Left 4 Dead 2

Left 4 Dead 2

[Improved] Extended Item Carrier Infected
168 Comments
Saeru 2 Jul @ 8:34am 
could you make the opposite? and addon that avoid the riot nightstick drop, etc.
Darth Shizo 9 Jun @ 10:08am 
can you add some Extended Item Carrier scripts for skessler extended common infected?
Harry Osporn Nobel Prize 4 Jun @ 6:23pm 
Hello, i recently changed the GrenadeLauncher on the fallen survivor to Hunting Rifle
It worked but it doesnt have any reserved ammo
So which line in the code should i edit to give the Hunting Rifle reserved ammo ?
Thank you
25 May @ 5:05am 
the first aid sometimes doesnt drop even if it shows on the zombie
GoldBar 21 May @ 10:34pm 
Is there any chance to modify probability?
MANACAT  [author] 19 May @ 1:01pm 
@努估誰悠鳥
i think the shield is incomplete dummy data so i don't wanna add that
努估誰悠鳥 19 May @ 12:39pm 
Is there a way to allow the police to add a "shield"?
TheTuncT 16 May @ 7:42am 


I've added this addon to the Tacticam Addon Collection. Check it out here: Tacticam


EvilParadise 20 Feb @ 6:55am 
Es útil que varios zombies traigan provisiones, es una pequeña ayuda que se agradece sinceramente
Observeye 20 Feb @ 6:22am 
There were some bugs.
The first aid kit and throwable sometimes cannot be generated correctly, for example, a fallen survivor has two molotov on them, but when you kill him, he only drops one molotov or doesn't drop at all.The same goes for the first aid kit, although I saw the fallen survivor carrying it, the first aid kit did not drop when I killed him.
I STAPLE TAPEWORMS ON MY 10 Feb @ 12:23pm 
same issue as below
thebadmankev 12 Jan @ 5:57pm 
damn recent update seems to have broken something, im crashing like hell and this is the last mod recently updated from my list
kanadianborn 11 Jan @ 4:54am 
most of your addons stopped working after a couple of ur addon updates and now fail to load outright


AN ERROR HAS OCCURED [the index 'category3' does not exist]

CALLSTACK
*FUNCTION [main()] scripts/vscripts/item_carrier.nut line [38]
*FUNCTION [DoIncludeScript()] NATIVE line [-1]
*FUNCTION [IncludeScript()] unnamed line [75]
*FUNCTION [main()] d:/steamlibrary/steamapps/common/left 4 dead 2/left4dead2/addons/workshop/3222172182.vpk/scripts/vscripts/director_base_addon.nut line [1]


AN ERROR HAS OCCURED [Failed to include script "item_carrier"]
INS:S Ellis 4 Jan @ 12:14pm 
it still doesn't work even after the update,
I mean when you subscribe to the add-on it works but when you exit and launch the game
it doesn't work anymore (seriously)
+3_Experience 12 Dec, 2024 @ 9:30pm 
Weapon dropped by riot zombie happens to be bugged to not deal any damage
RabidDogGirl 9 Dec, 2024 @ 11:51pm 
bro really had the worst coup attempt in human history
Ali the Monster Slayer 8 Dec, 2024 @ 1:54pm 
GOATED add-on
Doc903 18 Nov, 2024 @ 2:54pm 
Having some issues with Riot no longer dropping their weapons; they just sort of float in place, then vanish.
WarGames 15 Nov, 2024 @ 2:31pm 
small question
this mod has a error with mods that changes the stats of items and weapons?
since for one reason the zombies doesn't drop weapons or items and the item just keep floating until it dissapear seconds later, it still works with the charger and hunter and even the riots, but the ceda zombies cannot drop bile or fallen survivors drop all the stuff they have on
bubby 25 Oct, 2024 @ 6:30am 
@MANACAT fair enough, i was just saying. have a good rest of your day sir.
MANACAT  [author] 24 Oct, 2024 @ 11:14pm 
Sorry I don't want
bubby 24 Oct, 2024 @ 1:54pm 
i got some ideas for this addon

roadcrew carrying shovels and crowbars

and riotcops carrying chrome shotguns
boketto 27 Sep, 2024 @ 7:31am 
btw, just it happen sometimes
boketto 27 Sep, 2024 @ 7:18am 
Minor visual bug, the fallen survivor with defib in his back, can be bugged and will show the defib collide with a "fake" medkit texture, when killed will drop the defib and the medkit texture disappear.
WarGames 28 Aug, 2024 @ 12:43pm 
i think some of your needs a small update since they stopped working correctly
Supreme_Alpaka 21 Aug, 2024 @ 9:03am 
This Mod makes me always crash on → Campaign The Passing - Chapter 2: Underground right when loading into the level with the Error Code → " prop_dynamic_override: backwards mins/maxs "
RICH 17 Aug, 2024 @ 12:32pm 
@MANACAT I apologize for wasting your time. You are a hard working person, and your mods are very polished; official almost. It was my fault for not doing research, sorry.
gerald morrison the thanker 6 Aug, 2024 @ 4:38pm 
is there a version that ONLY effect the police infected? or is there a way to tweak this mod?
MANACAT  [author] 5 Aug, 2024 @ 10:42pm 
@Killa Klappa <- Like this person's case, maybe conflict with something.

TBH i also checked that addon already, and the problem was that addon, not my addon.

And I don't wanna do something about not my problem. Are you REALLY sure that my script is the problem only, even though I tested and said it had no problem?

I tested it AGAIN because of your comment and confirmed that there was no problem. I wasted time AGAIN, I don't wanna like this really.

