Caves of Qud

Caves of Qud

Tzuso
37 Comments
Thighs  [author] 15 Feb @ 1:07am 
@Tyrir Hi Tyrir, I appreciate you putting in the effort to find these issues, come up with solutions for them, and communicate them to me so I can address them and update Tzuso.

I hope you've been enjoying the mods despite these issues, and that they haven't negatively impacted your experience.
Tyrir 14 Feb @ 10:18am 
Looks like [Dawn-and-Dusk] has the same errors with Corpse.BodyDrop and Corpse.InventoryDrop.
Tyrir 14 Feb @ 10:11am 
== Errors ==
MODERROR [Tzuso] - System.MissingMemberException: ObjectBlueprints.xml, Line: 25:25 No XRL.World.Parts.Corpse.BodyDrop property exists.
MODERROR [Tzuso] - System.MissingMemberException: ObjectBlueprints.xml, Line: 25:42 No XRL.World.Parts.Corpse.InventoryDrop property exists.
MODERROR [Tzuso] - System.Exception: ObjectBlueprints.xml, Line: 58:3 Could not find XRL.World.Parts.Skill.Harvestry, element ignored.

1. Corpse.BodyDrop doesn't exist. Simply remove the Corpse part instead.

<removepart Name="Corpse" />

2. Corpse.InventoryDrop no longer exists. The default is for inventory items to drop, so you don't need to do anything to make that happen.

3. Need to use "CookingAndGathering_Harvestry" to give the Harvestry skill. "Harvestry" => "CookingAndGathering_Harvestry"
Tyrir 14 Feb @ 10:11am 
== Warnings ==
MODWARN [Tzuso] - System.Exception: File: file:///C:/Program Files (x86)/Steam/steamapps/workshop/content/333640/3229001431/ObjectBlueprints.xml, Line: 64:3 Compat Warning: skill Name "Axe_ChargingStrike" has been renamed "Cudgel_ChargingStrike".

1. And this one is just a simple rename "Axe_ChargingStrike" => "Cudgel_ChargingStrike". This axe skill was renamed because both the axe and cudgel skill tree share the same skill.
Tyrir 14 Feb @ 9:11am 
MODERROR - Attempting to add untakeable object 'Yuckwheat (yuckwheat)' to inventory of '237:Tzuso ({{sunset|Tzuso}})'.

"Yuckwheat" is the zone tile. Probably meant to add "Yuckwheat Stem" or "Fermented Yuckwheat Stem" from Foods.xml?
Thighs  [author] 22 Jan @ 11:09pm 
@doom_royale That's really nice of you to say, thank you!
doom_royale 22 Jan @ 5:16pm 
As of the latest update, Tsuzo is finally talking to me again, thanks for quick response and bugfix, apart from that I just wanted to tell you I love your mod, and to keep up the good work.
Thighs  [author] 22 Jan @ 10:43am 
@doom_royale I'll look into that. Thanks for letting me know.

These past couple of days, her wordcount has increased considerably, this has the unfortunate side-effect of creating awkward issues for folks.

Given that you've described still being able to make choices, this is likely a syntax error in her initial dialogues that has caused issues further down the chain.

I appreciate you testing her with a new character too, that narrows down the list of issues considerably.

