Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Forgotten BFE Enemies Packs [Resource]
15 Comments
Muleke_Trairao 18 May @ 10:03am 
Hmm, that's so odd, because I also left only this mod enabled and he wouldn't do so. When I disabled it and left no other mods enabled, the behaviour was restored. When I also enabled every single mod that I have and disabled this, he would fire. I tested this on the map The Power of the Underworld on the moddable executable, for context.
Maybe it's an isolated case. Thanks for the reply, and sorry for bugging you about it.
Yurka262  [author] 18 May @ 12:38am 
I checked everything and left only this mod enabled everything works. In vanilla SS3, the Major Biomechanoid fires a rocket after death.
Muleke_Trairao 17 May @ 8:22pm 
I found a bug with this resource pack that affects the vanilla SS3 Major Biomechanoid.

I was trying to figure out why my MB wouldn't fire a rocket after dying, which was a feature added to Fusion (pretty much restoring the behaviour from Serious Sam Classics and HD). After I disabled this pack, the MB now fires a rocket on death, which is the intended behaviour.
Your pack is somehow interfering with that enemy's parameters. Could you please take a look?
Fulgore 30 Jan @ 11:23pm 
Hey soul eaters Alpha + Beta where is that giant rainbow eye is best enemy mod for BFE i think
Fred-104 16 May, 2024 @ 10:33pm 
So far, the only OG BFE custom enemy packs not in Fusion are the Doom 3/Quake 4 Monsters and Opticus' Soul Eaters Pack "Alpha" + "Beta", Biomechanoids "C" Pack, and Enemy Pack ZETA. I could be wrong though, there might be more
Yurka262  [author] 4 May, 2024 @ 7:42am 
ss2 monsters are already there, so I don't think it makes sense, because no one will use it, you too ))))
Fulgore 4 May, 2024 @ 7:22am 
And pls make this another SS2 enemy resources Alpha Reimagined and Future Enemy Resource Pack:( https://www.youtube.com/watch?v=CvTfNeyOmLo ) for fusion pls
Fulgore 4 May, 2024 @ 7:09am 
Hey! Do you make this SS2 enemy resources:( https://www.moddb.com/mods/classic-serious-sam-ii/images/classic-serious-sam-ii-enemies ) for fusion pls:beastsam:
Fulgore 30 Apr, 2024 @ 10:32pm 
Pls port more! (thanks)
timilyo80 30 Apr, 2024 @ 3:31am 
Hell yeah, I won't have to go back to OG SS3 to use these cool felas (if I ever get back into moding :lunar2020sweatrat:)
Fulgore 29 Apr, 2024 @ 10:00pm 
THAAAAAAAAAAAAAAAAAAAAAAANK YOUUUUUUUUUUUUU!!!!!!!!!!!!!!!!!!!
Mike Uchiha 29 Apr, 2024 @ 8:12pm 
Cyberdemon Khnum is the most brutal speaces (Big Rocket) :steamhappy:
Yurka262  [author] 29 Apr, 2024 @ 12:45pm 
No I usually do not do that, well some authors just did not answer me, although I added to friends and wrote under the mods, and of course already started to write to me under the mod when I have already ported. Those who did not answer me I understood that their seravno already, and he will not mind, because applications to friends just canceled and mod mod mod did not respond. If against it, I can easily delete their content.
[-:-]Harbinger 29 Apr, 2024 @ 12:35pm 
Man, do you just take random ppl's stuff without permission or something? XD
stuff 29 Apr, 2024 @ 12:16pm 
Nice