Cossacks 3

Cossacks 3

Realistic Battlefield RE
44 Comments
Butterlord 26 Nov, 2024 @ 1:53am 
all officers twerk in this mod and peasants t-post when delivering resoucres, even when it's the only mod enabled.

Very broken
Eucle  [author] 20 Oct, 2024 @ 3:41pm 
i work for add new mod.. state vs country with this for now.. next time i work for napoleonic mod :D
Sir Charly 19 Oct, 2024 @ 1:47pm 
very cool system! does it work with napoleonic mod?
Eucle  [author] 11 Sep, 2024 @ 1:03pm 
Ho sistemato il problema, adesso sono disponibili nel centro diplomatico al doppio del tempo di produzione. così facendo anche l' AI produce sia moschettieri 18° che picchieri
CheriSh21 11 Sep, 2024 @ 6:27am 
Cool thanks!
Eucle  [author] 11 Sep, 2024 @ 3:30am 
È battaglie realistiche non storicamente realistico ahahah ma risolvo questo problema, aggiungerò i picchieri
CheriSh21 11 Sep, 2024 @ 1:20am 
Then the title should be changed from "Realistic Battlefield" imo.
Eucle  [author] 10 Sep, 2024 @ 11:50pm 
L idea è quella di rendere il gioco piu divertente e L IA un po piu forte.. anche se non corretto storicamente..L IA usa davvero poco i moschetti creando una pessima esperienza
CheriSh21 10 Sep, 2024 @ 6:15pm 
I used google translate for the new description added to the mod. Is it true that 17th century pikemen were removed?
Isn't that unrealistic for the 17th century which was mainly the height of pike and shot warfare?
Eucle  [author] 18 Aug, 2024 @ 8:58am 
no.. state vs country have other troops
hamon user 18 Aug, 2024 @ 5:43am 
hi, I wanted to ask if this mod works together with the State vs Country mod?
Eucle  [author] 15 Aug, 2024 @ 1:23pm 
Hi, I can easily change the parameters to make the artillery less accurate or more expensive or slower, but I've already done this in an old mod. With this mod I simply tried to make the game as faithful as possible to the original, changing only a few parameters that ruined the gameplay. The cannons are less accurate but do not fire independently, so it is also in the original game the rest can be modified in the room of the game, such as increasing the cost of the cannons (which I recommend) unfortunately I also tried to create rooms but without success. We should play games together, save them and upload them to youtube. but it seems that people like to play with overlapping troops and bugs...
Sconasiy 5 Aug, 2024 @ 2:16pm 
Bro. Very hard to find lobby, or advertising that mod. I create room but nobody connect. So i play a little bit with artillery and without balloon. As i say that a bit better, then standart rules. More balanced, artillery not so strong without balloons. But that way not resolve fully a problam that dudes stucking units. Artillery anyway very strong, and if i disable it, retards fucking start gay sax by stucking hundred troops in one point. So can you please crete discord server and maybe telegram channel and pin links to this on this mod page. So evryone can find a player to play more convinient. And I think i try to make few videos about mod to popularize him. But im not sure, my channel 0 subs have. I really dont know what to do. Or play like i play no balloon, expensive cannons, or try to force mod somhow
Eucle  [author] 29 Jul, 2024 @ 1:29pm 
I'm very happy that you like my mod! A thousand thanks :steamhappy:
Benny 29 Jul, 2024 @ 9:30am 
im using it with Benny's Mod Re-balance i posted, i play some time with friend and realy enjoying ur mod :D
Eucle  [author] 9 Jul, 2024 @ 1:27pm 
I don't know why it's not used in MP, maybe not much advertising, but if you want we can play a game together
Endovelicus 8 Jul, 2024 @ 5:06pm 
I'm still a beginner at Cossacks 3, and I've been playing a lot with this mod (I just, I haven't seen anyone who uses this mod in MP yet), is there a group I could join that plays this mod more commonly?
Eucle  [author] 6 Jul, 2024 @ 3:31pm 
they all need the mod
Endovelicus 6 Jul, 2024 @ 1:52pm 
I bought Cossacks 3 now, and I wonder if everyone in an MP match needs the mod or just the host?
Sconasiy 27 Jun, 2024 @ 3:31pm 
I find some good rules how to conunter dudes that stacking their units. Balloon disabled must be and artillery expensive. So in that rules type artilery cant be preaimed without reconnaissance. Artillery way weaker without ballon. But we need artillery to counter dudes that stucking units. Last 50 hours playing only without balloons. Thats greate. I mean i so like that, that i think that balloon in game is a huge mistake. Its like wallhack...
