creatures? (exploding)
Gaia 14 Apr, 2024 @ 8:12am 
I want this but to catch humans
ПЕТРО ЩУР 13 Apr, 2024 @ 3:12am 
perfect
HIM 12 Apr, 2024 @ 8:17am 
nice
KingsMan_ 12 Apr, 2024 @ 7:12am 
lol
ProfZelonka 11 Apr, 2024 @ 4:19pm 
Large metal bear trap would be sweet
Daisuke 11 Apr, 2024 @ 1:06pm 
A larger version would be awesome tbh! I love the concept of this, works well with medieval playthroughs too!
Franklin from gta 11 Apr, 2024 @ 12:29pm 
but if a mod added ammo like yayo's ammo or combat extended this mod would be great
Franklin from gta 11 Apr, 2024 @ 12:29pm 
found this is most recent it has potential but for right now its pretty inefficent in my opinion