Total War: WARHAMMER III

Total War: WARHAMMER III

Repeater Rifle Recovery (Repeater Rifles for Amethyst Ironsides and Ironsides Units)
109 Comments
broncos1600 8 Jul @ 7:45pm 
does it work?
Hellwing 26 Mar @ 10:28am 
Possibly crashing due to the following mod issue CA is looking to hotfix, as its affecting alot of mods

https://www.reddit.com/r/totalwar/comments/1jka627/ca_aware_of_mod_issues_hotfix_asap/
Black Soldier 26 Mar @ 4:20am 
sadly, during the battle loading the game crashes with ironsides in the army.
Sturmageddon  [author] 25 Mar @ 5:40pm 
Just updated
Black Soldier 25 Mar @ 2:31pm 
Hi. I made some tests.
After the recent Update (6.1) the game crashes during the loading of a battle with an army of ironsides with repeater rifles inside.
Sturmageddon  [author] 3 Feb @ 6:12pm 
@Caleb Perdita Sure! Thanks for asking :)
Caleb Perdita 3 Feb @ 8:55am 
hey, I made a compatibility patch for Repeater Rifle Recovery for the ZC Empire Reskin which reskins the ironsides. Do you mind if I upload the patch for everyone else? Credit given ofc.
Sturmageddon  [author] 3 Jan @ 3:49pm 
@apks白狮队长 because in the early access videos, CA was using the stats/weapons of the single shot versions before having changed the animations. The numbers in this mod came straight from what was left over from the early build (And frankly, these are op enough as it is lol)
apks白狮队长 2 Jan @ 10:53pm 
I saw in the early videos of CA demonstrations that the range was 145, why is the range of the mod you are making now 130?
Sturmageddon  [author] 26 Nov, 2024 @ 4:46pm 
@War Criminal- Ok, I just tested it, it should be good now
War Criminal 26 Nov, 2024 @ 12:53pm 
Hey, still doesn't seem to be working for whatever reason not able to shoot.
Sturmageddon  [author] 13 Nov, 2024 @ 11:59am 
@lightermate0224 Give steam a couple minutes to allow my update- then it should be fixed
lightermate0224 13 Nov, 2024 @ 11:30am 
The lads don't have the option to shoot for me. They stand there with the guns on their backs and carry their swords.
Sturmageddon  [author] 11 Nov, 2024 @ 6:58am 
I've updated the mod and I THINK everything works as it should now, but let me know if not. No additional mods are required (Sorry for the long wait, my hyper-fixation was directed elsewhere)
Rafterman 8 Nov, 2024 @ 10:50am 
This mod prevents you from upgrading to tier 3 in the Nuln Gunnery school. Don't download it, makes Elspeth unplayable.
SloppyJoppy 28 Sep, 2024 @ 9:40am 
@RENEGADE 8453
you need this mod for the assets to be back in the game again after ca removed them because GW is party poopers
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3338467886&searchtext=repeater
RENEGADE 8453 27 Sep, 2024 @ 1:34pm 
just installed the mod, and now my iron sides cant shoot
Arinthian 27 Sep, 2024 @ 8:00am 
Looks fixed!
Kraxius 27 Sep, 2024 @ 2:24am 
i believe the reason why they don't shoot is because i didn't add the repeater weapons for those specific repeaters, which i can go & attempt to see if i can recover as well
Arinthian 27 Sep, 2024 @ 1:13am 
if you need the original files, i have backups
Arinthian 27 Sep, 2024 @ 1:00am 
@Mico, same issue. Looks like something else is missing. Some sort of table for their attacks?
Mico 27 Sep, 2024 @ 12:35am 
I used the mod mentioned below alongside this one and it does bring the repeaters back but counts the ironsides as an infantry unit so they can't actually shoot anything :( tried mixing the load order around and that didn't seem to help
Kraxius 26 Sep, 2024 @ 9:35pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3338467886
For anyone wanting a fix for the Repeating Rifle animations, this should fix most Repeating rifle mods for now.
Oh_Man[TFE] 26 Sep, 2024 @ 9:18pm 
You can fix it but ur going to have to go into the steam depot to recover the files and then manually re add them back into the game via ur packfile - good luck. We're all counting on you
Sturmageddon  [author] 26 Sep, 2024 @ 8:10pm 
Dang it- I can take a look this weekend, but last time this happened I couldn't do anything. Are the unmodded ironsides affected? It may be on CA's end
HunterIII 26 Sep, 2024 @ 7:54pm 
rip mod, damn Legend
Azrael 26 Sep, 2024 @ 11:32am 
Excellent mod, used on every empire playthrough. Unfortunately currently causing T-Pose due to one of the many recent patches by CA.
freeloop_ 26 Sep, 2024 @ 11:26am 
It's broken by CA's new hotfix:steamsad:
[FuFo] Da HALOSHOCK 26 Sep, 2024 @ 8:26am 
Was this nuked in the new hotfix?
James Stone 11 Jul, 2024 @ 4:35am 
It's fixed yes! Sorry for the misreport, turns out it was 100% a CA issue ahah
Sturmageddon  [author] 9 Jul, 2024 @ 11:33am 
@People with internet for their PCs currently: does it work again? CAs fix to the outrider rifles should have gotten rid of the problem
一只乌鸦口渴啦 8 Jul, 2024 @ 12:54am 
鼠标指到铁甲军身上时不显示枪的模型。。。。。
Sturmageddon  [author] 4 Jul, 2024 @ 2:51pm 
Sorry guys, currently moving and don’t have internet for my pc. I’ll look into it once I’m settled
James Stone 2 Jul, 2024 @ 11:09am 
Same as the other posters. Likely CA changed some table when updating stuff. The unit still works, it just looks like they're holding empty air.
如沐烈火 30 Jun, 2024 @ 3:16am 
@NukaColaBomb The same thing happened to me
NukaColaBomb 28 Jun, 2024 @ 4:37pm 
Could be wrong but believe the latest update bugged the textures for the repeater rifles, seem to disappear when unit is selected and look strange when viewing without selection.
HunterIII 26 May, 2024 @ 12:40pm 
oh thanks for clarification!
Sturmageddon  [author] 25 May, 2024 @ 2:32pm 
@HunterIII it becomes extraordinarily silly in campaign because of how accurate all the shots are and how much they get buffed
HunterIII 24 May, 2024 @ 9:23am 
great mod! I'm not sure how this is too OP that its stat needs altering. I tested this version and vanilla version on Orc Boyz and got similar result.
Sturmageddon  [author] 6 May, 2024 @ 9:27am 
@TricksterNot Not me- I don’t interact with the release version of the unit out of spite for gw XD

