Total War: WARHAMMER III

Total War: WARHAMMER III

Units of the Imperial Provinces III: Hochland
164 Comments
The Spanish Inquisition!  [author] 30 Jul @ 2:06am 
@Wolfax I muchisimas gracias por tus palabra tio!
Blissblessed 25 Jul @ 8:57pm 
My apologies.

I must admit that all six of your mods work great. I currently have 375 mods enabled including all six of yours and everything works great.

The problem was in the Army Carousel mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2789868216

This mod behaves very strangely. Sometimes it works and sometimes it doesn't. So it was very difficult to find this problem, because of it other mods seemed to be the culprit.

In the end, it turned out that this mod is the reason for the game crashing when trying to view lords, heroes and units in detail.
Wolfax I 19 Jul @ 7:22am 
Eres la host*a hermano, pedazo de 6 mods que te has cascao para el imperio!!!!!
GLaDOS_cz 19 Jul @ 6:24am 
I love the diversity youre bringing to the empire, but with sigmars heirs and other mods, I think this is kinda overflow of units, with all your mods, there is simply too much and I have two Ludenhofes... Also, cant get behind Vlads hair, they look terrible, but dont take it personally, thats just my taste.
Donut_Warrior 25 Jun @ 9:22am 
Thank chu :)
The Spanish Inquisition!  [author] 24 Jun @ 11:42pm 
MODS UPDATED. Sorry for the delay and for disappearing. I've had some really tough exams and a lot of work. This afternoon I'll dedicate myself to answering you and giving you some updates. Thanks for your patience!
marc.on.pluto514 24 Jun @ 7:43pm 
update pls
Warcommissar1 19 Jun @ 9:24pm 
does this work with imperial armoury?
OHM 8 Jun @ 10:35am 
Would you kindly consider an AIO compilation of your brlliant work? My mod list is becoming rather bloated and hard to keep track.

PS: Thank you for your great work.
onmikhaos 23 May @ 9:19pm 
This spawns the legendary lord in the Reikland recruit pool from turn 1.
xXalexc925iii529cxelaXx 15 May @ 2:24pm 
Hi everyone,
I really like this mod and its siblings. However, I've noticed a terrible bug: when I access the empire's unit list, the game crashes. After several tests, I've discovered it's due to one or all of the province mods.
Do you think it could be fixed?
ThrobbingforMorbius 15 May @ 2:48am 
they also outrange the official Hochland longrifles
ThrobbingforMorbius 14 May @ 8:18pm 
hoi hoi, i absolutely love this mod and all the provincial troops you add. but we now have an official "Hochland long rifles" added to the game. any chance of renaming your version to something like Hochland Jaegers or Hochland Riflemen?
WN_FOXMAN 8 May @ 4:28pm 
If you can please change the speed on archers they are faster then cav units, overall great mod thank you for it.
Orphan 4 May @ 4:49am 
Mhm I don't know if it's a mistake but the Hochland Archers got a 80 speed ! Funny to see but a bit broken haha
NoShoesBrad 16 Apr @ 1:02pm 
Hey everyone, so I have all 5 of the Empire reskins by this author installed, I have access to all the new units when playing as any Empire faction bar Nuln, all except for Hochland Greatswords and Hochland Halberds who require special buildings, namely the Engraved Wall and Great Cabin in order to recruit, these buildings have not been implemented though as they aren't available to construct, am I missing something or is this simply due to the Mod being incomplete?
Ganon Cannon 14 Apr @ 3:19am 
So these dont work on the old world??
Reinhardt 12 Apr @ 9:16pm 
no smoke or flash for handgunners
t.wang.1 12 Apr @ 1:38pm 
so I cannot recruit horchland archers .... as the lady
A Good Boy 2 Apr @ 8:10pm 
is this compatible with mixu since creates a legendary lord where mixu does?
Augsburg 31 Mar @ 8:29pm 
Nice quality! Thanks
The Spanish Inquisition!  [author] 31 Mar @ 5:48am 
Hey guys, the new Nordland Mod is now available! I hope you like it!
The Spanish Inquisition!  [author] 30 Mar @ 8:13am 
Im gonna I'll update them all this afternoon or tonight :)
roman.1987 30 Mar @ 6:53am 
The mod does not work after the last update(
Augsburg 29 Mar @ 12:31pm 
Excellent!
The Spanish Inquisition!  [author] 29 Mar @ 5:48am 
@Augsbyrg yes. Every single province, even Marienburg.
Augsburg 28 Mar @ 6:19pm 
Will you be doing Reikland?
louis.sica 15 Mar @ 12:04pm 
1) do you have plans to make this compatable with Sigmar's Heirs?
2) will the lords be recruitable through the RECRUIT LEGENDARY LORDS mod? There by making the units accessible by one of the other Empire legendary lords?
The Spanish Inquisition!  [author] 10 Mar @ 7:03am 
At this moment no, im trying to find out how to make It compatible.
💀Kralazar Mallus💀 10 Mar @ 6:24am 
:hunter0: Кайф, nice. :hunterprofile:
So its SFO \ Hooveric Reskin compbl or its not?
The Spanish Inquisition!  [author] 10 Mar @ 6:19am 
Hey guys! The AVERLAND MOD is now updated: 6 new units, generals and captains for Averland have been added, as well as a great aesthetic improvement for Averland troops with a new reskin. I hope you like it, see you soon! Nordland and Ostland coming soon!
The Spanish Inquisition!  [author] 6 Mar @ 7:59am 
Hey guys, I have some news for you. This Sunday there will be an update for this mod (Averland), I will add about 5 new units, Averland versions for General and Imperial Captain, also there will be a big redesign of the units, which in my opinion, are much better than the first version. Another thing, the next imperial province will not be one but two, Nordland and Ostland, I hope it won't take long to bring them to you! More news soon, see you!
PeskyBees 3 Mar @ 6:23am 
Man your project is brilliant. Thank you for doing this for all the empire fans. Empire as it should be!
💀Kralazar Mallus💀 23 Feb @ 10:28am 
sfo?
Swinky 22 Feb @ 7:41am 
are these mods compatible with mixu's legendary lords?
The Spanish Inquisition!  [author] 20 Feb @ 9:05am 
Nothing, but there was an error in the mod text that changed the name of other units in the Ostermark Mod ^^
KarlFooknTanner 20 Feb @ 8:51am 
So what exactly changed in this update?
Fitgirl97 28 Jan @ 6:52am 
pls fix no blood stain
Booni 19 Jan @ 11:12am 
Hi