Eucle  [author] 27 Jun, 2024 @ 2:50pm 
The game is very beautiful and balanced like this, this is something that only a developer of his own game can do, so I decided to modify the necessary to make the game more strategic and real. I also didn't want to change the game too much to leave fans with the Cossacks they love.
But no one plays PvP online... and that's a shame
Sconasiy 27 Jun, 2024 @ 2:24am 
"I extended the shooting distance because otherwise the cavalry was too strong and there would not be time to reduce the number of attacking knights. I will also increase the dispersion and distance of the cannons because these are too precise already in the vanilla version but they will not fire automatically." Agree with you about cavalery. Thats very good idea to increase distance. Because if we try to reduce amount of units thats lose a soul of cossacks. Maybe another way it to increase production time and cost for cavalery? but i think range is enough )
Sconasiy 27 Jun, 2024 @ 2:21am 
actually i thinks this mod is enogh. its small and easy to understand. for most player best choice.
Sconasiy 27 Jun, 2024 @ 2:16am 
good mod like it a lot. retarded developers must do it on release. thanks for this small but game changing tweaks. Its hard to find somebody to play but possible
kozacy3_prof 22 Jun, 2024 @ 2:00am 
works with saved games?
Eucle  [author] 2 Jun, 2024 @ 11:42am 
thx :D
Gorob4ek 31 May, 2024 @ 9:46am 
Bro, it's so good :3
Stravinsky 30 May, 2024 @ 12:10am 
yea the game is hardcoded i imagine..
Eucle  [author] 29 May, 2024 @ 3:12pm 
I tried but failed, also I also tried to increase the damage based on distance but without success, the ideas are nice but to do they are very difficult eheh
Stravinsky 25 May, 2024 @ 1:40am 
if you manage to make rotation between lines in a formation (like cossack 2) mamamia that would be lit. great idea and mod !!
Peanut Butter Jelly 8 May, 2024 @ 2:14am 
Sure!
Eucle  [author] 7 May, 2024 @ 4:22am 
Please, if you like my ideas, open youtube from the link.. and follow me, I haven't posted many good videos but this helps me grow :D
Eucle  [author] 7 May, 2024 @ 4:22am 
that's what I tried to do! make the games balanced, all the essential troops and the battles bigger and more real.. as much as possible hehe
Peanut Butter Jelly 7 May, 2024 @ 3:00am 
this is amazing! Pikemen should be way more important and the Scottish units might be use full now. 10/10
Eucle  [author] 6 May, 2024 @ 4:27pm 
I changed some strings but it's complicated to explain them here, another player helped me. you can search for the files using mod manager/ click on the mod/ info/ and you will see both where to find the mod on your PC and which files I have added-modified. then here I extended the shooting distance because otherwise the cavalry was too strong and there would not be time to reduce the number of attacking knights. I will also increase the dispersion and distance of the cannons because these are too precise already in the vanilla version but they will not fire automatically.
Seb 5 May, 2024 @ 12:10am 
If i may ask. What exactly did you change in the scripts to make units not shoot trough other units so that only the first line can shoot? Im trying to aply that on other mods im playing around with. Besides your mod is awesome.
Eucle  [author] 3 May, 2024 @ 4:30pm 
Try to group multiple formations in the same point, fix them and improve their attack and rate of fire... the mod tries to prevent this trick from being used, especially in pvp, thus making the game more strategic and with more real battles with formations in lines that cover entire parts of the map
Marcin 3 May, 2024 @ 5:12am 
120 musketeers can't kill 300 pikemen in normal game, and france is useless no OP
Holy Father #HolyRust 3 May, 2024 @ 5:09am 
в игре по сети нет
Eucle  [author] 30 Apr, 2024 @ 2:25pm 
Что не работает?
Holy Father #HolyRust 30 Apr, 2024 @ 2:10pm 
не работает
Grandpalenin 21 Apr, 2024 @ 8:02am 
Amazing
Eucle  [author] 19 Apr, 2024 @ 1:50pm 
Exactly! I hope that with this mod it will change the way you play online.
but even the singleplayer is now more difficult and strategic to deal with. the campaigns are worth trying
Sturmmann 19 Apr, 2024 @ 6:26am 
This is exactly what I lacked when I play pvp