@Killa Klappa was better case. He figured out what caused the conflict. But what about you? Did you even try? If didn't, just unsub one by one for find reason please. I've already done that TWICE because of your comments. (@Who the fuck at first, and @You at right now)
MANACAT  [author] 5 Aug, 2024 @ 10:07pm 
Yeah, I killed fallen survivor to test too, and I didn't have any problem. maybe your glitch's cause is conflict with your other addons, so you have to find what conflict reason yourself.
MANACAT  [author] 5 Aug, 2024 @ 5:39pm 
I tested right now, I couldn't find any problem
Totally a Useful Teleporter! 5 Aug, 2024 @ 5:24pm 
pls fix this the carriables just sits in the air then disapprears
RosesAreRed 4 Aug, 2024 @ 8:47pm 
This mod is perfect for those who want to run a realism and immersive play-through. My only suggestion is maybe have the Military Infected to have a chance to drop an SG552 when killed.
But all in all, very good mod indeed.
Tommboy 25 Jul, 2024 @ 3:21am 
挖賽 這個猛
reverse hommy groyper44 17 Jul, 2024 @ 3:53am 
me when No free editcs
Eiกุ้ง 13 Jul, 2024 @ 11:23pm 
You​ Can add Shot​ Chorm for police Zombie and Uzi to​ biker
Killa Klappa 9 Jul, 2024 @ 9:20pm 
reminder that restored boomer gut sound loop breaks this mod for some reason
GEO ❤ 7 Jul, 2024 @ 9:05am 
Why when I kill the zombies do they not drop their weapons or objects, out of nowhere, this thing started happening to me, does anyone know how to solve it?
MANACAT  [author] 24 Jun, 2024 @ 12:54am 
@Solid Ellie
I don't know either. Again I tell, I use what I made scripts only and I didn't crash yet at all. I will respond if I find out the reason. until then I don't want to talk about this issue any further.
Melperto 24 Jun, 2024 @ 12:32am 
well I dont see how to narrow it down, it seems very weird this mod crashes paired with other stuff, as seemingly there's no conflicts at all, and there's two other people reporting issues even in the passing, which I have no idea since I've barely played the passing at all, what are the chances we share some addon in common?

I guess the most simple solution would be simply disabling this addon everytime I set myself to play No Mercy
MANACAT  [author] 24 Jun, 2024 @ 12:25am 
@Solid Ellie
I don't know at all. I don't use most anything other than my scripts, not even skins, talkers, RNGs.
Melperto 23 Jun, 2024 @ 9:12pm 
<-Cont'd
-I am currently using an RNG mod for the Charger to swap between his default model and his L4D1 style model that was also uploaded around here, however I doubt this is related due to the crashes being No Mercy specific, and no other L4D1 campaigns suffers from this could be related, but I think I had experience crashes even without this l4d1 Charger addon installed


besides this, I cant bring nothing else to attention, it is likely to be caused by some other addon of mine, however the Addon list doesnt mark this Addon as having any sort of conflict, and due to the nature of this being a Vscript addon, and being so specific to a single campaign, it would be hard to pinpoint any specific, perhaps you could give me any ideas of possible conflicts, since this is very specific to No Mercy and no other campaign, maybe there's something in your code causing this?
Melperto 23 Jun, 2024 @ 9:11pm 
@MANACA
I can attest that disabling this addon had completely fixed my crashes thru No Mercy, I cannot speak for the Passing as I've barely played that campaign, here's my observations

-Having this Addon enabled, it causes No Mercy to consistently crash, however, it seems the closer to Map 5, the more the game will crash, as Map 1 barely crashes at all (just one instance) meanwhile map 3 to 4 Experiences more crashes and Map 5 Crashes ALWAYS at various points of the finale
-on the subject of the actual drops, I can see various instances of fallen survivors across many maps (due to population mods) however, I have never seen any fallen survivor drop any items, with this Addon enabled, could be related despite the fact this being No Mercy specific?
-regarding the previous points, all the other drops do work for the most part, I can specially notice riot cops dropping MP5s and whatnot
cont'd ->
MANACAT  [author] 23 Jun, 2024 @ 12:23pm 
@scramy
I did nothing and I didn't experience crash until now
scramy 23 Jun, 2024 @ 12:19pm 
Some one said this crashes mid way through no Merced and the passing has this been fixed?
>Renteción 22 Jun, 2024 @ 2:01pm 
ah okie dokie then, no issues then :D
MANACAT  [author] 21 Jun, 2024 @ 2:49pm 
@>LaMexus64..._
Sorry, that's not matter for me. I don't care about custom contents.

If I had focused on custom contents, the soldier infecteds would have been heavily armed a long time ago, and worker infecteds would be equipped with hammers and screwdrivers as melee weapons. and the medic soldier zombie would have had painkillers and adrenaline. and the firefighter infecteds would have come out with a fireaxe.

I know those skins exist. But we don't have them here. because these are not official contents.
>Renteción 19 Jun, 2024 @ 5:23pm 
idk man, the knife part is kinda cool to me
+ most people here just replaces the model of the CSS knife to something better
MANACAT  [author] 19 Jun, 2024 @ 3:30pm 
Sorry, I won't do that.
1. I have never seen a worker wearing a crowbar around his waist. I think crowbar is too much.
2. The bayonet model of CS:S is not the US army standard bayonet.
3. US army soldiers generally don't carry bayonets at their waists.
Colonel Orange 19 Jun, 2024 @ 12:01pm 
So I've read through the comments and am fully aware that the soldiers and other CI don't have attachment points on their backs for items, but are you opposed to adding melee weapons to more of the infected on their hips? For example, the construction/demolition workers could have crowbars attached to their hips similar to how cops have batons. Perhaps the soldiers could have machetes or knives. Unless I've missed something about the CI not having good hip attachments either.