Rain World

Rain World

Chasing Wind
264 Comments
Jasali_Entropiya 21 Jul @ 9:19pm 
@fartingfartster12 Go all the way to the right, it takes you a region called luminous cove that's part of this mod. Travelling further right through luminous leads to CW herself.
fartingfartster12 15 Jul @ 2:47am 
how do i get here from moss fields? i cant find the pipe :(
cyrille.bernard75  [author] 10 Jul @ 2:40pm 
@jacobasclo221 fixed but please, next time report bugs in the official rain world discord server
Peacherweasel | Skyjackal 8 Jul @ 5:43am 
Not sure if this is intentional or a bug:
But when inside the superstructure of chasing wind; the rain timer still ticks downwards & there is gravity (no non-gravity like five pebbles' structure for example. Using Monk's campaign currently)
I can't find neurons in chasing winds' structure either.
jacobasclo221 6 Jul @ 4:45pm 
So in short this don't let the batflies spawn in arena competitive and sandbox mode and is kind of annoying having to disable this mod in order to play arena properly cause the only way to have batflies is spawning them directly in sandbox.
jacobasclo221 6 Jul @ 4:44pm 
I verified and yeah it was your mod could you please fix it? I really like this region.
jacobasclo221 3 Jul @ 3:24pm 
I am not sure if it's specifically this mod.. but when I enable all the sunlit trail modpack, the batflies disappear from arena competitive. I'll try to verify what mod exactly do this.
ErrorM3_997 2 Jul @ 10:39am 
why no saint support? am sad mai boi can't gun down the iterator
cherry blossom 1 Jul @ 6:02pm 
what was todays patch for
Trainzack 10 Jun @ 12:08pm 
I love luminous cove, but whenever the threat theme only has the kick drum layer it drives me crazy. It needs just a little variety, like the kick drum layers in the base regions that have a couple of anticipations here and there. Other than that, A+++ regions!
Marl Karx 9 Jun @ 12:26am 
I've got a question. I distinctly remember Chasing Wind having unique coloured Overseers. However, ever since playing post-Watcher, the Overseers seem to be spawning with Pebble's bluish colour. Is this a known issue? If not, I wonder what could be causing it, as I'm only using region mods.
Erwin 1 Jun @ 3:32pm 
For everyone's information: The Triangle karma gates lead to regions that you don't have the required mod for and are thus locked. The one in CW's access shaft for example leads to Gray Urban so if you have the GU-mod active then it will be a normal karma gate.

