Conan Exiles

Conan Exiles

Extended Thrall Stats
70 Comments
Satan 14 Jul @ 3:57pm 
The mod didn't work for me, I also use Master of Puppets
Grandpa Who  [author] 28 May @ 11:39am 
Maybe I will remake the mod if it fully breaks.
Old Coot Gamer 27 May @ 11:27pm 
Oh it probably does. I haven't checked to see yet.
Grandpa Who  [author] 27 May @ 8:21pm 
Doesn't it work anymore? I just tried it on my server, and it appears to work fine.
Old Coot Gamer 27 May @ 6:39pm 
Yikes! I hope this doesn't mean I'm going to have to do without one of my top 5 favorite mods...
Grandpa Who  [author] 27 May @ 6:32pm 
Unfortunately, I (stupidly) lost the data to the mod and am not able to make updates. :DemonFireBarrage:
Kryton 27 May @ 12:20pm 
Good Afternoon! I am wondering if you plan to Re-cook your mod for the latest patch?
Old Coot Gamer 7 May @ 5:44pm 
I think I've found a discrepancy in the modifier stats displayed in your mod. I admined a thrall's DamageModifierMelee to 2.5. When I check on the thrall's stats page, instead of 2.5, I find 2. So I then changed it to 2, and, oddly, I got 2 on the page again. When I change it to 1.5, I get 1. Could this be a floating point error of some kind?
Wicknor 4 Jan @ 12:54pm 
Okay, so it should display what they have modifier wise. Nice and ty for responding.
Grandpa Who  [author] 4 Jan @ 11:59am 
The mod does not come with data but reads it directly from the game files. So, if Funcom changes stats, the mod automatically displays the changes. This also means that the mod shows the original stats from the data tables of all worker thralls. So, if it displays a 2.1 melee multiplier for a smith then only because he indeed has a 2.1 melee multiplier. That said, there might be different additional calculations that apply to workers. I do doubt that though.
Wicknor 3 Jan @ 12:30pm 
Does this work with the "new" thrall types now as well now that all thralls have to be placed in the world for them to function?
Cloud Strife 9 Nov, 2024 @ 2:58pm 
In my opinion, the new classes newly added to this update do not apply the mode. (Production classes such as blacksmiths, chefs) The mode applies well to the existing classes. (Battle classes such as warriors and archers)
Satan 6 Nov, 2024 @ 2:24pm 
well, I tried loading the mod at the end of my list and it didn't work
Grandpa Who  [author] 5 Nov, 2024 @ 12:08pm 
Hi, for every mod that raises the thrall level beyond 20, this mod should load afterward to work. ETS was specifically designed to work with "Thralls to Forty", so whenever a thrall reaches 21, ETS switches to the Thralls to Forty 5 perk layout. Now if that layout is compatible with other thrall level mods, I don't know.
In short: Please try setting ETS last in load order and test if the level 21+ perk layout works for you.
Satan 5 Nov, 2024 @ 7:50am 
Hello, I have a problem that the perks after level 20 using mods like thralls lvl300 are buggy and I can't choose more than 20pts, is there a way to fix this by a mod loading order or is it just not compatible?
Grandpa Who  [author] 8 Jul, 2024 @ 12:02pm 
Hi, Gizma, I am sorry, but I don't fully understand your question. You can take thralls in Conan without mods, don't you?
Do you want more thralls to accompany you at the same time? You can raise the limit by one by skilling Authority 20 - War Party. Also as far as I know, there is the mod Better Thralls that allows you to take up to 10 thralls with you. I hope that addresses your question! 
Gizma 8 Jul, 2024 @ 2:04am 
Help, guys. Do u know mods, witch gives possibility to take a few thralls?
Nhevoz 5 Jul, 2024 @ 10:47am 
I see, so that was my mistake, I'll try it
Grandpa Who  [author] 4 Jul, 2024 @ 9:10pm 
Hey Nhevoz!
I have just tested it on my machine and it works for me.
Extended Thrall Stats is designed to override the thrall stats windows of all Thralls to Forty versions. Below thrall level 20 it will only display 3 perks but once a level above 20 is reached, it should, in any case, display the perk layout of Thralls to Forty (alongside my stats layout) so you could technically use Extended Thrall Stats only to switch between 3 and 5 perk layouts for better readability in Thralls to Forty .

