Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There will also be a slight separation of mod, one project will be updated to the final on the MOW AS2
And the second will be on CTA GOH also before the final
As well as a new version of the fashion for MOW AS2
Only at the beginning of development
Also, the MOW AS2 mod version will continue to be updated to the final
-Mission Re, BSAA, FBC, Resident Evil, Umbrella
those 2 new missions was fun too.
having fun having my police and ubcs getting overrun on that map with scavenger in editor wave after wave of zombies, yknow like in the resident evil game cutscene and in RE2 movie where the police and ubcs get overrun, can find on YT for that specific scene "Resident Evil 2 Streetfight scene HD" I spent hours playing this, worth the wait.
I'm tryna edit the DOTD missions into another mission to play privately in editor and transform them into RE units but its a pain making it work sigh. I thought putting correct tags, team and user would do wonders but nah some part like dialogues didnt work, I def fk something up alright.
██▒▒▒▒█▒▒▒▒██(¯`•´¯)
▀██▒▒▒▒▒▒▒██▀.*•❀•*.
─▀██▒▒▒▒▒██▀.•..(¯`•´¯)
───▀██▒██▀(¯`•´¯)*•❀•*
─────▀█▀…•..*•❀•*