Long story short, I'll get on that momentarily and appreciate you letting me know!
doom_royale 22 Jan @ 4:49am 
After the latest update Tsuzo simply refuses to talk to me, I thought it was something to do with my saved game, so I started a new character and even there she had nothing to say, I even tried giving her urberries to maybe make up for whatever I might have done to upset her (probabbly trying to pet her) but alas that did not suffice, and she carries a grudge against me even into another life.
Thighs  [author] 22 Dec, 2024 @ 2:17am 
@Arvay6 Thanks for taking the time to let me know you're enjoying the mod, I always appreciate that.
Arvay6 21 Dec, 2024 @ 4:10pm 
She won't let me pet her 0/10, good mod though.
Thighs  [author] 12 Dec, 2024 @ 2:13pm 
@Boyce Thanks for fielding that. I have to check for comments manually (despite ticking the box above this section), so it's helpful to have you explain that functionality.
Boyce 11 Dec, 2024 @ 11:51pm 
@Inquisition You can easily fix that by ordering them to never use the ability.
Inquisition 11 Dec, 2024 @ 6:58pm 
Her periodic jumping is disruptive to auto-explore. Otherwise I like her :)
Thighs  [author] 11 Dec, 2024 @ 6:42pm 
@Chronos It sounds like she's not strong enough if she can't even kill Tzuso.
Chronos 11 Dec, 2024 @ 12:40pm 
She might be too powerful.
I had to leave her behind when exploring Bethesda Susa, because whenever a Cloneling spawned i would always clone Tsuzo and she would kill me in 2-3 turns.
Thighs  [author] 9 Dec, 2024 @ 7:37pm 
@яajigurdey Tzuso is flipped due to issues with the game's pre-1.0 versions making modders need to use 'flipped' sprites, if I remember correctly.

With the release of 1.0, they've addressed this issue. I just need to flip her the other way and push an update to fix this.

I've been enjoying the game since it had released in the meantime, and I'll get to that when I have a moment. But thanks for letting me know, all the same.
яajigurdey 9 Dec, 2024 @ 12:19pm 
hello. she is facing the wrong way. all the characters by default face left but when they join party the game flips them so they face right. in the game file she already faces right so when the game flips her it looks like she's not in the party. it kinda breaks the consistency of the game
Thighs  [author] 30 Nov, 2024 @ 10:09am 
@RozetaMeteor Let me know how you find her company, when you do. I hope you enjoy finishing up your first run, too! I'm looking forward to the same.
RozetaMeteor 29 Nov, 2024 @ 4:59am 
Once i've beaten the game for my first time i will try this one, Lovely dedication for a project friend
Thighs  [author] 26 Oct, 2024 @ 11:55am 
@GladioSanctus Any companion will invariably struggle at a certain point depending on how you define the 'endgame'. With threats like galgals or being made to dream and become entirely vulnerable without the proper precautions, even the player can struggle considerably.

Regardless, she'll perform admirably enough (despite her humble origins); just don't expect her to single-handedly sweep the Girsh Nephilim or anything.
GladioSanctus 23 Oct, 2024 @ 10:36am 
Oh I see. I'm ok with her not being balanced. I just don't want her getting folded at endgame...its such a hassle losing companions
Thighs  [author] 22 Oct, 2024 @ 11:53pm 
@GladioSanctus She can be a little too strong for some people, I'm sure. She doesn't play the game for you, by any stretch, but she is considerably powerful for the very early game.

She currently has a starting inventory that randomly generates (and can be quite valuable), and decent stats/abilities built into her; these are factors I'm thinking about revising, but I'm currently working at some quest-related mods, including her own, in the background.

I'll rebalance her if it becomes unfun, but ultimately I don't think any of this is too bad.
GladioSanctus 22 Oct, 2024 @ 9:20pm 
Is she strong?
Thighs  [author] 28 Sep, 2024 @ 10:34pm 
@Caesar Thanks, that's really thoughtful of you to say!

I think the main game, as it stands, has a lot of really great content; the devs clearly know what they're doing and have been making a great game for much longer than I've been modding it.

Though, honestly, I would love for the game to feature Tzuso in some official capacity, or something similar. That'd be a dream come true!
Caesar 🐌🐛 27 Sep, 2024 @ 1:44pm 
This is awesome, dude. I hope the main game will include things like this.
Thighs  [author] 25 Sep, 2024 @ 11:13pm 
@hyraxsyriacus I really appreciate you saying so. It's a huge source of motivation for me to have folks telling me that they've enjoyed the work I've put in, and that they appreciate having Tzuso accompanying them.

