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Unfortunately, I'm focusing on my Masters Thesis this fall. This mod compat is quite a bit of work and definitely tests my definition of a labor of love. I can't guarantee a time when I'll be able to update it in the next 2-3 months.
However, I openly invite anyone to follow me up with an update if they're able to do it before me. I'm fairly certain most of the problems recently brought up were an interface break due to the game update in early August and a backend asset error since July.
1.for some reason my units stay the same level of trained no matter what i do
2.I cant create heavy anti air or light anti air
3.I cant use steel mills
sorry if there is a fix somewhere i am used to only vanilla
Is it possible for you to make "Ultimate Tech Tree : New Horizon" compatible or submod with RT56?
If not, it would be great to see you extend the tech tree to the 1990.
I'm definitely up for any coding help if anyone else wants to make an effort as setting up a separate VM to test my code locally is more hassle than its worth for me right now and having a fresh set of eyes would do me much greater good than money.
@The_Game_Ace Still trying to diagnose what specifically is preventing me from loading up the assets but everything appears fine in my test configuration but when I push to publish it is not functional. I'm trying to figure out what the idiosyncrasy is.