Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hell yeah, gonna make a propper underground bunker when 42 drops.
As a suggestion for a possible living quarter expansion: put it underground. maybe even with secret passages that can be used to get outside in case of emergencies :)
It doesn't work like that, unfortunately. Maps consist of a bunch of things, like files with zombie heat maps, vegetation and all that, and they're not obtainable from the already compiled map.
You could just loot the rooms and trash the items in a dumpster, or load the items into a truck or something?
The mod should work, as long as it doesn't conflict with another map that uses the same location.
Please note that this map is in the same location as the fishing base, and only one can be selected.
Also, the generators work in a radius, so you'd have to strategically place generators to power the lights/appliances.