RimWorld

RimWorld

Prepare Landing (Continued)
157 Comments
Taigasiggy 30 Jul @ 6:35am 
@(^0v0^)OriginalOwl Still it doesn't work. Why...!!
(^0v0^)OriginalOwl 30 Jul @ 6:23am 
@Taigasiggy for me it's just P, no ctrl
Taigasiggy 30 Jul @ 4:19am 
Pressing Ctrl+P during the planet generation stage doesn't open any window.
(^0v0^)OriginalOwl 29 Jul @ 3:33pm 
@aShadowWizard disable prefilter check
aShadowWizard 29 Jul @ 1:45pm 
how the hell do you even work this mod, I keeping filter errors. I'm just trying to find a temperate forrest with year round growing
ouyin2000 26 Jul @ 7:18pm 
Thanks, I've been figuring out RimSort for a day now. Seems to be pretty stable with a multiple-hundred mod list now, including Prepare Landing.
Awaik 26 Jul @ 9:26am 
@ouyin2000, rimpy has been kinda bad and on life support for a bit now. check out rimsort. it is actively worked on and open source. give that a shot.
BlackSparrow 25 Jul @ 3:53am 
Hey! could be neat if you added a filter based on the amount of features a tile has as well i.e a minimum of 3 features. Great mod tho its a massive time saver XD
ouyin2000 24 Jul @ 3:37pm 
Just did a quit test with RimPy, Harmony, and Prepare Landing. None of the mods show up in Rimworld, so I'm stumped. Something with RimPy maybe?
ouyin2000 24 Jul @ 3:25pm 
I can't seem to get Prepare Landing to show up at all upon world gen. I do have a lot of mods, so I'm going to start deciphering. Is there supposed to be a keybind to open it? It's been at least 2 years since I used it last...
Ridigan 24 Jul @ 12:31pm 
I'm curious why you set the easy start search preset to specifically include tiles with a coast. is having a coast helpful for your base?
Warlordinsomnia 23 Jul @ 3:23pm 
Legend, thank you for the update.
Erazil 23 Jul @ 7:19am 
Tile filtering isn't possible unless you select a specific choice in Biome AND Terrain Type.
I think it would be more practical if the mod used the logical OR operator.

Another thing that would be nice is a search field in the Feature tab.

In any case, I'm happy to find this mod again, thank you so much for your work.:steamthumbsup:
Mr. F 22 Jul @ 12:22pm 
Thank you very much for the update to 1.6.

I know, it's not important in any way, but the font type when loading a planet looks strange. Something like [PrèpárèLànoíng] PrèFìlfèring ...

It’s probably related to a mod not using proper translation keys and the localization files still needing to be set up.
R4T_B0T 21 Jul @ 9:17pm 
is it just me or is the god mode gone?
Noctus 21 Jul @ 7:12pm 
Thank you very much for your effort friend.
PhoenixLabella 21 Jul @ 6:59pm 
Thx a lot! :greedyHeart:
Gryphonheart 21 Jul @ 5:45pm 
Ohh so that's what it's called. Thanks! That's more than enough mate :)
m00nl1ght  [author] 21 Jul @ 5:41pm 
@Gryphonheart

Searching for "Animal habitat" overall is possible, but not individual animals.
Gryphonheart 21 Jul @ 5:32pm 
Thank you for the update. Question: Is adding habitats not possible in the features search? I found a megasloth habitat once and even heard rumors of a thrumbo habitat so i would love being able to search for those. Is it possible to search for habitats at all? Either with a specific animal or just all habitats?
LivingLitch 21 Jul @ 5:25pm 
Woohoo! Starting over tonight! THANK YOU!
Oterion 21 Jul @ 3:15pm 
Thank you very much! I'd forgotten how annoying finding a good landing spot was without this mod.
Erazil 21 Jul @ 1:25pm 
Thanks you a lot :) :steamthumbsup:
The Gunslinger 21 Jul @ 11:22am 
TY
mirakel139 21 Jul @ 9:42am 
Tank you
fernando.javier.1609 21 Jul @ 9:01am 
thank you so much bro:steamthis::steamthis::steamthumbsup::steamthumbsup:
grimbandango 21 Jul @ 8:49am 
Thank you m00nl1ght, this is an essential mod for me I use it every save. Really appreciate you updating this so quickly
ArKade 21 Jul @ 8:27am 
You're the best! Thanks for updating :)
m00nl1ght  [author] 21 Jul @ 8:17am 
Updated for RimWorld 1.6