In theory, the dps of these repeater rifle versions is way higher. They felt unbalanced/unrefined to me using the existing tables, which is why I released to other version of this mod.
TricksterNot 6 May, 2024 @ 8:49am 
Did someone test how these compare with the handgun version we got on release when it comes to damage output?
Sturmageddon  [author] 5 May, 2024 @ 4:10pm 
@Pruh Sure! Thanks for letting me know
Pruh 5 May, 2024 @ 3:35pm 
@Sturmageddon hey love the mod inspired me to make a slightly more unbalanced version of the repeater rifles using your mod as a baseline, originally for myself but have now uploaded it in-case other people also wanted an op ish variant and i have linked yours of course if people want a more balanced one, hope that's cool with you?
Kriega1 5 May, 2024 @ 2:00pm 
+1 for Sigmar's Heirs compatibility
Sturmageddon  [author] 3 May, 2024 @ 2:05pm 
@haweisenburger looking at Sigmars heirs for 2 seconds, it doesn't surprise me- this looks like an overhaul mod and would likely require a compatibility mod of some kind. I might do that eventually, but not just now (anyone else is free to to so first)
haweisenburger 3 May, 2024 @ 12:45pm 
doesnt work with sigmars heirs. battle noises bur stuck on loasing screen
Sturmageddon  [author] 3 May, 2024 @ 8:23am 
Made a version of this mod that slightly reworks repeater rifles in case anyone is interested: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3238401674
The Zonolith 2 May, 2024 @ 6:35pm 
Niiice.

Lets the Ironsides stand out as the better version in more than just armor!
waddysjunk 2 May, 2024 @ 12:24pm 
ah ok thank you for reply
Sturmageddon  [author] 2 May, 2024 @ 12:21pm 
@waddusjunk no because Im working on other stuff and I personally like that change- I imagine someone else is already on that though