Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
I probably won't update it, I can't remember the last time I played Total War Attila.
If you can't live without this mod, I would suggest you take the time to learn how to mod. This guide teaches you how to do everything that is required. It is VERY EASY to follow:
https://discord.com/channels/328911806372511744/1055074373255561258
- All units being combined into 1 faction?
- No unit caps?
- 2x unit size?
- Every unit having 1 soldier?
If you make the AI play as a faction with more than 50 units, the game crashes unless you know about that issue and implement a workaround. I have implemented a workaround, so any crashes are because of another mod you're using.
They were in TDD game files, but models haven't been made for them.
It has a few very small bugs in it. The plans for tomorrow will be to
- add the archer generals (eg Legolas, Lurtz, ect) as both archers, and melee units
- fix the chariot
- fix war dogs
- fix any other buggy animations