Age of Wonders 4

Age of Wonders 4

25 extra skill points Giants update
21 Comments
Stephanie 28 Feb @ 10:11pm 
I just checked, it's working normally again. THANK YOU! Your mod works for both players and AI, allowing players to use High world threat, Brutal difficulty, without the AIs dying to Marauder spam. We can even use those crazy mods that reset Infestations every 5 turns, or add traits that spawn specific monster camps. Without your mod, the poor AIs just die fast to Marauder stacks, making games too boring. Thanks again! ;D
Sevethat  [author] 28 Feb @ 6:14pm 
I rolled it back, look if its working.
Stephanie 28 Feb @ 3:21pm 
Ugh. There's already a wide variety of other mods that give 2-3 points per level, and / or increase the level cap to 30. But your 25 added skill points was utterly unique. and it used to work with all the other great mods that raise level caps, give added points per level, etc. Any chance you'd change your mod back to what it was, just +25 skill points, so your subscribers can keep using all the other great mods that change other things? Check out the Skyphoenix mods if you just want +3 points per level, and level 30. I have to Disable your mod for now, I'd lose way too many other mods if i used yours... and I LOVED your mod! It really was unique, before... now it just breaks everything. ;p
Sevethat  [author] 28 Feb @ 5:58am 
It gives lvl 30 and 3 point per level now
Stephanie 28 Feb @ 5:39am 
Well., when i tested it as the ONLY mod then yeah, my hero started with 25 points. But I run over 100 mods atm, and prior to your Feb. 25th update, your mod was working perfect with all those mods, while playing Ways of War Tiger update--which I'd been playing since the day Paradox released, it. And your mod always worked fine. I'm sorta puzzled why you updated it, given it worked fine. Any chance you'd just roll it back to what it was? Or at least tell me what you changed, so I can try to get it to work again...
Sevethat  [author] 28 Feb @ 1:42am 
@Stephanie Have you tried running my mod as the only mod to test if its my mod fault? Because it works fine with the 4 lords and all heroes on my end
Stephanie 27 Feb @ 11:04pm 
Something about your February 25th update broke this mod. And it was working just fine with the latest version of AoW4 BEFORE you updated it. I run a few common Hero mods like Jack's Hero classes, some of the SkyPhoenix mods, and this mod worked perfect with all of them. Now, it doesn't work at all. I tried starting a new game, changing mod load orders, etc... but nothing fixes it. No extra 25 points ever appear, no matter whether your mod is loaded last or first. Help? I hate to stop using your mod--in face i left it Enabled since it doesn't do anything at all now--but this mod really needs to be fixed, or else rolled back to its earlier version when it DID work with the Tiger update..
TheGrimDragon007 18 Oct, 2024 @ 10:41pm 
This mod is not working for me. Whenever I start a new game, I only have 2 skill points.
Adicus Vieri 20 Jul, 2024 @ 9:26am 
I just got around to playing again, and names are spawning.
Ecgbert 8 Jul, 2024 @ 3:51pm 
The update seems to have worked so far. Hopefully the issue is resolved.
Sevethat  [author] 6 Jul, 2024 @ 6:47am 
I updated again if still no names I have no clue, I asked in discord, they said to remove the modifications, I done that and remade them. Let me know if the issue still persists.
Shade 5 Jul, 2024 @ 5:03pm 
Can confirm this mod also makes my heros spawn without names.
Adicus Vieri 5 Jul, 2024 @ 10:28am 
Still no names for new heroes (for testing I am only using this mod and no others).
Sevethat  [author] 5 Jul, 2024 @ 9:37am 
I removed a thing, let me know if it fixes the mod
Adicus Vieri 4 Jul, 2024 @ 8:21am 
I can confirm what @Ecgbert said, I loaded this mod by itself and it causes heroes to spawn without names.
https://steamhost.cn/steamcommunity_com/id/AdicusVieri/screenshot/2497890817549913108/
Sevethat  [author] 28 Jun, 2024 @ 12:56am 
@Ecgbert My mod only touches one camp of one file and it not related in any way to name generation
Ecgbert 27 Jun, 2024 @ 11:47pm 
I used the mod today, the bottom of load order of 4 mods, after verifying the game. The other 3 mods I used:
- Age of Colors
-Better Bigger Maps
-Leader Skills Can Enhance Heroes
- This Mod.
While playing I came across a problem where heroes would spawn without names.
The problem disappeared when I disabled the mod.
An example is linked below:

https://steamhost.cn/steamcommunity_com/profiles/76561198026476055/screenshot/2533919441098934459/
Hexagoros 24 Jun, 2024 @ 8:47am 
Was a mod conflict apparently. I put it at the bottom of the load order and now it gives point to the faction leader.
Sevethat  [author] 24 Jun, 2024 @ 8:02am 
WHat do you mean faction leaders? If you mean the hero you created first it does give the points to them (I tried mage, hero, dragon and eldritch), if you mean the leader of a free city they have to be respected
Hexagoros 24 Jun, 2024 @ 7:40am 
Big issue: This doesn't give the starting faction leader 25 points. Just heroes you recruit after starting the game. :S
Stephanie 21 May, 2024 @ 1:03pm 
I love this mod because the AI opponents make good, strong leaders, same as I do! ;D

It basically makes the game exciting from the start. No weak heroes wandering around; every hero, whether player or AI, has good abilities on turn 1!

Definitely lives up the game a lot... ;D