I don't know but I also suspect that some lead to unfinished regions? There is one to the left of CW's heat frame (where the Echo is) that apparently leads to a region named "OV" but I don't know any region that's not part of the expansion that would be so far out from the main map and in such a specific place. Since I have all mods from the Sunlit trail, I can only suspect a region in progress.
TuxSheepO 1 Jun @ 11:46am 
i found a bug in cw's chamber it crashes when i put a pearl in it and the pipe mark is offest with an invisble floor 1 scug high and you can enter the cieling by 1 whole scug
Liku-Chan 30 May @ 1:13pm 
Uh what do you do about the karma gates that have the triangular symbol for them? I visited CW and I can't leave through the gate after leaving through the exit shaft and I saw another gate like it in a different region
Potatomaster425 20 May @ 10:24am 
@Mod The dev of the workshop badlands also designed the watcher badlands, and they also made coral caves/turbulent pipe which was added identically. The rainworld devs are constantly working with community devs to add content to the game, I don't see why cw couldn't receive the same collaboration when it's as popular and realistic as it is.
Mod 17 May @ 1:58pm 
@potatomaster425 The Badlands region in Watcher has nothing to do with the region mod Badlands on the workshop. They're completely different regions. They're just named after the same real word that describes a terrain.
theDispatcher 16 May @ 9:38am 
the batflies in this region no longer glow:(
Potatomaster425 15 May @ 10:31pm 
@FaultedNova wdym badlands is from the same mod pack and it got added with Watcher. The devs said there would be a post release content update to the dlc for lore and final endings, they're most likely going to add a new region or npc with lore pearls to read.
Faulted Nova 15 May @ 9:24am 
@potatomaster425 thats not how any of this works, this is just a mod
Potatomaster425 12 May @ 2:45am 
Can you confirm whether or not you're working with the game's devs to canonize any of these regions in the Watcher post-release update? I'm kind of new to rain world mods so I don't know if you've made a statement before but I feel like your CW would be a perfect candidate for the devs to use as their lore NPC. Also these mods are insane, all of the cool connections and picturesque screens rekindled my love for this game tenfold <3
Achievestar 11 May @ 4:44am 
thank you:steamhappy:
MOREFOX (AFK) 9 May @ 2:29pm 
nice!!!!!
Arcologycrab 9 May @ 6:44am 
:steamhappy:
Myrmice  [author] 9 May @ 3:38am 
Ported to v.1.10.3 (Watcher)!
Autistic Mushroom 4 May @ 10:15am 
Im not gonna ask when its coming out (im sure your sick of people asking that) but might I ask what content will be in the update or will that be 2 much of a spoiler?
Feniax_ 2 May @ 11:38am 
when are you gonna update these mods, Im eager to play them
Myrmice  [author] 29 Apr @ 2:48am 
@hi : the Sunlit Trail mods will get more content once they are ported!
hi 28 Apr @ 12:41pm 
Do you mean this will be ported with a content update to the mod itself, or it won't be ported until Watcher recieves a certain content update?
theDispatcher 27 Apr @ 9:31am 
CONTENT UPDATE!? very interested to see what is new
Myrmice  [author] 27 Apr @ 8:42am 
@cherry blossom : thanks a lot for your message :)
For people wondering when Sunlit Trail will be ported to v1.10 : things are going well, but the port will come with a content update so it could take a bit longer, even if some dependencies are already ready. You can downgrade to v1.9.15b if you want to play without waiting.
cherry blossom 26 Apr @ 3:17pm 
just wanted to say that i absolutely adore the sunlit trail and appreciate all the love, care and effort put into it. i was a switch only player for a year but i bought the game on my laptop just so i could play mods like this, and it was absolutely worth it. the sunlit trail is honestly better than most of the watcher dlc, it expands on the world and the game mechanics seamlessly while still feeling unique and fresh, and i love how other mods are incorporated, like how the heat coils in steaming edifice were added into chasing wind. i'm eagerly awaiting a watcher update and seeing what else the team is cooking up, but i recognise that peak takes time. it's a real shame that videocult hasn't added sunlit trail to the game, your work is the best in the modding community and every new addition sends ripples through the community. your work doesn't go unappreciated.
theDispatcher 24 Apr @ 7:26am 
poor sunlit trail still does not work:( one of my favorite mods by the way, love your work!
cyrille.bernard75  [author] 9 Apr @ 9:06am 
It is mentionned in the description of the account: M4rbleL1ne is the Rain World modder who programmed the steam workshop items, cyrille.bernard75 is not a Rain World modder.
cyrille.bernard75  [author] 9 Apr @ 9:03am 
This account is used by M4rbleL1ne, the programmer mentionned above, to communicate via steam. M4rbleL1ne did not make the region itself, only the parts that needed programming.
theDispatcher 8 Apr @ 6:22am 
@cyrille.bernard75 it seems you are the author to this post, does that mean you made the mod? or is it just you posted it to the workshop? i have a proposal/request for the creator(s) of this region
cyrille.bernard75  [author] 8 Apr @ 3:04am 
wait 2 months sry
noahwheublein 6 Apr @ 7:43am 
hope this gets ported soon!
Gwendolyn 2 Apr @ 6:52am 
when is this expected to be fixed?
Star~Verse 1 Apr @ 2:25am 
Yeah including them- that's the point, it had barely been out for a day, it takes a hot minute to develop and fix things:beeped:
theDispatcher 30 Mar @ 3:20pm 
modders including you?
cyrille.bernard75  [author] 30 Mar @ 12:18am 
you got to wait for modders to update their mods lol
FRANKGL 29 Mar @ 6:13pm 
i got that problem too
Five thousand white lizards 29 Mar @ 1:15am 
yeah the same things happening for me
theDispatcher 28 Mar @ 1:11pm 
this mod does not seem to work at all with the new watcher update, it gave me this error:
Object reference not set to an instance of an object
and a whole lot of data (i can post if need be) when trying to apply it, can someone see if they get the same error? i have downpour enabled and it just did the watcher update, but i haven't downloaded the DLC. it would be really nice if i could get some help with this as i really like the mod
thenatezi11a 16 Mar @ 6:23pm 
i don't know if it is because i am using the Nightstriker mod, but everytime I enter Chasing Wind's room it kills me after a few seconds, I tried jumping to the gate but I immediately got killed trying, and I don't know how to fix this? do I just use a mod to teleport past instead? i'll just close the game and open it again to see if it's a glitch
.Keinerlei// 17 Feb @ 9:51am 
The pup AI doesnt register the giant neurons into the empathy value so my pup just downed the entire thing and i was like "WHAT"
wicketkv 29 Jan @ 4:33pm 
which region is the "GU" gate?
meerkatgenji68 28 Jan @ 10:49am 
so at the top left of chasing wind there is a gate is this a WIP or am i missing smth?
Arcologycrab 24 Jan @ 6:34pm 
@aoibh <3 fact check: true
Aoibh <3 24 Jan @ 6:05pm 
Luminous Cove is my FAV region- through the vibes and all the rooms had me captivated. I paused my game to go give a review because this region is so PRETTY bro i love it so much it gives off heavy rain world vibes