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" But i mainly focused on getting RunAndGun to work, which it does. The rest do not work and should remain disabled unless you might break the mod. Enable them at your own caution."
Will personally have to go without this mod for now.
https://gist.github.com/HugsLibRecordKeeper/7ebe59276fbdcf3638c56e0cd9611fdb
simply toggle on
Draft a colonist- then next to where it says drafted hunt you will see run and gun CLICK IT!
it does not happen automatically! seem to have to toggle it on everytime so its super annoying
I would have removed them if he hadnt coupled it all together - But i honestly dont feel like figuring out the entire undocumented codebase to just to remove them
I have never played with Search and Destroy or Dual Wield and just wanted Run And Gun to work for my play through. I updated this for myself, and just decided to share it for all. I am not intending to update the two others, i will leave that to the original developers.
You either modify C:\Users\<User>\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config\Mod_3221373644_Mod_Tacticowl.xml or you delete it. Your choice.
Deleting will reset it Run and Gun to default, so any change you made is reverted to original setting, or you go in and change search and destroy and dual wield to false, whichever is in the settings file
You should have one if you went to the directory I mentioned. remember that where I put <User> should be your name on your PC