RimWorld

RimWorld

(Dirty) Windows
36 Comments
gamer9999 11 Jul @ 7:54am 
1.6 ?
Ascythian 25 Jan @ 12:02pm 
The first one by jptrrs has been updated on github here - https://github.com/jptrrs/OpenTheWindows
Terminator™ 22 Dec, 2024 @ 8:32am 
@Moth, then YOU should roll up your sleeves and do all the work in first place intead of pointing me on what to do :guard:
Moth 13 Dec, 2024 @ 2:58am 
@Terminator™
How about YOU do all the work instead of pointing out and lecturing others on what and how to do it. So roll up your sleeves and get to work :steamfacepalm:
McLets 29 Nov, 2024 @ 5:27pm 
thank you Pazik.
Pazik 3 Nov, 2024 @ 7:05am 
OK, SO, while i still do not have any pathing issues as other people here do, I have found another thing that broke in this "update." Using it in combination with Dub's skylights causes problems. If a window's light and skylight overlap, the roof becomes bugged. You need to keep them separated.
Pazik 2 Nov, 2024 @ 9:51am 
They did not attempt to build a roof as "no path," so this seems ok?
I used Rimpy to sort it into my list. So far, so good.
Pazik 2 Nov, 2024 @ 9:48am 
I know the risks. I am attempting this mod. So far, pawns do not attempt to path into the windows. The Outdoor needs seem to be ok.
The light overlay (options) does not work with Dub's skylights anymore.
I spawned all the windows in dev mode (rustic, regular, reinforced, in various sizes) and so far so good. I can not get them to path into it while drafted, and they dont seem to want to go through them on their own. Waiting on pen animals. Going to build a room with no doors, only windows, and see if they try to roof it over...
aqua_atlas 18 Oct, 2024 @ 12:16pm 
i cant find any sand to make the windows with glass??
McLets 7 Oct, 2024 @ 4:29pm 
I think ANumeric is gone now too. I really wish that someone else had taken over this mod.
Terminator™ 4 Oct, 2024 @ 11:38am 
Adenrius, you totally missed the point. It is by all means not better than nothing but opposite because it is not working as intended. And i will not repeat the whole sentence again, just read it below and thinkabout it some more.
Adenrius 4 Oct, 2024 @ 12:58am 
@Terminator™ that's better than nothing. Regardless, modders don't have any obligation to you. By all mean, do a clean update if you're unhappy with the current situation.
Terminator™ 3 Oct, 2024 @ 3:05am 
You've made a bad service to players.
If you intend to support this mod - do it right, fix errors and e.t.c. This halfworking "stub" just made a visibility of mod update possibly preventing other people who can to do normal 1.5 update, since auhor of original mod are MIA.
VerucaKatt 25 Sep, 2024 @ 7:28pm 
Pawns keep trying to exit through windows and wind up standing around until death.
Reed_33 6 Sep, 2024 @ 10:12am 
идёт ошибка по работе пешек, они хотят проходить через окна, и так же идёт ошибка ближнего боя, они не понимают как бить и стоят в обоих случаях.
Crimson 2 Sep, 2024 @ 9:50pm 
Can you apply a temp fix for CE at least? It's been 5 months since you said Owl is coming back shortly.... Owl is clearly MIA
McLets 28 Aug, 2024 @ 5:39pm 
After testing, I can confirm this doesn't work with Combat Extended. Not only that, but when used with Combat Extended, it causes weird pawn behavior, both with my own pawns, and raiders, in relation to windows.
McLets 26 Aug, 2024 @ 1:19pm 
Does this thing work with combat extended? My brother swears it doesn't.
Bard 22 Aug, 2024 @ 8:17am 
There's an issue with ReBuild it seems. It removes the "glass pane" recipe and replaces other similar mods (like dubs skylight) recipes to sue that glass instead, but it seem that it fails to do so witth this version of the mod (while still removing the glass panes). Maybe because the name changed? Unsure how it works, but basically you can't build windows if you got both mods installed.
MauseLoch9000 30 Jul, 2024 @ 8:06am 
You should have called this Linux
Une ptite Tomate 12 Jul, 2024 @ 10:52am 
My pawns won't shoot through windows and sometimes there is pathing error
I use CE but I had no problem in 1.4
Cheeseflannel 22 May, 2024 @ 9:54pm 
Thirded. Essential mod I miss very much :steamhearteyes:
crasyadis132 15 May, 2024 @ 8:36pm 
Is there no easy quick and dirty fix you can do since owl hasn't given an eta (that I know of.)?
nemyrol 7 May, 2024 @ 11:30am 
there's so many pathing errors now ... fix it, pretty please?
ANumeric  [author] 28 Apr, 2024 @ 6:10pm 
Yep, there are some bugs. But since Owlchemist said he will be back modding shortly, I think I will wait for a bit before trying to do job Owl is gonna do ten times better than me xd
Garwel 28 Apr, 2024 @ 3:43am 
@Soquete Átomico Probably related to the "fix" in 1.5 that ensured that pawns could try to build paths through invisible objects (e.g. other pawns). Apparently, they now treat windows in a similar way.
Soquete Átomico 23 Apr, 2024 @ 2:11pm 
I don't know why, but having windows, the animals try to get in and eat the food and plants inside my buildings, but they freeze, I did some tests and I realized that the animals believe that the windows are passable, and that's why the game interprets it as if they can pass, but at the same time they can't, causing them to freeze and not move until they die of hunger.
Trismegistos 23 Apr, 2024 @ 12:34am 
Thank you!
PsychicDamage 22 Apr, 2024 @ 1:09am 
LOVE YOU!~!
Alos 20 Apr, 2024 @ 12:58am 
you're the best
niewielebrakowalo 17 Apr, 2024 @ 11:02am 
thanks!
Skrab 15 Apr, 2024 @ 8:07am 
Thank you SO much for this <3
Hubble Hurby 14 Apr, 2024 @ 2:45pm 
My man, you're simply epic
CrankyKong 14 Apr, 2024 @ 1:03pm 
Thank you for taking the time to fix this
theholidayzombie 12 Apr, 2024 @ 9:00am 
Hell yeah dude
kongkim 12 Apr, 2024 @ 7:51am 
Thx :)