Rising Front

Rising Front

Call to Arms
145 Comments
Echo Charly21  [author] 23 Jul @ 8:59am 
Not any player weapons. If you check out tags, you can see the types of content in the mod :)
Admiral Baguette 23 Jul @ 4:15am 
How to use the guns myself?
Echo Charly21  [author] 22 Jul @ 12:38pm 
I'll add it to the list
SpicyNutMeat 22 Jul @ 12:10pm 
Love the mod, getting so much fun out of it. Seriously fantastic work. Only thing is I feel like the Japanese rifles should have bayonets, makes my Banzai charges look neutered without them.
Echo Charly21  [author] 5 Jul @ 1:37pm 
love to, although its a lot of work to do map making
felipe.rojod 5 Jul @ 1:20pm 
When will this update like i beg of you to make an update like keiv or leningrand and maybe a pinch of mannerhiem into the works this mod has a ton of potential so i hope you the best
Redgyll 3 Jul @ 7:15am 
alr thanks
Echo Charly21  [author] 2 Jul @ 4:41pm 
It’s not required, it simply just has scenarios for you the player to play
Redgyll 2 Jul @ 3:09pm 
Is the CTA Scenario Pack requierd since i like to have empty sandbox maps and make my own battles (sorry if my english is off it‘s not my first language)
Reformed 30 Jun @ 3:48pm 
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS Kenny
▄░▐░░░▄▄░█░▀▀
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
░░░░░░▐▌▀▄▀▄▀▐▄░░
░░░░░░▐▀░░░░░░▐▌░░And make update happen
░░░░░░█░░░░░░░░█░░░
░░░░░▐▌░░░░░░░░░░░░LL
'yall aint safe:steamhappy:
Echo Charly21  [author] 7 Jun @ 5:54am 
it will be updated when modded tank support comes out
vina 7 Jun @ 5:25am 
Does still beign updating or did you discontinued?
JJ 4 May @ 8:58pm 
I'd love to see a Berlin map
oktaysimsek02 3 May @ 4:14pm 
WHEN WILL THE NEW UPDATE COME TO THE GAME?
melone 21 Apr @ 9:39am 
what really would be cool if someone would add a kar89k mod that you can actually have a rifle too
Speakerman2089 5 Apr @ 5:12am 
NerDtoM IS MY COUSIN
Echo Charly21  [author] 3 Apr @ 9:40pm 
thanks for letting me know, ill add it to the list of things to fix
NerdTron 3 Apr @ 3:20pm 
Chinese ones. Usually magazines (even fixed ones) aren't the size of your forearm. Great mod tho appreciate the detail.
Echo Charly21  [author] 1 Apr @ 6:46pm 
which ones
NerdTron 1 Apr @ 4:48pm 
Some of the rifles are huge
Józef_Poniatowski 16 Mar @ 9:29am 
how to get weapons for player?
Pain_Akatsuki 8 Mar @ 1:44pm 
nah nvm i forgot it was in fire support and not buildables
Pain_Akatsuki 8 Mar @ 1:35pm 
what happened to the planes
Echo Charly21  [author] 4 Mar @ 9:08pm 
ill check it out, thanks for letting me know
opiumgamer1839 4 Mar @ 8:25pm 
Still no luck. I've tried both long and close ranges.
Echo Charly21  [author] 4 Mar @ 10:15am 
might be because they are out of range of the enemies
opiumgamer1839 4 Mar @ 8:14am 
NPCs are able to get on and target enemies with the 8.8 but they don't seem to be firing any projectiles, just targeting enemies. After doing some more testing, I noticed that the NPCs do actually fire the 8.8 but no projectile, muzzle flash, or sound was being spawned. They seem to only trigger the cooldown which I noticed when trying to fire the 8.8 while an NPC was still on it compared to one that didn't had an NPC. All other artillery I have used works as intended.
Echo Charly21  [author] 3 Mar @ 7:20am 
thats with any emplacement, it seems to happen every now and again. nothing i can do to fix, but if you elaborate further i might be able to explain to the dev
opiumgamer1839 1 Mar @ 7:46pm 
Hey, I think there's a bug that doesn't allow NPCs to fire the 8.8cm Pak. Do you think you can fix it?
The cute shark Jade✅ 1 Mar @ 12:21pm 
USSR: Green, Communistical Chine: Red. WHAT!? WHAT BAD DID CHINES TO YOU!?
sebaleroma 28 Feb @ 3:12am 
oops- I have found out about the 3 anti air pack you added and noticed I didn't have it installed. I think you may have forgotten to include it in this mod.
sebaleroma 28 Feb @ 3:09am 
While I was playing around on the Normandy map, I noticed that we have no german autocannon flak weapons such as the flak 38 or similar. i've already noticed you have a very similar static object in the game so I would assume a new static reskin would be pretty easy. just a suggestion.
marshalsman91 25 Feb @ 8:14pm 
oki thx!
Echo Charly21  [author] 25 Feb @ 8:13pm 
zurf3r, you can try to make em yourself too, ive heard its easy
marshalsman91 25 Feb @ 8:11pm 
do you know who does?
Echo Charly21  [author] 25 Feb @ 8:10pm 
as ive said before, i dont do player weapons
marshalsman91 25 Feb @ 7:53pm 
cn you make some weapons?
Echo Charly21  [author] 25 Feb @ 7:34pm 
Not player weapons. If you check out tags, you can see the types of content in the mod
marshalsman91 24 Feb @ 3:11pm 
are there weapons in this pack?
alvlad20090 22 Feb @ 3:33am 
Please change Communist china to the green team, because it fought against Japan in WW 2 and was on the allies side like USSR
koler... 21 Feb @ 4:25pm 
Thank you
Echo Charly21  [author] 21 Feb @ 7:29am 
I could yeah, not sure when I’ll get to it but I’ll add it to the list
koler... 20 Feb @ 5:24pm 
Hey for the airbase map could you make static landed planes? Just wondering
RupertGamingBoy 20 Jan @ 12:08pm 
no i dont
InconspicuousJäger 8 Jan @ 5:42pm 
Ah, I see--thank you
Echo Charly21  [author] 7 Jan @ 3:12pm 
you can fix that temporarily in game by moving HQ's via control panel (top of esc screen)
InconspicuousJäger 7 Jan @ 2:50pm 
Correction: For the Valley Map, neither team can actually spawn. Both of their flags are too low.
InconspicuousJäger 7 Jan @ 2:47pm 
Map complaints: The troop mapping on Remagen is rather poor, as up to tens of soldiers in a platoon (usually on red) get stuck up against buildings on their way from spawn to the bridge.

The Valley map is literally defunct as the green team's flag is too far beneath ground, and all green team troops will spawn out of bounds and eventually die
Your friend Horthy 28 Dec, 2024 @ 7:10am 
You can add Slovakia it is the German's Czechoslovakia.
Bananaqthccjj 21 Dec, 2024 @ 12:21pm 
how does paradrop work