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Would it be possible to have an Outfit stand with the same qualities ?
Most of your wealth is held with armor and weapons and they can be standing still ready to be used on this new Outfit stands, by the time the raid is triggered they don't count
There seems to be a conflict between this mod and mods that add or generate new maps, such as MultiFloors or Vehicle Map Framework.
These mods create new maps within the main map, and every time one is generated (e.g., when spawning a new vehicle), the colony wealth decreases.
When I removed the shelf from this mod, the colony wealth returned to normal.
It might be a conflict in the formula or calculation method that adjusts colony wealth.
(translated with AI)
Any chance we can get a bookcase :) ?
Thank you so much for the mod !
For example if I have ’’one’’ colonist who is a cannibal, (and I also use a mod that gives me a alert for low food,) my regular colonists will be on cannibalism food before I get an alert for low food.
I would therefore put my carnivore fine meals (human meat) somewhere without a storage-zone nor shelf.
<?xml version="1.0" encoding="utf-8"?>
<Patch>
<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="GeneAssembler"]/comps/li/linkableFacilities</xpath>
<value><li>HiddenGeneBank</li></value>
</Operation>
</Patch>
Does this work on 0.8? What if I want to use it on version 0.8 zomg
and the mod does not have 1.4 tags on it.
Not offending, but i don't want to left all of well made storage mods we have to use that shelf just to hide a little wealth which give almost like no impact at all.
Not to mention, is it deep storage supported?