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If you have Hearthfire then you need to use the Hearthfire Edition of this mod instead (see the text box in the description above).
The mod doesn't change anything outside of Breezehome, so it should be a mod that involves Breezehome as well (I've also experienced that some lighting overhauls conflict with this mod). As mentioned earlie, if you have Hearthfire you need to use the Hearthfire Edition of this mod. Other than that I can't help you much, you'll have to find the source of the issue yourself.
The mod doesn't involve Dawnguard at all, so it should work fine regardless of whether you have that DLC or not. There is likely a conflict somewhere between this mod and another you're using.
Because of the Hearthfire DLC. Subscribe to the Hearthfire Edition instead.
there is a mod on the nexus called Jaxonz Renamer...perhaps it would help you
All the custom storage containers in the mod were named in english and will unfortunately not change to any other language automatically. It's not a fault of any other mod you might be using either, this is simply an english mod.
It's not something that compromise the mod but it feels like "out of contest".
I think that all unaltered objects will have the same langauge as the rest of the game, but any custom objects in the mod would have to be manually translated. I've never played the game in any other language so I can't say for sure.
Sounds like you don't have the mod active. Check if its enabled in Data Files via the Skyrim launcher.
hmm, never heard that one before. I can only guess that a character mod that changes the scale of your character is making his feet clip through the floor when you enter the house, but I can't be sure. If it only happened once then hopefully the problem sorted itself out.
If anything wrong happens you simply subscribe to the other mod again and go back to a save that was made before you made the change. Then you can prepare to make the switch by puting all your items into your inventory beforehand.
Since its an almost identical file I don't think the game will reset the house, but I'll check this out myself just to confirm. If its the case I'll give people a heads up then that items may have to be placed in the inventory before going over to this version.
This house is pretty much done. All I do now is look for bugs and maybe make some optional files that removes certain things people may not want.