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My current game has most of vanilla expanded (not sure at that point what's a mod and what's not) and i get quests nearby about some enemy logging, hunting camp or whatever and these maps are full maps with minable resources. So I just use those now.
There are critical, fundamental changes in 2 or 3 of the versions that prevern a 1.2 save from safely upgrading to 1.6.
im still on v1.2 of rimworld with my main game with 500+ mods (these things take time to upgrade savegames lol), but just in case the new 1.6 vanilla game does not include this feature, then it would be nice for setupcamp to still be able to do it in some way in future :) if not for me, for others lol :o)
@♕ His Majesty ♕, I'm still planning on converting the mod to be more or a collection of tweaks on the base game. Just trying to get though updating my other mods (and maybe spend long enough actually playing the game to get a sense of what I need to change). Nobody's getting left behind or forgotten here. That said, I'm not sure how you've been mining ore from camp tiles since that's never really been a feature of the mod (it's always spawned the same kind of map that you get when your caravan gets ambushed).
Added campsites don't have any ores (and I used this mod to mine ores out of my tile many times)
Added campsites are reported to delete the tiles permanently
o7
Another way is to use Better Sliders, which gives you a text entry box beside all the sliders, and you can just type in whatever size map you want, and it ignores the size restriction.