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Maybe... I don't know how exactly it works, I'm not a mod maker, just a user. But, hmm... something like, if VPE is detected, the psylink cycle adds a psycast point, or enough meditation xp to level and gain a point that way? I don't know, just spitballing here.
@Booperius
I increased the barrier of entry to help make it more balanced by adding a techprint you can only get from the empire, but I think adding an advanced component cost would make it too expensive compared to the anima tree. I will experiment with adding the random mood breaks though, I think that would be more in spirit of the challenge I wish to add to this method, as well as possibly increasing the recovery period to make the more volatile pawn a longer lasting threat.
@Gorinich
I added a techprint cost to start this process, and tagged it so the empire should be the only source of them so it should make it a lot harder to start without engaging with them in some way. I'm not going to add the psylink requirement though since I worry that will make it not able to stand on its own as an option, instead being seen as a downgrade compared to the other methods. Thank you for the feedback though.
Furthermore, the entire pod cycle require a new ultratech level research which in turn, requires a techprint to even unlock.
All combine, should make this less of a "let's do it by default" and more of an "option".
Another option is to make using psylink cycle lower reputation with the Empire. This is something that neuroformers did originally before it was removed.