None of the handgunners from all 3 mods are having smoke from their guns.

I use the smoke mods

please check
DarknessWrath 13 Jan @ 2:59pm 
Yeah it's why i also said if it wouldn't be too much as well, can't wait to see the next anyway :D
The Spanish Inquisition!  [author] 13 Jan @ 9:53am 
Once I finish the Empire mods I will make a collection, but first I have to see how to reduce the weight of the files because we would be talking about several gigabytes
DarknessWrath 13 Jan @ 9:21am 
Take your time, we can wait further.
I'm just wondering if compilations for your mods can be made or it'll be too much to do ? *thinking*
RagnaroK 13 Jan @ 8:37am 
Sounds awesome and like a lot of work, was kinda worried for a while there, that no additions would be made. All in good time though. Thanks for the hard work. :Crowned:
The Spanish Inquisition!  [author] 13 Jan @ 7:42am 
Hello guys, forgive my absence, I know this situation is annoying, with the constant patches the folders change and with my little time I can't keep up many times, even so, I will try to check the status of my mods every weekend. Thank you very much for your patience and sorry for the inconvenience.

NOW all 3 mods work again, WITH ONE CHANGE, the OSTERMARK Mod has become complicated for me, and I have had to eliminate Wolfram Hertwig for the moment. I will continue working on the aside.

Pay attention to this week, first comes a new mod (Vampire Counts) and another from the Empire. Also, I have learned new things by modding, I am going to improve the models of the first 3 MODS and add new content.

Any questions, I will be happy to answer.
雷耶斯的ANTONIA 9 Jan @ 2:23am 
In addition, there are:
The following mods cause a crash to the Database: Chema_Averland_Mod.pack
The first invalid database record is
wh3_default_land_melee_infantry_main_frontline_swordschema_averland_swordm
en in table cdir_military_generator_unit_qualities_tables
and pack file Chema_Averland_Mod.pack
雷耶斯的ANTONIA 9 Jan @ 2:21am 
When the mod is updated, there will be a crash when loading the mod
CripplingDepresso 8 Jan @ 12:04pm 
Important to note that this is when enabling this mod only and it's crash to desktop when starting the application.
CripplingDepresso 8 Jan @ 11:59am 
@sigmars_disciple This is the error code after updating files, unsub and resub, deleting data file and resubbing.

The following mods cause a crash to the database:
Chema_Hochland_MOD.pack

The first invalid database record is
wh3_default_land_characterschema_aldebrand_general_1 in table
cdir_military_generator_unit_qualities_tables
and pack file Chema_Hochland_MOD.pack
sigmars_disciple 8 Jan @ 11:41am 
@kaiserito @Blood Lightning Did you unsub and resub or verify Steam files before reporting this back?
Msybe share some details of your setup, like if you're using IEE, Mixer, Sigmar's Heirs etc.

A strong statement, even if you have a long modlist, would be "I have a list of 250 all 6.0 ready mods and I've played with it multiple rounds. Now when I add your 3 mods and start as Hochland, I get a crash....." And describe the type of crash - before you enter the main menu? When you initialize the campaign? etc. "crashing" alone really isn't very helpful <3
Blood Lightning 8 Jan @ 11:28am 
Seems like the new update on all 3 mods is crashing

BTW don't take that as "complaining", your mods are awesome