As for what'll be next from me, I'm working on a bunch of dialogues and assets for a questline that I'll be working to implement when all the work results in something enjoyable to experience/play out.

Whether the quest I'm working on ends up being for Tzuso (as was the initial intent), we'll have to see, if it would be more enjoyable to work on and play in a different form, I'm open to changing it; Tzuso will most likely be updated to feature some 'crossover' content, either way.
hyraxsyriacus 25 Sep, 2024 @ 8:06pm 
I absolutely love having Tzuso tag along. An interesting very useful companion! Building her out is like getting to play the best parts of the game twice. A lot of work went into this and it shows. I can't wait to see where the dev takes her from here!
Thighs  [author] 19 Sep, 2024 @ 10:47am 
@Obsidious Thank you for your kind words!

You can choose to use a starting pet (such as Tzuso) in the section of creating a character where you input your name, if you need a hand finding it.

Please let me know what you think, if you'd like to, and any suggestions you have will be taken into consideration.
Obsidious 13 Sep, 2024 @ 4:48pm 
This looks really, really good, and I've never even tried a pet mod before. I can't wait to meet her!
Thighs  [author] 12 Aug, 2024 @ 8:56am 
@Athena Sedai - Thanks, I couldn't make the mod without you!

I think I wrote Susa to be mostly distinct, I'm not sure I gave her 100% coverage of each strata but there's certainly dialogue for each floor that is unique as an 'intro' dialogue. Thank you for saying so.

Though she is a little overtuned (maybe) it's nice that so many folks seem to enjoy her company.
Athena Sedai 12 Aug, 2024 @ 8:49am 
my absolute favorite mod ever 10/10

SO MANY unique interactions and conversations. Took her to bethsaida susa and I swear every other level had a new line when chatting with her. You can give her an urberry (she'll give it back). You can ask her about her past. I like to play the daily challenges and I bring her 100% of the time. She's saved my butt in so many ways I can't imagine playing CoQ without her.
Utility wise she can carry a lot and will defend you admirably.
Thighs  [author] 18 Jul, 2024 @ 2:04pm 
@Killallzombies Hi, this is a known issue and I'm currently working to fix it. Long story short, I believe this was caused by me choosing to assign her the body type 'quadruped' to inherit from. Because at the time (back in April), I didn't consider two things:

* That most horses do not have arms (typical Qud player).

* That 'Multiple Legs' adds legs to the base amount (4+2 = 6, whoops).

I'll be the first to admit, it was a bit of an 'Oops, all legs!' fiasco.

Hopefully I'll manage to sort all of this out later today.

I'm happy to hear you'd like to follow up on the questline I've been tinkering with but I'm trying to get better at the tools before my reach exceeds my grasp (I really want to work on a questline though, and did put that dialogue in with intent).

I'm very glad you're enjoying having her tag along, please let me know if you can think of any other changes, potential issues, or features you might appreciate!
Killallzombies 17 Jul, 2024 @ 10:42pm 
I figured I post this hear since I really enjoy your mod: So there seems to be an issue with Tzuso body layout giving her three pairs of feet (fore/hindfeet and regular feet) and no arms just fore/hindfoots.

I was using CleverGirl[Forked] to manage her gear when I noticed this, but it doesn't seem to be the cause of the problem.

Anyway, I'm loving her as a companion and really dig her dialogue! Do you think later you'll add a quest to find more of her people?
B.random 6 Jul, 2024 @ 12:51am 
No Problem, and thank you.

As for places to share. There's always Reddit, and maybe even the official CoQ Discord.
Thighs  [author] 5 Jul, 2024 @ 11:18pm 
@B.random Thank you for the kind words.

She's just a pet project of mine and wasn't for a jam or anything, but if you'd like to pass along places you think I should post the mod, I'd be happy to have more people enjoy her companionship!
B.random 2 Jul, 2024 @ 10:18am 
This is a fantastic unique character. Have you posted this on the CoQ Modding Jam?