Garry's Mod

Garry's Mod

Black Ops 2 Tactical Insertion (Sandbox) (2025 Update)
189 Comments
Specneo 15 May @ 3:07pm 
zbase compatibility?
NNinja1255 13 Mar @ 4:24pm 
does pressing use to pick it up only work if you are aiming at it or does it work basically if you are near it? i prefer the former.
Hoff  [author] 14 Jan @ 12:05pm 
Final fix for [ncs] defib compatibility, tested and confirmed working
Hoff  [author] 8 Jan @ 10:17pm 
Fixed!
[Black Ops 2 Tactical Insertion (Sandbox) (2025 Update)] lua/entities/cod-tac-insert/init.lua:42: attempt to index field 'PlayerSpawn' (a nil value)
1. unknown - lua/entities/cod-tac-insert/init.lua:42
2. Spawn - [C]:-1
3. unknown - lua/weapons/seal6-tac-insert/shared.lua:164
Hoff  [author] 8 Jan @ 9:53pm 
Any errors or it just ignores the tac?
Hey its not working for when we use it in deathrun, what should we do?
PIGTRACKER 8 Jan @ 2:44am 
2014-2025:steamthumbsup:
ImGoingBerserk 6 Jan @ 6:10pm 
Thank you!
Hoff  [author] 5 Jan @ 10:04pm 
The defib addon has been updated and no longer has compatibility issues anymore! Enjoy
Hoff  [author] 5 Jan @ 12:54pm 
I reached out to the defib creator to implement my fix, waiting on a response
ImGoingBerserk 5 Jan @ 9:37am 
The NCS Defibrillator still sends people back to the tac insert after being revived. By chance is there a way to get help making it not do that?
Helios 17 Dec, 2024 @ 2:33pm 
Unfortunately it did not work. Players still are sent to tac insert when revived.
Helios 17 Dec, 2024 @ 2:06pm 
Omg, a dev who listens to feedback, colour me impressed friend!
Hoff  [author] 17 Dec, 2024 @ 11:23am 
Updated! Thanks for the suggestion
Helios 11 Dec, 2024 @ 6:59pm 
It is "[NCS] Defibrillator" on Steam Workshop.
Hoff  [author] 11 Dec, 2024 @ 10:01am 
Do you have the lua file for the defib so I can see how their system works?
Helios 9 Nov, 2024 @ 12:54am 
Anyway to make this so it doesnt overwrite defibs in darkrp derived gamemodes? Sucks to put tac insert down far away during event just to get revived 10 minutes away.
Hoff  [author] 21 Aug, 2024 @ 9:57am 
Fixed now, thanks!
NNinja1255 19 Aug, 2024 @ 2:55pm 
Same here:

[Black Ops 2 Tactical Insertion (Sandbox) (2024 Update)] lua/weapons/seal6-tac-insert/shared.lua:131: Tried to use a NULL entity!
1. GetOwner - [C]:-1
2. unknown - lua/weapons/seal6-tac-insert/shared.lua:131

Timer Failed! [Simple][@lua/weapons/seal6-tac-insert/shared.lua (line 130)]

First error occurs when picking up the tactical insertion, this one here happens when you are killed while in the animation of placing one down.
NNinja1255 19 Aug, 2024 @ 1:58pm 
I've gotten this error:

[Black Ops 2 Tactical Insertion (Sandbox) (2024 Update)] lua/entities/cod-tac-insert/init.lua:97: Tried to use a NULL entity!
1. GetNWString - [C]:-1
2. unknown - lua/entities/cod-tac-insert/init.lua:97

Timer Failed! [Simple][@lua/entities/cod-tac-insert/init.lua (line 83)]