So, did you happen to double-check the load order? This mod must load AFTER Thralls to Forty for both to be compatible.
Nhevoz 4 Jul, 2024 @ 7:42pm 
PS, excellent mod 10-10
Nhevoz 4 Jul, 2024 @ 7:41pm 
Hi how are things? I found an incompatibility
I was texting mods, I wanted to enhance the pets because they die very quickly compared to the followers, I used Thralls To FORTY (Easy) (1.0.2) which allows the followers to reach level 40, but it blocks this mod, preventing the attributes from being displayed additional xc
Grandpa Who  [author] 12 Jun, 2024 @ 8:14am 
Afaik that is what the archer post is meant to do. The mod has no separate database but reads directly from the thrall stats, so a change in the stats will reflect in the mod.
It is an interesting observation and information. All this stats and mechanics in the background are never clearly explained by the game, and the reason why I made the mod.
Less Fu 12 Jun, 2024 @ 5:28am 
Noticed today that when I put a thrall in an archer post, the Ranged Multiplier doubles. Is that the actual effect of the archer posts or a possible the mod displaying a double?
1648426541 1 Jun, 2024 @ 7:59pm 
thank you bro
El Jefe 13 May, 2024 @ 2:57am 
sad, but still, thanks for even checking it out! have a great day my dude! :warband:
Grandpa Who  [author] 12 May, 2024 @ 9:56pm 
After looking into it, I don't see a way to make them compatible at the moment. The biggest problem is that I would break compatibility with other mods. :DemonFireOrb: Additionally, there are five different plugins for VAM, all of which change the level cap and have their own perk layout. :DemonFireBarrage:
El Jefe 12 May, 2024 @ 11:50am 
Hey, I guess it would be really hard to make this work with "VAM" right? the Thralls can go to level 100 there. I tried to load after and before, they only overwrite each other, could youoe be so kind and check if its possible to make that compatible? would be so awesome! Cheers!:Rubber_Duck:
Grandpa Who  [author] 9 May, 2024 @ 6:58pm 
Yes, I just tried it, and it works on my machine without issues. Kudos to Jadelight, who apparently did a great job making his mod compatible to others. :steamthumbsup:
Satan 9 May, 2024 @ 10:54am 
So this mod only adds information, will it be compatible with the master of puppets mod without problems?
Grandpa Who  [author] 27 Apr, 2024 @ 6:09pm 
That's great news, thanks for letting me know!
Kevin 27 Apr, 2024 @ 12:51pm 
Just a heads up. Installed the mod again today as a test and it's working fine.
Grandpa Who  [author] 23 Apr, 2024 @ 8:37pm 
@Kevin & @SkiRich: Bad news - I am not able to reproduce the bug. I uninstalled the mod on the server and locally, re-downloaded it, and reuploaded it via FTP and it works fine. Also, the Steam customer service is not able (willing) to help with workshop issues.
However, there is one way I could get a mod mismatch screen - if I have a different mod load order locally than on the server. So I suggest double-checking your Modlist.txt and your Funcom launcher mods list, to be certain both are in an identical order.
Other than that, I am out of clues as to how I could help you.
Kevin 23 Apr, 2024 @ 6:00pm 
I installed server and client at the same time, about 3 hours ago. Updates to mods are made manually by server admins via FTP, when needed.
Grandpa Who  [author] 23 Apr, 2024 @ 3:00pm 
Okay, I think I will write Steam. Which version does the Server use? Also 1.2? Does your serverprovider update Steam mods automatically or do you have to do it via FTP?
Kevin 23 Apr, 2024 @ 2:53pm 
I'm having the same problem. Just installed the mod on my server and subscribed to it, and when I tried to join the server I received the MOD MISMATCH screen with "wrong version" on this one (Source Steam, Version 1.2.0).
Grandpa Who  [author] 18 Apr, 2024 @ 1:17pm 
Yes, I asked fellow modders, and they also think it is probably your server not updating correctly. For example, if it is a Gportal server, it may need time to update itself.
If you have FTP access you can: Unsubscribe/subscribe to get the newest version on your local machine. Then check if it is indeed version 1.2 (launcher -> mods). Next, you find the file in steams common -> workshop folder (filename KATUI.pak). Last, use FTP to upload the mod to your servers mods folder. Also, add it to the modlist. If your server relies on Steam to update, I suggest unsubscribing and subscribing again for the server and see if that works.
If other people had the same issue though, I ask all of you to report it here. In this case, it may be a problem with Steam workshop and I would write a customer support ticket.
SkiRich 18 Apr, 2024 @ 12:40pm 
Any update?
Grandpa Who  [author] 18 Apr, 2024 @ 9:16am 
That is strange - I only upload one single version to Steam, not separate server and client versions. Also, it works on my own server. But I will look into it, stay tuned.
SkiRich 18 Apr, 2024 @ 1:29am 
Grandpa, can you check your versioning? When I add this mod to the server and also subscribe for the local copy, the server complains that the mod versions mismatch. Seems like you may need to tick up one of the versions. The game wont let me start with a mismatch server/client. Had to remove the mod.
Grandpa Who  [author] 16 Apr, 2024 @ 10:55pm 
Beyond mine too, I tried to display damage too, but the whole system for displaying thrall damage is internally broken. Thats why it says 0 on the vanilla Thrall inventory window at the damage and armor penetration entries. So they should fix that before I add it, but it is not even on their known issues list from 5 days ago.
@Raught It took me 2 days to get the Bloodborne reference^^
@Nellyssia Tardis :partyboo: :p2cube::er_heart:
perji 16 Apr, 2024 @ 10:46pm 
why do we need a mod to display such critical information is beyond my understanding.
Nellyssia 16 Apr, 2024 @ 5:33pm 
:GhostLoveEyes: :p2cube: Wuhuuu, this is so crazy cool, i love it :spacehamster: :er_heart:
Raught 15 Apr, 2024 @ 2:49pm 
Ah, you were at my side all along. My true mentor. My guiding moonlight.
Pad_of_Cotton 15 Apr, 2024 @ 1:43pm 
Usefull as hell! Love this gemstone!
Grandpa Who  [author] 15 Apr, 2024 @ 10:39am 
Many thanks for the praise - I bow theatrically. I've also revised the description. ^^
Lost Elf 15 Apr, 2024 @ 4:59am 
I'm not sure but is the Mod ID: 3220670719 ?
Please write this in the mod description.
Lost Elf 15 Apr, 2024 @ 4:50am 
WOOOOHOO Finally! Love you dude!
Wyrd 15 Apr, 2024 @ 1:15am 
That's a really nifty way to fix that, nice job! You should chuck that in the description to save you the headache of repeating that if the comment gets pushed to another page :P
Grandpa Who  [author] 14 Apr, 2024 @ 8:22pm 
@NotYuuki the mods should now be compatible. For it to work this one has to be after "Thralls to Forty" in the load order, so it can overwrite it's thrall stats window. You will then see the vanilla perk layout until the thrall reaches level 21. At this point it will switch to Wyrd's 5-Perk layout.
Grandpa Who  [author] 14 Apr, 2024 @ 3:49pm 
True, I should actually add that to the description.