New features:
- Added "Features" filter that allows searching for any combination of map features
- Added "Adjacent biomes" filter that can be used to search for biome transitions

There have been a lot of world generation changes in 1.6 so likely there will be some issues. If you find any, please report them in the Bug Reports section.
Shawamba 21 Jul @ 6:16am 
This is going to be a godsend. I get paralyzed trying to find the ideal tile on the map with just my eyeballs. Tyty for your handwork in advance!
Erazil 21 Jul @ 12:14am 
(can't sit still in this chair) patient, be patient, be patient...
:wftogrin:
m00nl1ght  [author] 20 Jul @ 5:54pm 
@Gryphonheart

Yes it will be possible to search for any combination of map features, including ones added by other mods.
Gryphonheart 20 Jul @ 5:48pm 
If you somehow make it possible to find specific features too, i would be incredibly happy. But even if not, thank you very much for updating it for us folks :)
Sparks 19 Jul @ 10:58pm 
Thanks again for the update. Looking forward to it!
Luden 19 Jul @ 8:40pm 
insanely quick turnaround on getting the 1.6 update ready m00nl1ght! Thank you for maintaining this mod for the community :)
Alex 19 Jul @ 12:50pm 
This mod is such a Must for this game, it's a wonder a feature like it still isn't part of the base game.
Fiskelord 19 Jul @ 2:09am 
Good guy m00nl1ght, thank you for your selfless contributions to the community!
The Gunslinger 18 Jul @ 11:10pm 
🫡
PhoenixLabella 18 Jul @ 10:41pm 
:greedyHeart:
Spookbuster 18 Jul @ 9:36pm 
Thank you so much for your work on this m00nl1ght, don't overexert yourself.
jjzxhg 17 Jul @ 6:44pm 
Thank you so much m00nl1ght, please find sometime to rest, don't burnout
m00nl1ght  [author] 17 Jul @ 3:42pm 
Thanks everyone for the kind words.
Update is ~ 80% finished, will likely release on Monday or Tuesday.
Solomancer 17 Jul @ 11:47am 
Thank you, m00nl1ght! I sincerely appreciate you spending your personal time to help enhance the Rimworld experience for myself and many others. We are with you!
im_robertb 17 Jul @ 6:00am 
In terms of mods that should have become vanilla features in the 1.6 patch, this is at the top of the list.
猫与星象仪 17 Jul @ 5:39am 
Thank you for your work! I really love this mod—with it, I can find the perfect home for the colonists I've created. I hope those weird comments won’t bring you down. I'll always be waiting for your update. Wishing you good health and happiness.
PS: Sorry for any awkward phrasing—I’m not great at English, so I used machine translation.
LivingLitch 16 Jul @ 8:11pm 
Cheers mate. I enjoy the mod. It makes finding a spot much more bearable. I can wait. Take your time. Life happens. Thanks for all you do.
clockworkcuttlefish 16 Jul @ 6:51pm 
cheering you on as you tangle with a tough update!!!
irrelevantredundancy 16 Jul @ 5:50pm 
@Fustub -- I think that there is a difference between a dozen people spamming "1.6 when" and earnestly letting authors know that their mods are used and appreciated. I bet the later, when done sincerely, is actually pretty motivating.
Paprikahörnchen 16 Jul @ 8:22am 
@Futstub
I'm sorry, I seriously didn't see where he said that.
m00nl1ght  [author] 16 Jul @ 8:01am 
@Futstub

I understand what you mean, but it's not like these are the typical "1.6 when ????" comments. When people are nice about it, I have no issues with it. Quite frankly your comment here is the only one that's annoying to me. There is no need to be so hostile.