Serious Sam HD: The Second Encounter

Serious Sam HD: The Second Encounter

SSHD - Unity Egypt Part 1
74 Comments
chokepoint 22 Jun, 2021 @ 3:54am 
isn t these moded levels should apear in campaign as their own ? as in egypt unity , sa unity , persai unity , medieval unity? or do i have to play normal lelvels cuz those actually are ?
26 Feb, 2021 @ 8:50am 
I can't play Dunes because the Khnum textures and files don't work. :'c
i just broke a car window 2 Jul, 2019 @ 4:36pm 
i did, sadly the door to the exit does not open
[-:-]Harbinger  [author] 2 Jul, 2019 @ 3:53pm 
Thats a bug, just yeet yourself over with a rocket jump.
i just broke a car window 2 Jul, 2019 @ 11:04am 
i keep getting stuck on the dunes once i kill all the outer forces, the door doesn't open and no boss event starts
Dirty dan (Kid friendly) 16 May, 2017 @ 2:48pm 
Ok
[-:-]Harbinger  [author] 16 May, 2017 @ 2:46pm 
custom skin, btw this is probably not gonna be updated and will see a update release for Fusion.
Dirty dan (Kid friendly) 16 May, 2017 @ 2:29pm 
whats with the ss2 shotgun
[-:-]Harbinger  [author] 30 Apr, 2017 @ 3:06pm 
Tbh, SSHD Unity I feel isnt as polished as SS3, I might redo it for Fusion.
Banan 30 Apr, 2017 @ 2:38pm 
@[-:-]Harbinger well too bad;( i like your mod. But it's risky to play in Single player. In coop i could just bypass those levels.

I hope that someday you have the will to do it:)
[-:-]Harbinger  [author] 30 Apr, 2017 @ 10:45am 
Well since I dont know my SS1 Entities and how they work, its rather hard to say.

And that Santa model is weird.
Banan 30 Apr, 2017 @ 10:29am 
@[-:-]Harbinger any chances that you will repair the "dunes" Door bug? (Hard and above difficulties), also your Medieval Unity is broken (mission land of the Damned - Missing Santa.mdl).
[-:-]Harbinger  [author] 27 Feb, 2017 @ 11:20am 
Thx, see to it that you do, when SS dlc is released, usually modders tend to include it.
Wiseguy 27 Feb, 2017 @ 10:52am 
well, I'll make sure to get it, this is the best enemy placement mod I've seen
Wiseguy 27 Feb, 2017 @ 10:52am 
ohh...
[-:-]Harbinger  [author] 26 Feb, 2017 @ 9:05pm 
Adds the Khnum.
Wiseguy 26 Feb, 2017 @ 7:39pm 
I was going to get it, but it has TERRIBLE reviews and I did not think a mappack would add anything new
[-:-]Harbinger  [author] 26 Feb, 2017 @ 7:01pm 
Oh right. Do you have dlc?
Wiseguy 26 Feb, 2017 @ 6:39pm 
thats why
Wiseguy 26 Feb, 2017 @ 6:39pm 
oh.. it turns out this requires the DLC even though its default levels..
Wiseguy 26 Feb, 2017 @ 6:21pm 
but I have really liked how you placed the neemies in the previous maps, and I'd love to play more
Wiseguy 26 Feb, 2017 @ 6:20pm 
cant load map or something like that
[-:-]Harbinger  [author] 26 Feb, 2017 @ 5:41pm 
maybe, what it say in error?
Wiseguy 26 Feb, 2017 @ 4:56pm 
is there a missing required item, perhaps?
Wiseguy 26 Feb, 2017 @ 4:56pm 
Oaisis is not loading
Wiseguy 26 Feb, 2017 @ 4:49pm 
and yes, I just played vanilla (just as a test I reactivated this afterwards) and yes
it is infact that when the werebull dies evn if your like 20 ft away from it it still takes 32 hp
Wiseguy 26 Feb, 2017 @ 4:49pm 
It's not a serious issue*
[-:-]Harbinger  [author] 26 Feb, 2017 @ 12:55pm 
Yea, but I don't get why you're suddenly losing hp, must be a bug with the actual map, maybe they'll fix it.
Wiseguy 26 Feb, 2017 @ 12:54pm 
It's a serious issue, because I am a REALLY good player at this game and I usually have alot of hp but I was just telling you
[-:-]Harbinger  [author] 26 Feb, 2017 @ 12:52pm 
Weird, I havent really touched anything with the map itself, just the spawns.
Wiseguy 26 Feb, 2017 @ 12:44pm 
only one problem, in valley of the kings after killing the 2nd werebull the player looses 32 hp and as far as I know NOTHING is hitting me, I have tested this on multiple different tries and theories and it all comes out the same whatever is hurting me is a map trigger or something
[-:-]Harbinger  [author] 26 Feb, 2017 @ 12:32pm 
Good that you do. :)
Wiseguy 26 Feb, 2017 @ 12:30pm 
ah, I like it! I loved seeing the hatchlings and cloned soldiers in ss1.
[-:-]Harbinger  [author] 26 Feb, 2017 @ 6:39am 
Yes unlike regular SS3 Unity this replaces it
Wiseguy 26 Feb, 2017 @ 12:53am 
does this replace the normal campaign because I cannot find egypt unity in the menu
[-:-]Harbinger  [author] 3 Jun, 2016 @ 11:49am 
Hm? They're not in TFE Unity, just something to put for Unity Egypt.
Jerkakame² 2 Jun, 2016 @ 5:10pm 
Are there new enemies on the Demo levels?

