Garry's Mod

Garry's Mod

Xetirano's Stylized V1/V2 || ULTRAKILL GMod || (Playermodel + Ragdoll)
87 kommentarer
guy 10. maj kl. 21:12 
yes
Tomas Juega 12. apr. kl. 16:22 
:HEALTHFUL: ULTRAPAPEADA :HEALTHFUL:
100THR-QLDER 6. apr. kl. 3:56 
i wish this is what it looked like in clash mode
V1 5. apr. kl. 0:30 
Brutal
Pootis 31. mar. kl. 1:00 
HOLY CRAP ITS ME :O
AS A PLAYERMODEL
Sans the Arsonist 26. feb. kl. 6:52 
IMPOSTER
[S-5WM] Trident 16. jan. kl. 12:06 
V1 Gaming
veedot 13. jan. kl. 9:10 
Machine. I have taken a selfie with the funny rock.
Engineer 6. jan. kl. 9:47 
WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Skelly 13. dec. 2024 kl. 18:48 
How do I disable the Cel shading? :melon:
Styx 18. okt. 2024 kl. 7:58 
"WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE"
"BOING"
"coin for your repairs"
"IS THAT MINOS PRIME...."
XenonTitan 20. aug. 2024 kl. 17:02 
very good
minos prime228 13. aug. 2024 kl. 8:02 
creatire of steel😮
фуриьб минусы? 21. juli 2024 kl. 4:31 
Gotta go fast, Sonic speeeeeeeed
FlameFur_24 20. juni 2024 kl. 19:14 
weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
Minos Prime 25. maj 2024 kl. 17:33 
coin
Entropy  [ophavsmand] 23. maj 2024 kl. 14:08 
Sorry I didn't respond sooner, what I meant was duplicating "Ragdoll.smd" and then renaming it to match the names of the other smd files in the same folder, that way you don't have to load the files into blender and replace all the skeletons with the one from "Ragdoll.smd", especially since they're all meant to be the same skeleton from what I know. (Unless you've already done that and that's what didn't work.) Once you've done that just try compiling it with crowbar, hopefully that should work. Like I said earlier tho, for some reason all npc animations still use the broken skeleton, however idk how to fix that as I don't even know what the animations are pulling the skeleton from
v2 22. maj 2024 kl. 7:16 
back from a while, I don't think I get it by copying the ragdoll.smd into any reference files mainly due to there being one and it being an smd file, and I'm not sure how to copy a file like that into the same kind of file, I have been able to decompress the mdl file tho so thats a win
v2 15. maj 2024 kl. 0:09 
thanks, i'll get to it and even maybe publish it if it works, fingers crossed.
Entropy  [ophavsmand] 14. maj 2024 kl. 4:47 
Yeah that fixed I think, the only issue is that it's still present on all the other animations, what you need to do is to decompile "xetirano_V1.mdl" and "xetirano_V2.mdl" with crowbar and go to "xetriano_v1_anims", copy ragdoll.smd for each reference file that's in the folder and recompile it, repeat those steps for V2 and load it back into SFM, it should be sorted!
Entropy  [ophavsmand] 14. maj 2024 kl. 4:28 
I think I found the issue, the reference sequence skeleton is different from the ragdoll sequence skeleton, I'll recompile the model with the ragdoll sequence skeleton on both and see if anything changes
v2 14. maj 2024 kl. 3:46 
alright, good news I got em in, bad news his spine stretches really high, but that can be fixed
with a little work.
