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Thanks again for this mod :)
@Khadgarion I remember fixing that bug sometime last year, I wonder why you're still seeing it.
I do have a small issue, When I click on a colonist, the window appears where it should but the buttons above it are on the far left of the screen. I am using RimHUD and that seems to be causing the issue as disabling RimHUD makes the issue go away.
I feel like an a-hole asking about this lol if you don't want to look into it that's totally okay, it's still playable :)
Now enforcing maximum width for animal/work/mech/schedule tabs
Reduced minimum ui width from 33% to 30%
I'll be on the lookout for anything new I need to account for in Odyssey once it comes out.
Since HugsLib hasn't updated yet, I'm using this version in the meantime https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3513789221
Do you think is possible to add support to Vanilla Psycast Expanded? when I open the pyscast tab the window size is too big and I can't see all the psycast trees.
https://imgur.com/a/TpxfoqN
If I could have one small tweak, is there a way to increase the UI width to below 33%. That way I can play in a bezel less mode rather than trimming off the edges.
But honestly this is so useful!
Adding support for stacked monitors would be quite a lot of work since every UI element needs it's positioning code to be modified individually, there isn't a global setting I can modify.
I shared the source code on GitHub so if you or anyone else would like to submit a pull request or make your own mod with that feature you're more than welcome to, but I don't plan to add it myself.
Would you be able to support monitors stacked on top of each with a UI height slider? A setup like this: https://imgur.com/ASf9Jg4
I was also wondering how easy it would be to take my save with this mod plus the prerequisites, HugsLib and Harmony with no other mods back to vanilla? I believe, I may be able to just rename the ModConfig.xml file and hope for the best? Thank you so much for creating a centered UI mod!!
Good you found it and I confirm it works great.
Thanks for the support!
Maybe also ignore moving it, same as you did with resources?
Same for the empire hierarchy screen.
Cheers!
I took a look at the days of food remaining thing and I don't think that's vanilla. I believe its from Food Alert (Continued), so I went ahead and added support for that mod too!
Could be just me, though. Almost 500 mods.
Thanks for this, again!
I'll go ahead and include your helpful guide in the description so it doesn't get lost in the comments :)
@JoeOwnage as cool as that would be I'm afraid that's out of scope of this mod, it would entail a lot of extra work.
Right click your desktop and go to NVIDIA Control Panel. Under 3D Settings, select "Configure Surround, PhysX". Now enable "Surround Configuration" checkbox that says "Span Displays with Surround" and be sure to configure your monitors to the proper sort order (once you configure, wait a few moments for the displays to start rendering). Congratulations now you are in surround.
Which means that you can launch the game (or any game really) and enable the resolution you see, in my case I now have the option to go in to Rimworld options > Graphics > Resolution dropdown now has setting "7680x1440" available.
I'm going to post a quick guide to help people who might want to enable Surround experience for multi-monitor!
Second what SS218 said.
btw nice mod