Wondering because the screenshots are of KarnakDemo, but I havent found any new enemies on it.
[-:-]Harbinger  [author] 1 Jun, 2016 @ 4:57am 
I`d suggest for now, rocket jump over the wall.
Frags Bunny 1 Jun, 2016 @ 3:42am 
On the level "Dunes", at least on Hard difficulty, the Highlander does not spawn and therfore, the gates won't open after killing two reptiloids/two fireworks demons. Can you fix that?
Andreiki 10 May, 2016 @ 1:52am 
what update ?
[-:-]Harbinger  [author] 9 May, 2016 @ 3:14pm 
very well.
Mankybus 9 May, 2016 @ 2:38pm 
I'll do a playthrough of TSE Unity first then I'll be moving onto SS3 Unity and I'll be glad to offer advice on that too! Hopefully I'll be able to get it all done before Doom comes out :D
[-:-]Harbinger  [author] 9 May, 2016 @ 2:36pm 
Perhaps attempt to review SS3 Unity 3.0 so that I can rebalance stuff some more.
Mankybus 9 May, 2016 @ 2:15pm 
I'm glad I can help out! I think with these little tweaks, it will make the experience so much better!
[-:-]Harbinger  [author] 9 May, 2016 @ 2:00pm 
You have made a lengthy argument and my judgement is that you are absolurely correct, bout time Snipers get a nerf.
Mankybus 9 May, 2016 @ 1:16pm 
I would put this in a single comment but y'know. 1000 character limit. :I
Mankybus 9 May, 2016 @ 1:16pm 
My advice in balancing these guys is either reduce their shot accuracy so they aren't perfect shots or make them fire a very fast projectile that can be dodged similar to the minigun Zorgs (I felt the minigun dudes were the best way of handling bullet-based enemies in Serious Sam and this is probably the best idea for these guys too since players can dodge the shot if they're paying attention and it can give a good idea where they're actually shooting from).

Other than that, I do really enjoy the mod, you have done a great job and having a massive amount of enemy variety is really great but I just feel you've made a few misteps - a very small amount but they're big, gaping problems that really hurt the experience and I feel they need to be addressed to fit solo play.

I don't really critique mods this heavily but when there are ones as fun as this but is let down by very annoying issues, then I have to let the creator know about this - hope you understand o/
Mankybus 9 May, 2016 @ 1:16pm 
Also I would like say that in the TSE Unity, the beheaded snipers are unfairly balanced as well and since they're hitscan and they can hit dead on point every single shot without failure (which isn't the case for the other sniper enemies, the sniper Arachnoids are powerful but also very fair because they aren't 100% accurate) and the placements for them is horrible since they're hard to see and are in dark, out of the way places raining hell on the player - especially in Valley of the Jaguar; putting them in the dark outcoves of the cave part whilst on the bouncers is near enough outside of the map and isn't fun in the slightest because it's essentially finding a needle in the haystack whilst being punched in the gut constantly and it was just a horrible experience.
Mankybus 9 May, 2016 @ 1:15pm 
I've beat the game a ton of times - but as soon as the Redbulls come in, there's seriously no hope whatsoever because of their insane speed and buffed health along with the absurd amount of them to the point where it's impossible to avoid them . In packs of 2 or 3 at a time in a wide open area, they can be very challenging and fair at the same time but a gigantic horde is just horrible - I had to cheat just to get past them. I know Unity is meant to be much harder than vanilla and I really appreciate that but as far as I know, The Great Pyramid is the only level I found poorly balanced in the TFE Unity campaign.
[-:-]Harbinger  [author] 9 May, 2016 @ 12:05pm 
Really? Some ppl beat it on Solo, but I'll take a look and see what I can fix.