Project Zomboid

Project Zomboid

Rain's Firearms & Gun Parts
221 Comments
Mimlicious 28 Jun @ 2:59pm 
Having trouble with the mod on b41 where mostly ammo and mags will spawn and maybe one gun if im lucky. Any fix for this?
Otto Fak With Big Smoke! 21 Jun @ 10:17pm 
Compaired to the Last of us weapon pack which of these two mods would people say is the best experiance on b41?
Kyary Pamyu Pamyu 17 Jun @ 2:11pm 
Sorry if this has already been asked, but will this mod populate loot/existing guns in an existing save?
Looking to add this to my existing b42 save 🙂
Scout 9 Jun @ 10:33pm 
very cool :)
GIGAPintofWine 1 Jun @ 12:23pm 
Love the mod <3 !!!
Beer Man™ 19 May @ 4:33am 
yeah just checked its description, it seems it should be fine, this mod doesnt change any aiming mechanics i believe
★Rainmaker★  [author] 19 May @ 4:32am 
@Beer Man™
I don't use that mod but subscribers have reported that it does work with my stuff.
Beer Man™ 19 May @ 4:31am 
Does this mod work with Advanced Trajectory's Realistic Overhaul?
★Rainmaker★  [author] 13 May @ 10:43pm 
Nope.
SDgamer 13 May @ 8:29pm 
Only since you added it in the B42 Version, is the Improvised Silencer in the B41 version to?
Stickninja1520 10 Apr @ 6:43am 
Ha sorry didn’t even realize, thanks for the reply!
★Rainmaker★  [author] 9 Apr @ 9:35pm 
Yeah first of all that's a B42 issue and you're commenting on the B41 version of the mod. :P
Stickninja1520 9 Apr @ 3:52pm 
Having a slight issue with AKs, when aiming at zombies on the ground character turns in to a hobbit lmao, not really sure how to describe it, like my characters torso goes missing. Im assuming a mod conflict, but has anyone else encountered this?
★Rainmaker★  [author] 5 Apr @ 3:26am 
@Kardo
You have some mod conflict if that happens. The Glock is fine.
Kardo 5 Apr @ 3:24am 
why the glock is so gigantic when i equip it or on zombie
★Rainmaker★  [author] 4 Apr @ 12:23pm 
It's already in you silly sod.
craazyAAAA 4 Apr @ 11:50am 
Is it okay if you add the Colt 1911?
bluefastcar13 16 Mar @ 10:16am 
s:racingwheel:
7shtuk 9 Mar @ 3:04pm 
Hello, please tell me if there is a mod that allows you to install body kits for weapons from the drawer at once, otherwise when there are a lot of packs it is very inconvenient to drag each body kit into the inventory in search of the right one
TaikaJamppa 8 Mar @ 9:37am 
Hi! Any chance you could add an item id list for us dirty cheaters? Would really appreciate it. :steamhappy:
SDgamer 23 Feb @ 6:21pm 
only since you put it in the B42 version, will you add the homemade suppressor in this version?
★Rainmaker★  [author] 2 Feb @ 7:06pm 
Screwdriver.
CJ187 2 Feb @ 4:16pm 
I have the weapons and Suppressor.
But I have no "upgrate" option.

How can I attach Suppressors?
mrslash231 31 Jan @ 1:51am 
Its a mod that tweaks weapon spawns. Not weapons themselves
★Rainmaker★  [author] 31 Jan @ 1:47am 
Read.
fjup sea man 22 Jan @ 11:21am 
hi, i have problem with finding more box magazines for m60/m249, can i tweak options to find more of them? also there is small quantities of 7,62x51 ammo boxes in all gun store/military surplus shops, love your mod! best guns mod of them all!
★Rainmaker★  [author] 18 Jan @ 12:27pm 
No it is not.
Read the description for goodness' sake.

No firearm mod is compatible with another, unless they're specifically made to be.
F-14 TOMCAT 18 Jan @ 12:15pm 
is this mod compatible with Vanilla Firearms Expanded?
TIGERRRRR :3 11 Jan @ 2:51pm 
Great mod , thx a lot ! the game has become much more interesting
★Rainmaker★  [author] 7 Jan @ 9:16pm 
@RuTucker
Awesome, thanks! :D
Yeah I think this coming weekend I'll revert back to B41 so I can update this version with all the stuff I've got going on in the B42 version.
New additions will include: The SPAS-12, IMI Galil (with 50-round extended mags), and a bunch of little QOL helpers :)
RuTucker 7 Jan @ 9:13pm 
I think i found the perfect gun mod for me! Thanks! I just wish this mod has M1 Garand, i LOVE the *ping* sound! Gonna go for a playthru with this mod... After i re-do my mod list one more time :)
I'm still sticking to b41, so i wonder will there be any updates and/or additions on b41 version or are you switching over to b42?
And thanks again for a cool mod!
Desavore 7 Jan @ 1:09pm 
Well it various on the type of gun while 556 can silence up to 40 decibels. Various on rate of fire you can't do auto only 3 round burst and single. 45 and 9 MM should be near quiet from the muzzle only.

