Call of Duty: Black Ops III

Call of Duty: Black Ops III

VERRUCKT: REIMAGINED
34 Comments
B3tt3rCallJM 4 Sep, 2024 @ 1:38pm 
Maps a mess. Can accidentally run outside the map by a window. The starting room is kinda a mess.
claydyo 30 Jul, 2024 @ 10:54pm 
just hit round 58 on this one
SpankyQ 26 Jul, 2024 @ 7:37pm 
does this have the bar with bipod?
Melted Toastie 22 Jul, 2024 @ 12:35am 
https://youtu.be/Yt5_TIDzjUA?si=oUw8IaoHJiDaick1


Made a video of this map. Check it out!
Rayzonomic 14 Jul, 2024 @ 2:57pm 
Great map, that's a real upgrade for the original Verruckt map.

Would love to see an updated version where the bugs are fixed and spawns are corrected.
I will upload a Video of it in a few days!
Agonoth 12 Jul, 2024 @ 5:24pm 
nice
SlothWAVE 11 Jul, 2024 @ 6:20am 
I beat the high round and got to round 49
SlothWAVE 10 Jul, 2024 @ 2:33am 
I got to round 36
SlothWAVE 10 Jul, 2024 @ 1:53am 
Im on twitch rn trying to beat the highscore for leaderboard twitch.tv/Stoned_slth
The Juicer™ 23 Jun, 2024 @ 7:57am 
wanted to write this one off after i fell through the wall, but im gonna give this one a fair shake and no dislike. Theres clearly a lot of love and effort here and i want to see all of it and not give up after one collision bug
Bigode935 17 Jun, 2024 @ 4:10pm 
I don't know if it's just me but the map starts up with an error message, so I assume it's not finish yet, also there's a hole in the staircase with no hitbox that you can fall through and get softlocked.

With that being said I think it has really good ideas, it's an interesting spin on an old map, feels familiar but new, just needs some time in the oven and a bit of polishing. Still, looking forward for a full release.
󠀡󠀡󠀡 󠀡󠀡 17 Jun, 2024 @ 9:34am 
Thats not how u spell Verrückt
Gaming_Bigfoot 29 May, 2024 @ 7:07pm 
Found a hole in the map in about 16 seconds
QA doesn't exist for mods, and while it was funny to experience how bad that can be, it took longer to download than it did to break it and that part is what hurts for me
Anon- 22 May, 2024 @ 4:26pm 
map is fun but there is a lot of bugs, such as the hole in the wall on the staircase that you can no clip through and will have you stuck, also the map instant kill you randomly anywhere on the map. Heads up and hope it gets fixed because the map is fun to play.
Mister E 20 May, 2024 @ 2:24pm 
I got stuck in a freaking wall
Tiger X Light 20 May, 2024 @ 1:18pm 
On spawn up the stairs the barrier you can fall right through and be stuck there.

Nice levelling in terms of spawns, doors and accessibility. You got better at level planning and structure. I liked how you extended the closed off areas. Maybe learn more scripting in the future.
doctorgiorgos115 18 May, 2024 @ 10:50pm 
ah bro, as a person who has been in mentall institutions and got trauma by it, i can see you have too. this isnt a joke, i felt it in the repeating empty cells with broken walls, the on purpose bad lighting as you see normally when in there irl and also the layout. i cant describe exactly why, but i see you actually have experience in one. and i m sorry for you too
Dumbledore 18 May, 2024 @ 2:33am 
OK!, listen this map has so fucking big dick energy and HUGE potential ! its big but not to big, it has so much to discover and it gives verruckt vibes but better! love the layout. big W, if you clean it up and and finish it with decor and everything and maybe some easterggs and a main one with storie, this easily is treyarch level mapping ! pls pls give it everything its everything I'm craving for in a zombnies map. I love it and will keep playing it for sure ! <3 !
King4rthur. 12 May, 2024 @ 3:42pm 
monkeybehindbars 11 May, 2024 @ 5:54pm 
:steamthumbsdown:
TRINITY 11 May, 2024 @ 3:33pm 
This map has ideas I like. Such as the shipyard area outside of the facility. Seems like a fun camping spot near the PaP. However there's a lot that needs to be worked on. Lighting needs to be toned way down. It is not blended well. Zombie windows are not finished. There's detail in the map but then seeing a completely bare bones brick room where they spawn totally ruins the immersion. The layout also could use work. Doesn't flow very well. I see the passion, you just need to take more time with it.
bootyhole alchemist 11 May, 2024 @ 8:54am 
dude this is not finished yet lol
ehh dolf 30 10 May, 2024 @ 11:41pm 
tbh there is a lot of dead space that could use perk locations and or wall weapons also i played this map twice and both crashed on round 20
⌜©zσмвιє crαzy⌟ 10 May, 2024 @ 4:28am 
I don't see that as a negative thing, but give yourself more time
⌜©zσмвιє crαzy⌟ 10 May, 2024 @ 4:25am 
So instead of putting out a card. If THE Rise had been better, it would be better to give more time to a card, the approach is good, but there are a lot of things missing
tonortega 10 May, 2024 @ 3:23am 
Buen mapa y muy divertido
Mi gameplay: https://youtu.be/H9S1xtFwdDI
Mr.Humberfloob 9 May, 2024 @ 9:18pm 
Hey man, cool idea and fun map. Looking forward to final product. Just wanted to let you know you can easily jump on the tables in cafeteria and zombies pile up. Also all the guns are OP lol had to end the game because I couldn't die.
Hazy 9 May, 2024 @ 7:05pm 
This map dose not look visually good. Expecally with all the lighting. You need to fix it. Other Reimagined maps I've played look way better
Krymson  [author] 9 May, 2024 @ 6:37pm 
Version 1.0 Out Now!
LudwigRainbow 8 May, 2024 @ 2:01am 
The layourt is already great, the map needs some serious polishing but since it's a WIP, I'm sure it will be done for the 1.0 release. Also, Muscle Milk appears as a white square in the perks layout.
Krymson  [author] 3 May, 2024 @ 12:47pm 
yes
VorteX 3 May, 2024 @ 11:36am 
are u using reflection probes?
Krymson  [author] 1 May, 2024 @ 10:07pm 
I want to continue updating this map, so feedback and suggestions on content to add such as new areas, weapons, AI and more are welcome ^~^