Kind of a nothing error since it doesn't break anything, but probably a good idea to add a check or something.
Hoff  [author] 16 Aug, 2024 @ 6:13pm 
Thanks!
EDOG 7 Aug, 2024 @ 12:01am 
A great mod
cleveland *****er 1 Jul, 2024 @ 1:08pm 
i cannot use a different playermodel , my gamemode requires the use of 2 specific models
Hoff  [author] 29 Jun, 2024 @ 3:08pm 
try a different player model, some skin weights are bad on some player models
cleveland *****er 29 Jun, 2024 @ 7:57am 
c_hands are way fucked up
Hoff  [author] 28 Jun, 2024 @ 4:15pm 
what problem are you having?
cleveland *****er 28 Jun, 2024 @ 4:51am 
broken for me
l337sama 8 Jun, 2024 @ 7:21am 
A classic, and still updating after 10 years
Toots 5 Jun, 2024 @ 12:17pm 
Fixed, legend!
Toots 4 Jun, 2024 @ 2:56am 
Hey Hoff, I am aware this is built for Sandbox, however it would have incredible usage on Star Wars RP. Would it be possible to edit the addon (or for us to do so) so we can make sure when people are arrested, they don't warp to where their tac insert is placed and go to the default jail location? As when arrested with the DarkRP Arrest baton, they lose their weapons etc and are "arrested", but spawn back at their tac insert.
HARU URARA IS THE BEST HORSE 4 Mar, 2024 @ 2:13pm 
greatest update gmod has ever seen
dicksalot 25 Feb, 2024 @ 8:32am 
sorry, whats the point pof this exactly, it seem slike tis jsut a respawn here feature, with nothing special to it
★❤♰Capitan Gato♰❤★ 23 Dec, 2023 @ 4:48pm 
muy bueno nada mal lindo:steamhappy::physgun:
frequency 30 Nov, 2023 @ 11:37am 
nice
Hoff  [author] 30 Nov, 2023 @ 11:09am 
Fixed
frequency 30 Nov, 2023 @ 8:19am 
[Black Ops 2 Tactical Insertion (Sandbox) (2023 Update)] lua/entities/cod-tac-insert/init.lua:70: Tried to use a NULL entity!
1. __newindex - [C]:-1
2. unknown - lua/entities/cod-tac-insert/init.lua:70
3. TakeDamageInfo - [C]:-1
4. DealDamage2 - lua/weapons/eaj_white_album/shared.lua:668
5. RightPunch2 - lua/weapons/eaj_white_album/shared.lua:556
6. unknown - lua/weapons/eaj_white_album/shared.lua:535
Somə sort of Dingus 18 Sep, 2023 @ 7:23pm 
Thank you
Hoff  [author] 18 Sep, 2023 @ 12:06pm 
Added cvar: "Tac_HasHealth" (default 1)
Somə sort of Dingus 15 Sep, 2023 @ 10:19pm 
Nice to see you still make updates, and i have a small request for this one, can you add a cvar to make them indestructible? It sometimes gets a bit annoying seeing it gone when you're staging massive battles away from the map spawn.
Hoff  [author] 8 Aug, 2023 @ 2:22pm 
Please play my game: https://salmonsprint.com/
Hoff  [author] 23 Jul, 2023 @ 2:28pm 
Alright, added Tac_AllowUndo (default 1)
☢Nuke☢ 23 Jul, 2023 @ 10:20am 
Hey, small question: is it possible to remove the delete function on Z? Sometimes it's very annoying
Hoff  [author] 19 Jun, 2023 @ 10:15am 
- Added Tac_Infinite (0/1)
- Added settings panel to "Hoff's Addons"
garglenut 16 Jun, 2023 @ 3:51am 
can you make a trap tactical insertion that does nothing but explodes when somebody tries to destroy it? it looks normal to other players but to the player that spawned it there's an icon above it that shows that it's a trap
GhostSkylineZ 9 Jun, 2023 @ 7:54am 
Could you make it infinite ammo? It would be helpful when playing the long campaign maps without spawning a new Insertion.
Hoff  [author] 9 Apr, 2023 @ 2:57pm 
The sound file has been removed
roachisserie chicken 9 Apr, 2023 @ 2:53pm 
ok and? he doesn't use it, stop being a nerd
The Master Anomius 92 9 Apr, 2023 @ 2:12pm 
That;s very invalid sample rate of sound 48000.

hoff\mpl\seal_tac_insert\0f9bf77e.wav
DFO 11 Mar, 2023 @ 5:56pm 
Hey uh, could you make it no collide by default?