Pew Science silencer sound standard did all that research wither or not I can find sound files of audio-tested attacheable varied on what sound format you want. and If I get free time I can assist with that
★Rainmaker★  [author] 7 Jan @ 12:17pm 
I just looked up the SOCOM 556-RC2 Sound Suppressor (Silencer) and even it states clearly that it's "silencing" ability leaves you with a weapon that creates 134-137 decibels.
★Rainmaker★  [author] 7 Jan @ 12:08pm 
@Sonja
Could you link me an audio-tested attacheable suppressor/silencer that actually gets the weapon's rifle report below 100 decibels? Because I haven't heard of one.

This video is a pretty good show-and-tell when it comes to suppressors that people can get: https://www.youtube.com/watch?v=51cSzfn-WCo
Desavore 7 Jan @ 12:01pm 
@Rainmaker
Socom silencers,suppressor do exist in the real world. However they don't exist in the game world as vanilla
I hope that what you meant.

However the game doesn't support subsonic ammo (that i'm aware off)
I do test guns in the real world on my spare time. sadly the HK36 cant be acquired for civilian use in USA and those guns are gas operated with a feed locking system.

you can also look at GemTech to get an idea that silence is golden.

Suppressors semi reduce decibels while silencers fully reduce decibels. But overall you can silent the Whoosh noise of bullet travel.

Use what you like it won't bother me as long it works as intended (I haven't found either one yet)
★Rainmaker★  [author] 7 Jan @ 10:47am 
@Sonja
It does come down to semantics but you need to know that in the real world, the best suppressors in the market today still end up with guns whose sonic booms are still so loud that if you don't wear ear protection you will risk damaging your hearing.
For example a .45 caliber handgun with the best suppressor on the market still produces around 140 decibels. That's equivalent to standing in the front row of a Metallica concert without ear plugs.

You'd need to use both a suppressor and subsonic ammunition to get lower decibel levels with suppressors, and even then the rifle report can be over the limit of what's known as "painful".

Movie and video game silencers simply do not exist in the real world.
Desavore 7 Jan @ 10:42am 
@rainmaker
suppressors and silencers are basically the same thing in terminology.

However Suppressors are used for gas operated based guns to reduce recoil and increase accuracy more then sound can reduce sound of the gas noises.

Silencer complete reduce the sound and you only hear the whoosh sound when the bullet travel thou the air.

I hope this helps other people. I have no idea how the game is coded for that.
sonic rapide 6 Jan @ 4:37am 
Thanks for replying so quickly, glad to hear the mod will be kept up to date and we'll have (for those still playing build 41) some content! :IronHeart:
★Rainmaker★  [author] 6 Jan @ 4:33am 
@sonic rapide
I won't abandon this mod since it can still be used in multiplayer. :)

I do admit however that I am very much concentrated on modding B42 unstable currently. I'll add the new guns to this version too at some point. It's going to be tricky though, because I can't exactly bug test them since my game version is the unstable.
sonic rapide 6 Jan @ 4:11am 
Hello! Will this mod remain viable for b41 and be kept up to date or will it move to b42? By the way, are you planning a new update?
HungryJument 25 Dec, 2024 @ 8:29pm 
Okay Thanks
★Rainmaker★  [author] 25 Dec, 2024 @ 8:25pm 
It should work just fine if you have disabled any other gun/gun attachment mods.
Remember that any mod that changes any stat of any firearm will cause a conflict, such as gun durability, gun loudness, etc.
HungryJument 25 Dec, 2024 @ 8:22pm 
@★Rainmaker★ Yes, but I already removed it, now there is a way to solve it or just losing my SAVE
★Rainmaker★  [author] 25 Dec, 2024 @ 8:21pm 
@FKZ7*
Then you must be using another gun/gun attachment mod which the description clearly tells you not to do.
HungryJument 25 Dec, 2024 @ 8:20pm 
@★Rainmaker★ but the sound sounds as if it were without a silencer, it doesn't change the noise
★Rainmaker★  [author] 25 Dec, 2024 @ 8:14pm 
@FKZ7*
That's because suppressors aren't silencers. Suppressors reduce but do not eliminate the sound radius of guns.
You can browse to lua/client/RFNGP_ClientSide.lua and see how it works.
HungryJument 25 Dec, 2024 @ 4:23pm 
Because my weapons, even with the silencer, continue to make noise, as if nothing had changed?
★Rainmaker★  [author] 15 Dec, 2024 @ 11:45pm 
@ViCioUs_27
I suppose I could but meh, it would be a pretty empty new entire mod. You of course could do that for your single player saves either by:
A) Delete everything other than the pack & pouches from the mod folder.
or
B) Make a new mod folder and only copy the pack & pouches data, models & textures to it.
Vicious 15 Dec, 2024 @ 11:39pm 
hey hey!
i really love the pouches, and i was wondering if you could make a standalone workshop item with just the buttpack and pouches? doing a playthrough with vanilla weapons only (love the mod by the way, used it in a couple of runs)!