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- Cleaned up some playbill scripts.
- Adjusted pop game later on for all players.
Thanks for all the suggestions/comments... :)
1.I can't select factions, but my teammate can if they join later
2.AI can use battle group abilities early, I encounter a panther tank at the first section. This also include AI teammate, in my case AI used an archer
- Moved the script so the rail guns don't start firing until your on the final round (enemy base attack).
The reason I had rail guns start earlier was to prevent players from building up too big an army prior to this, however it turns out that in theory doesnt work in play. :) Sorry! Fixed now.
The reason for the railguns is because I dont want players to have unlimited time to build up massive army recovering every vehicle (making last round too easy). :)
- Annie/Railguns start in Zone 3 now instead of Zone 2.
- Fixed some pathing issues around for ammo crates and otherwise.
- Tweaks throughout.
Adjusted the Annie (railgun) to fire every minute now instead of every 20 seconds. It rotates between teams. So each team is fired upon every 4 minutes or more.