RimWorld

RimWorld

MendAndRecycle
122 Comments
Dr. Buer  [author] 1 hour ago 
Howdy, looking into all of these
Dezztroy 1 hour ago 
Doesn't seem to work with the new Outfit Stands. Throws an error when trying to start the job.
Victor 18 hours ago 
Not sure what changed, but the error is still there:
https://gist.github.com/HugsLibRecordKeeper/4f756b36349212839fb1fbea05d76fb4
Dr. Buer  [author] 10 Jul @ 3:01am 
Will look into it tomorrow
Victor 9 Jul @ 5:10pm 
Dr. Buer  [author] 28 Jun @ 5:49pm 
Sent a friend req so i can get some more info, lets see if we can figure this out
Granger 28 Jun @ 4:11pm 
Yes, I do. It is in the first spot in the load order.
Dr. Buer  [author] 28 Jun @ 11:00am 
Do you have harmony loaded? @Granger
Granger 28 Jun @ 6:12am 
I deleted the old version of this mod and resubbed. This gave me a fresh 1.6 version, but upon loading, it says it failed to find Versse.RecipeDef named MendSimpleApparel (and all other actions). It does not show up on the research tree.
Dr. Buer  [author] 23 Jun @ 1:54pm 
no
rogywantscoffee #1 hater 23 Jun @ 8:30am 
is this mod gonna be deleted?
seobongzu 22 Jun @ 7:28am 
(Ad) I've reworked the texture mod related to this mod.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2615214273
Dr. Buer  [author] 19 Jun @ 6:36pm 
<3
Hawkeye9696 19 Jun @ 6:36pm 
Hey you beat me to my comment haha
Hawkeye9696 19 Jun @ 6:35pm 
@Ave Imperator, Thanks for the speedy response. It was my bad, make sure to UNSUBSCRIBE to the mod fully and resubscribe for the 1.6 update. I was just disabling it by accident.
Dr. Buer  [author] 19 Jun @ 6:35pm 
Hey ya'll, make sure you have the latest version of the mod. You may have to unsubscribe and resubscribe.
Hawkeye9696 19 Jun @ 6:12pm 
I'm getting the same error as @The_Knife_Pie below, did anyone figure out a solution?
Dr. Buer  [author] 19 Jun @ 8:15am 
I'll see about getting a fix out for that later today, thank you for the report
Theutus 19 Jun @ 7:53am 
Thanks for the update! The research tab seems to overlap psychoid brewing.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3503474583
Dr. Buer  [author] 19 Jun @ 5:43am 
Updated for 1.6, should work as expected now. Will keep an eye out for the next week just in case i missed something
Roytulin 17 Jun @ 4:12pm 
Thanks :D
Dr. Buer  [author] 17 Jun @ 4:09pm 
@Roytulin, yeah no problem
Roytulin 17 Jun @ 4:02pm 
Any chance you could keep this 1.5 version available if you do do a 1.6 version? Because I'm still struggling to move my save off 1.4 due to mod compatibility issues. :3
Dr. Buer  [author] 17 Jun @ 12:54pm 
Thanks for the heads up Knife. I'll check it out this week
ThcGM 14 Jun @ 1:01am 
there is 1.6?
The_Knife_Pie 13 Jun @ 8:18pm 
Unsure if this is just assumed to be a given, but the mod has indeed been broken by 1.6. I can research it, place the bench and make the repair kits without issue but it throws up an error if you try and get a pawn to actually do the repair work.
ThcGM 12 Jun @ 8:18am 
Unofficial Unofficial 1.6 patch
Dr. Buer  [author] 11 Jun @ 3:41pm 
Hey ya'll, i'll check 1.6 compat closer to release and update if necessary.
ThcGM 4 Jun @ 9:43am 
Probably means the less hp the item has the less materials youll get idfk
I CANT BREEF 26 May @ 6:47am 
Whad does "Percentage of Max Hit Points in Play" mean? I don't understand this setting, can someone elaborate.
[ARMCO] Fyrebird721 25 May @ 10:02am 
@Snoop E Dogg, that functionality is in the workbenches, afaik, but i always use Vanilla Expanded, so may be from that
Acumalaka 11 May @ 5:01am 
is there a way to make it available during both tribal/medieval and industrial tech?
make it like electric version and non electric version
VitaKaninen 5 May @ 1:53pm 
@Snoop E Dogg, you can have it remove the tainted tag in the settings, if you want to.
Snoop E Dogg 5 May @ 6:59am 
does this do anything for tattered apparel?
VitaKaninen 27 Apr @ 2:16am 
@DTD_Hiro, you can if you use the Material Filter mod.
DTD_Hiro 26 Apr @ 9:19pm 
Is there a way to target specific items to be recycled? I want to be able to recycle all items of a particular fabric, but that doesn't appear to be an option. If there's a way to mark an item for recycling that would be awesome.
SuperBencko 20 Apr @ 4:07pm 
hi ! Can you include the mod "Vanilla Quests Expanded - Cryptoforge" ?
Dr. Buer  [author] 19 Apr @ 3:35pm 
Won't provide support for mod conflicts, will make note of mods that confirmed have a conflict though
PewPewKitty~♡ 15 Apr @ 7:56pm 
I'm having the same issue as 11Bullets with recycling not giving any materials back. Not sure what mod could be conflicting with it. I tried putting mend/recycle at the bottom of the load order and that doesn't seem to help either.
Prid 15 Apr @ 1:29pm 
Mending tables not showing in the architect - production tab, highlights the tab when i search for it but nothing is there
123caboom 13 Apr @ 11:29pm 
@11bullets: happens with the loom from the recycling loom mod, never gives cloth but only steel from armor.
My pawns didnt start yet tonmend, but i ll check this out
11Bullets 13 Apr @ 9:19pm 
I'm sure it's some kind of a mod conflict, but I'm getting an issue where none of my recycle jobs return any materials at all. Even high skill pawns just get nothing back. Anyone else seen this issue?
123caboom 9 Apr @ 3:29am 
I don‘t get it out of the infos in descript an comments, nir the original:
Which features do work?
1. Mending textiles?
2. Repair Armor (at smithy?)
3. Repair Weapons (like original claims?) … at smithys?
4. Recycling any at the named places
And is this Compatible with „Recycle this“? (Marking items directly to recycle)
MRWANGzy 26 Mar @ 4:15am 
the mending function of this mod is AWESOME but dude we also need to recycle weapons. counting on ya
Latex Santa 24 Mar @ 7:26am 
Thank you so much for the mod to the original creator, and all of the great people that updated the mod throughout the years. I cannot imagine playing without it.
Latex Santa 24 Mar @ 7:25am 
@UNITED STATES OF AMERICA
Mending Table for repairing clothing, armor and weapons.
You must craft mending kits as "fuel" for the mending table.
The recipe for mending kits should be found in the tailor bench.
Recycling apparel is a bill found in the tailor bench.
I recommend recycling awful and poor-quality stuff, and not mending stuff that your colonists can't wear or that you don't want them to wear.
SheCouldFromFaceThat 21 Mar @ 9:30am 
Seems to be an issue with the mending and recycling taking forever, again. Not sure which mod is causing it, this time.
Paprikahörnchen 18 Mar @ 9:58am 
@UNITED STATES OF AMERICA (lol?)
You either use the tailoring bench or the mending table.
BLACK LIVES MATTER 14 Mar @ 1:00pm 
How do you mend things?
Holo The Wise Wolf 13 Mar @ 8:22pm 
Thanks, i can't believe i've played for so long not using this mod.. So long warehouse full of clothing waiting for a buyer!