Space Engineers

Space Engineers

TIE/ln Starfighter
22 Comments
CLC_Yokai 7 Mar @ 7:58pm 
Both classes of imperial shuttles with your special custom blocks will be a 100% must haves for me!!
Great 3d work BTW.
KarlThorsten89 4 Oct, 2024 @ 8:44am 
Long live the Empire!
enenra  [author] 11 May, 2024 @ 7:26am 
The script logic collision error can be ignored.
Zinogre Alpha 11 May, 2024 @ 7:07am 
I fixed it .I deleted a weapons mod that was causing a uge warning and it fixed the cannons.
Zinogre Alpha 11 May, 2024 @ 7:01am 
I did as written.
I still get these errors with GFA's mods, not just this one:
> Ignore this and test the mod functions themselves if you are worried they're colliding.
mod_notice: GFA - T-65 X-Wing Block Kit, in file: Unknown
Possible entity type script logic collision

I have no errors regarding the weaponcore itself. I<ll try something tho...
enenra  [author] 11 May, 2024 @ 6:19am 
Only thing I can think of is that you might have a faulty download. Try following these steps:
https://spaceengineers.wiki.gg/wiki/Fixing_Download_Corruption
Zinogre Alpha 11 May, 2024 @ 6:14am 
i always play with Weaponcore
enenra  [author] 10 May, 2024 @ 11:17pm 
If the cannons are not weapons you don't have WC installed.
You can upload images to steam or imgur and then post thr links here. :-)
Zinogre Alpha 10 May, 2024 @ 7:55pm 
How do i DM you the pictures i have taken for the bugs ?
Zinogre Alpha 10 May, 2024 @ 7:44pm 
Loaded the TIE in a world today and apparently , the cannons are not weapons anymore .
Zinogre Alpha 10 May, 2024 @ 2:18pm 
I did not thing about how thick the wing was. Would have been interesting to make a MK1
enenra  [author] 10 May, 2024 @ 2:15pm 
@NotSoulful44
Yes, it does need all the dependencies. Else they wouldn't be listed. :-)

@Zinogre Alpha
No. Next is turrets and MES encounters. And no, I won't be adding another mountpoint since any block would be obviously floating midair.
Zinogre Alpha 10 May, 2024 @ 12:11pm 
Sweet. So that means that the next rebel ship would be A-wing to counter interceptor? Also, can I be a bit picky and ask for another mount point on the other side of the TIE's solar collector?
NotSoulful44 10 May, 2024 @ 11:24am 
I am currently speaking to my server host since I can spawn the ship in on my personal worlds I create and it resets my server whenever I try to place the blueprints or any of the ships down
NotSoulful44 10 May, 2024 @ 11:22am 
Does it need to have the GFA pieces and I’ll dm you anything you might need to help out
enenra  [author] 10 May, 2024 @ 2:56am 
I'll need the game's log in order to be able to do any sort of debugging, but chances are that's something on your end since I constantly spawn the BP on my end and we've been using it on servers too.
NotSoulful44 9 May, 2024 @ 5:36pm 
hey it crashes my server each time i try to spawn it please help!!
>>LIS<< 9 May, 2024 @ 7:39am 
Nice!
enenra  [author] 6 May, 2024 @ 11:20pm 
Next on my list are (in no set order):
* Imperial / Rebel LG turrets
* MES encounters
* Interceptor / Mining Guild TIE
* TIE hangar racks
Zinogre Alpha 6 May, 2024 @ 5:12pm 
Awesome work. Is there a way we can see your road map or can you tell us you next plans ?