v2 14. maj 2024 kl. 3:27 
okey dokey
Entropy  [ophavsmand] 14. maj 2024 kl. 3:21 
Alr :steamthumbsup: I don't know anything about porting things to SFM but I'll try to help where I can
v2 14. maj 2024 kl. 3:20 
thanks, i'll get back you you when i can
Entropy  [ophavsmand] 14. maj 2024 kl. 3:17 
@blue nikon "SteamLibrary\steamapps\workshop\content\4000\3219521704"
That's the exact location of this addon, Garry's mod's workshop folder is 4000, the ID of the workshop page used is the same as the folder name for each addon, in this case it's 3219521704, once you've gotten the .GMA file from inside the folder extract it using Gmad, you can find that at "SteamLibrary\steamapps\common\GarrysMod\bin"
v2 14. maj 2024 kl. 3:08 
can I ask where player models are located in gmod? trying to have a stab at it
Entropy  [ophavsmand] 4. maj 2024 kl. 15:04 
Np! Also no, not from what I know, anyone that wants to port this to SFM is free to do so tho! Just make sure to credit Xetirano where you can
v2 4. maj 2024 kl. 14:31 
has anyone ported this to sfm yet?
Breaking Brax 4. maj 2024 kl. 14:30 
Thank you so much for helping me export the model!
Entropy  [ophavsmand] 4. maj 2024 kl. 8:34 
You should see a box below the words "name a fair price", unless you wanna donate money to him you can just put in £0 or $0, once you've clicked on the button below that it'll take you to a receipt page where it wants you to put in your email (dw you can unsubscribe from it whenever you like) and then once all that's done just click download on the files named "ULTRAKILL V1 Blender Files & FBX" and you're all set!
Breaking Brax 4. maj 2024 kl. 8:29 
Sorry, but I've never seen or heard of artstation or gumroad. Do I download the model from gumroad by pushing "I want this"?
Entropy  [ophavsmand] 4. maj 2024 kl. 8:23 
Yeah go ahead! If you're planning on using it in blender tho I'd recommend you use the fbx file Xetirano provided on his gumroad profile, check the description of this and you'll find a link to it https://www.artstation.com/artwork/L3DmJv (Steam blocks gumroad links for whatever reason)
Breaking Brax 4. maj 2024 kl. 8:17 
Would it be possible for me to export this model into blender?
Entropy  [ophavsmand] 3. maj 2024 kl. 16:04 
The 2nd, 4th and 6th skin on each playermodel disables cel shading
zhuchok 3. maj 2024 kl. 14:33 
how do i desable cel shading?
MaXi Z8 28. apr. 2024 kl. 7:19 
Ok good:spycon:
Entropy  [ophavsmand] 28. apr. 2024 kl. 6:56 
Yeah probs, I'll have to get permission from Dotflare first tho cause I don't wanna be disrespectful
MaXi Z8 28. apr. 2024 kl. 6:19 
Will u make Gabriel the Arch Angel next?:aushrug:
Entropy  [ophavsmand] 24. apr. 2024 kl. 11:20 
The colour changer and skins unfortunately don't function along side C_hands, so I can't do it :bigjohn: (If something changes about this in the future tho, yes I'll make it so they change colour along side the playermodel)
RadioWave 24. apr. 2024 kl. 8:38 
can you make the C_hands also be able to be coloured?
whirrring 19. apr. 2024 kl. 6:42 
this is so peak i revived just to see this
Entropy  [ophavsmand] 18. apr. 2024 kl. 13:49 
Select any one of the last 4 skins and go to the tab named "colours", you can also use the colour tool located in the spawn menu for ragdolls but for some reason it makes it a darker colour than what it would be on the playermodel itself, eons old GMod issue ig.
Craneo 18. apr. 2024 kl. 13:42 
What tool do I use to color?
Entropy  [ophavsmand] 18. apr. 2024 kl. 11:30 
Correct :steamthumbsup:
Blitz-EXEO_06 18. apr. 2024 kl. 11:18 
its not nsfw
M-a-ë-l-S-t-o-r-m 18. apr. 2024 kl. 7:20 
Come forth, child of man, and....DIE.
MonkeMx 18. apr. 2024 kl. 7:18 
You shall do as an appetizer.
bukebukybu 18. apr. 2024 kl. 5:12 
And so, before I tear down the cities and CRUSH the armies of heaven..
hhinkyy 18. apr. 2024 kl. 4:15 
I'm curious about your skills, weapon.