Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Maybe slightly reduce the children - otherwise i really like it
You can use surplus citizen for sacrifice in the temple to boost your economy
De nada, intenta jugar con Escenario más difícil o Desastre frecuente. Puede equilibrar su problema con tanta gente.
Actualmente tengo más de 600 personas desempleadas. He rechazado inmigrantes que vienen en caravanas de 100 personas.
Para mí el problema es el alto crecimiento de la población.
Muchas gracias por todo. ;-)
I only use Normal one When I make this mod.
I don't even know it can be use in alpha version...., if it happens again, try to verify the game file. Maybe it can repair it
Edit: Going to try on Alpha again on a new game as the config error didn't come up just now but did like 12 hours ago. Strange...
The Building I mod is using to get some resources without too much specialty in it but can't replaced it at all. There are also some building that is not useful like "Small Well", I use it to make small sandpit version coz I don't want to play near river.
One resource per building takes laborer and space, I just improved it so we don't depend on one building at a time. For houses and school in my recent play before mod, All of my market area nearly 70% houses, 10% school and I can't build anything because I don't have place for industry area if has it too far away.