Space Engineers

Space Engineers

Axlion's Custom Parts (DX11)
30 Comments
harmonic 20 Oct, 2016 @ 4:48am 
It looks like the latest update may have broken these, have had some issues placing the compact thruster causing crashes on servers.
Axlion  [author] 17 Nov, 2015 @ 2:00pm 
Thought I fixed that. Added the <SlowdownFactor>1</SlowdownFactor> to all the thrusters in my pack.
Prof.Liebstrumpf 17 Nov, 2015 @ 4:44am 
Slowdownfactor = 0 and your Thrusts not working :D:
Higher slowdownfactor and ship slows down faster (tried it out)
Seff 9 Nov, 2015 @ 8:28pm 
Yeah, SlowdownFactor is to define the dampeners multiplier. Wonderful undocumented change for this patch: they took away the 5x dampeners on small ships.
Seff 9 Nov, 2015 @ 12:54pm 
Hello again. Thought I'd point you at cubeblocks.sbc, in the thruster region. They've snuck in the following for all thrusters:

<SlowdownFactor>1</SlowdownFactor>

And specifically for ions:

<MinPlanetaryInfluence>0</MinPlanetaryInfluence>
<MaxPlanetaryInfluence>1</MaxPlanetaryInfluence>
<EffectivenessAtMinInfluence>1</EffectivenessAtMinInfluence>
<EffectivenessAtMaxInfluence>0.3</EffectivenessAtMaxInfluence>

I'm not sure what slowdownfactor is (maybe it has to do with inertial dampening?), but the rest of it is apparently to make ion thrusters only 30% effective in planetary gravity.
Seff 2 Oct, 2015 @ 4:49am 
Seff 5 Sep, 2015 @ 3:07am 
Hi, found a bug. The thruster flame on the medium thruster comes out of the side of the cone. Thrust is applied in the proper direction, but the flame damages blocks.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=512643751
Axlion  [author] 18 Aug, 2015 @ 3:32am 
Did so not long after the update, but only just now updated my mod to match.
Psyckosama 17 Aug, 2015 @ 10:18pm 
Axlion, are you going to change the ouput to match the new uprated engine outputs?
Pharap 3 Aug, 2015 @ 7:30pm 
In that case, it would be nice to know their stats in comparison to the stock thrusters.
Axlion  [author] 2 Aug, 2015 @ 2:33pm 
If by that you mean "do they have the same thrust strength as the stock thrusters" then no. I tried to have them be balanced relative to how many blocks the stock ones take up.

Also, still working (slowly) on trying to DX11 the models.
Pharap 1 Aug, 2015 @ 6:16pm 
Are the thrusters purely an aesthetic change?
Psyckosama 20 Jul, 2015 @ 1:48am 
Ah. I see. You should consider joining the modding skype chat line.
Axlion  [author] 19 Jul, 2015 @ 11:23pm 
Working on making that DX11 update, but going to be asking for help on the forums due to converter issues. Models ended up being about half size and the engines effects were incorrectly placed too.
Psyckosama 19 Jul, 2015 @ 8:58pm 
DX11 please... please... please...
akuku88 15 Jul, 2015 @ 4:13pm 
gib dx11 version plx

Seriously, I really like your mod.

gib gib gib
Psyckosama 10 May, 2015 @ 10:27am 
I love your extra large thruster.... but have you considered making an extra-extra large thruster? 5x5 base? Something akin to the titan engine in footprint but not as long or overpowered?
Axlion  [author] 30 Mar, 2015 @ 3:19pm 
@BlackRedDead: Sure, as long as you give credit.
BlackRedDead 29 Mar, 2015 @ 8:21am 
hey, can i use your thruster for a recolor&rebalance pack with some thrusters for my enhancement pack?
Mornedhel 26 Mar, 2015 @ 11:09am 
It seems that the vanilla thruster soundfile has been changed to ArcSmShipLrgJet
Starbuckminsterfullerton 11 Mar, 2015 @ 9:22pm 
You made a 3x3! thank you!
737✈Garrus 11 Feb, 2015 @ 8:02am 
I can't live without the medium and the compact thrusters! this is too awesome to ever exist!!!

/Garrus
Pille 9 Feb, 2015 @ 9:50am 
large thruster should have 2/3 of the power as it is 2/3 as big. Otherwise 4 small thrusters would be more effective.
Magrivoy 6 Feb, 2015 @ 10:25am 
nice idea...
i like it!
Coxzee 5 Feb, 2015 @ 5:54pm 
These are great, cheers bro !
Starbuckminsterfullerton 2 Feb, 2015 @ 8:40pm 
I have been wishing for 2x2 and 1x1 thrusters just like these for so long, thank you for finally seeing the obvious need and making them! I'd love to see a 3x3 if you're looking for suggestions.
Axlion  [author] 31 Jan, 2015 @ 1:22am 
@Mr Jinx: I just tested the parts again, and didn't have any trouble with them. Not sure what could be the issue. Also, you could see from the screenshots and if it had worked for you before, ingame, the table and chair do come as seperate entities as well as the combined one.
Digi 29 Jan, 2015 @ 10:56pm 
@Axlion
Maybe making the collission mesh smaller would prevent the flame from damaging the thruster... or make it hollow.
Dark_453 29 Jan, 2015 @ 12:13pm 
Oh a Personal Request if you do make some ajustments to this mod. Could you Seperate the table and Chairs Please.- Would love to have that on its on for my server as Decor!
#
Dark_453 29 Jan, 2015 @ 12:12pm 
I am Sorry to say This mod is not working correctly. Any Chance of a Code Fix, Seems to Crash me to Desktop. When i added it it happened right away. took it back out and no more crash. so i loaded a World with just this mode. Crashed 2 mins in. loaded same world without this mod. no crash.
sorry but This is the report i have to make. I dont have the log files as they have now been Overridden.
but if i retest them i will add it for you if you reply and see this. "No dis-respect intended" but alot of mods are abandoned!
thanks