Arma 3
Prilivsko
34 Comments
miss12135 23 Jul @ 9:32pm 
GOODJOB
mr.jimun.88 14 Mar @ 12:35pm 
Я не понял это что ,динамическое затопление??? Тогда круто пиздц
brendob47 24 Aug, 2024 @ 10:06am 
average florida experience
Autumn 20 Jul, 2024 @ 12:34pm 
I feel like this could use slightly more trees for like 10 to 20 meters in every direction, there's so many locations where it's very easy to just see the vast flat land outside the map. The industrial area is especially bad about that.

Other than that, absolutely love this map. It's incredibly cool, especially with Simple Craters.
TycoonTitian01 20 Jul, 2024 @ 7:59am 
when I try to run this map I keep getting memory crashes, any idea how to fix that?
funless 17 Jun, 2024 @ 9:10pm 
he said something in German, but I still like your map! :)
Vectif  [author] 17 Jun, 2024 @ 8:04pm 
I would tell your friend Fabian to cry me a river but the terrain already flooded :coolgangster:
funless 17 Jun, 2024 @ 12:45pm 
My friend Fabian said: "That map shit" but I willing not call it shit because it look cool! :):steamthumbsup:
Rydelta 3 Jun, 2024 @ 9:56am 
Hey man, really loving the map. But for some reason I am running into some hefty FPS stutters both in singleplayer and on my units dedicated server (Everyone is running into the stutter to some extent). Do you have any idea how this could be avoided? For reference I normally run most maps at 60-80fps on Ultra.
Mallekip 18 May, 2024 @ 2:52pm 
The real treasure here is the "experimental" flooded map. You see, water will mask IR signatures. So units/players that crouch in flooded ditches become almost invisible to drones and TI vision. It's a really fun twist in PVP and COOP scenarios.

It's got great atmposhere. The building placement looks authentic and is organic: no discrete neighborhoods/bases connected by straight roads. The unique lighting setup and surfaces are a nice change from the European countryside and Middle East. I *felt* damp as I crawled through the terrain.

Will immediately complain, however, that because the heightmap is almost pancake flat for the top half of the terrain, that it's a bit limited for infantry gameplay.

Definitely recommend for a fun one-shot mission for developers. Hope there are more creative maps like this!
nicnicbasket 25 Apr, 2024 @ 2:27pm 
Antistasi compatible?
MrDeadlyMatt 24 Apr, 2024 @ 7:45pm 
evannex on this would be awesome
milogamer 24 Apr, 2024 @ 11:32am 
anyways, good mod
milogamer 24 Apr, 2024 @ 11:32am 
ALiVE compatiblity?
Smooth.Wrinkle™ 24 Apr, 2024 @ 11:05am 
@MrDeadlyMatt i will see about porting evanex? over to this map. i will let you know if successful
MrDeadlyMatt 24 Apr, 2024 @ 10:25am 
guys due to learning disabilities i am unable to make my own ai vs ai scenario would the creator or some one be able to make one for me if poss i just cant do even by following tutorials due to my disabilities i am am unable to do this and was hoping someone could be a hero for me
Shepherd of Fire 23 Apr, 2024 @ 2:54am 
an absolute banger of a map. I'd love to see this kind of weather-condition-based creation on a South-east Asia map * wink, wink*. Great work man
Bamsy 22 Apr, 2024 @ 10:15pm 
this would go hard on arma reforger ngl
BIG GUY 22 Apr, 2024 @ 3:07pm 
make it bigger
onestar 22 Apr, 2024 @ 2:31am 
Holy hell, thanks for the fast fix!
Vectif  [author] 21 Apr, 2024 @ 2:02pm 
@onestar Thanks for pointing it out, the terrain was indeed set at the wrong latitude & longitude coordinates, which affected the sun angle and the times of day. It has now been fixed on the latest version, make sure to "Repair" the mod from the launcher to force update it to the latest version.
onestar 21 Apr, 2024 @ 1:00pm 
Flooded version*
onestar 21 Apr, 2024 @ 12:59pm 
Hi again, I noticed there are some issues with night time lighting. The map turns absolutely dark at abnormal times, like at 1800 or 1900 (summer months). So it is kinda difficult to get a good "Livonia style" moonlit night. Thanks again, hope it's not big trouble to check this out. *also, I don't use any environmental/lighting mods.
aaronbok 21 Apr, 2024 @ 4:48am 
Thankyou for a great map. We just used it for one of our weekend Coop missions. Have youtubed a short video. Thankyou again. Keep up the good work!:steamhappy:
Worchester_Suace 20 Apr, 2024 @ 11:38am 
Man i would love this on DUWS or DRS. It would be very cool.
"Борода" 19 Apr, 2024 @ 10:44pm 
Охуительная мапа.:PuroHappy:
Stoogey 19 Apr, 2024 @ 10:34am 
this map big doo doo i give it one star
Regards
Norman
Goodfella 19 Apr, 2024 @ 10:31am 
great
Vectif  [author] 19 Apr, 2024 @ 9:31am 
@EO Thank you very kindly, EO! I really appreciate the feedback and the kind words, and I'm glad you like the terrain! :FIA:
EO 19 Apr, 2024 @ 9:26am 
A couple of outstanding micro-terrains, impressive technical specs, beautifully detailed and great performance considering the 2m cell size, I think Bushlurker would be very impressed given the love he had for micro-terrains.

You work reaches new heights with every terrain you release. :steamthumbsup:
HIGHZUNG 19 Apr, 2024 @ 3:44am 
Love to see another map which have flooded part :steamthumbsup:
kfclover 19 Apr, 2024 @ 1:30am 
love u vectif :)
onestar 19 Apr, 2024 @ 12:18am 
Holy hell! So far looking good! Once again, there is an abundance of rainbows somehow happening, but it is possible to reduce rain manually and avoid that from the user side. Great work all the same!
EO 18 Apr, 2024 @ 10:09pm 
Now this looks very interesting. :steamthumbsup: