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I must admit that all six of your mods work great. I currently have 375 mods enabled including all six of yours and everything works great.
The problem was in the Army Carousel mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2789868216
This mod behaves very strangely. Sometimes it works and sometimes it doesn't. So it was very difficult to find this problem, because of it other mods seemed to be the culprit.
In the end, it turned out that this mod is the reason for the game crashing when trying to view lords, heroes and units in detail.
PS: Thank you for your great work.
I really like this mod and its siblings. However, I've noticed a terrible bug: when I access the empire's unit list, the game crashes. After several tests, I've discovered it's due to one or all of the province mods.
Do you think it could be fixed?
2) will the lords be recruitable through the RECRUIT LEGENDARY LORDS mod? There by making the units accessible by one of the other Empire legendary lords?
So its SFO \ Hooveric Reskin compbl or its not?
None of the handgunners from all 3 mods are having smoke from their guns.
I use the smoke mods
please check
I'm just wondering if compilations for your mods can be made or it'll be too much to do ? *thinking*
NOW all 3 mods work again, WITH ONE CHANGE, the OSTERMARK Mod has become complicated for me, and I have had to eliminate Wolfram Hertwig for the moment. I will continue working on the aside.
Pay attention to this week, first comes a new mod (Vampire Counts) and another from the Empire. Also, I have learned new things by modding, I am going to improve the models of the first 3 MODS and add new content.
Any questions, I will be happy to answer.
The following mods cause a crash to the Database: Chema_Averland_Mod.pack
The first invalid database record is
wh3_default_land_melee_infantry_main_frontline_swordschema_averland_swordm
en in table cdir_military_generator_unit_qualities_tables
and pack file Chema_Averland_Mod.pack
The following mods cause a crash to the database:
Chema_Hochland_MOD.pack
The first invalid database record is
wh3_default_land_characterschema_aldebrand_general_1 in table
cdir_military_generator_unit_qualities_tables
and pack file Chema_Hochland_MOD.pack
Msybe share some details of your setup, like if you're using IEE, Mixer, Sigmar's Heirs etc.
A strong statement, even if you have a long modlist, would be "I have a list of 250 all 6.0 ready mods and I've played with it multiple rounds. Now when I add your 3 mods and start as Hochland, I get a crash....." And describe the type of crash - before you enter the main menu? When you initialize the campaign? etc. "crashing" alone really isn't very helpful <3
BTW don't take that as "complaining", your mods are awesome