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- Added tiny pills also featured in DeathMatch.
- Removed heal-on-kill. Get those pills.
- Ragdolls or gibs now work, but aren't colored yet.
- Rocket jump damage reduction isn't as excessive anymore.
- Improved support for server-side addons.
- Fixed max ammo issues previously present on certain weapons.
- Fixed jump start/end animation issues previously present on certain weapons.
- Improvements to the spawn picking algorithm.
- Other fixes, optimizations and overall cleanup.
And Phoenix isn't even that vanilla as it looks like an Overwatch map where is obvious that the aesthetics came first and gameplay second.
If you think adding a new gamemode would destroy TF2, you are a clown. What is destroying TF2 is not some new gamemode, cosmetic, warpaint, nor a terrible optimized map but truly is the devs lack of attention and care for the game
...And maybe some cancerous individuals with malleable audiences that follow every word they say.
The authors are well done, good luck!
Those Tf2 "purists" never want anything good for the game and only seek to ruin what is already fun (like various weapons like the sandman or the caber)
How do I know they don't play Open Fortress? Because the community in there is very VERY small and we can all recognize everyone's names, and none of these stans here ring a bell lol
No my dear Internet stranger, not everyone knows how to install Open Fortress 2, and even if they did, it really is good to have it in Team Fortress 2, as an alternative mode.
A game mode in Vscript is not going to ruin TF2, lol.
But yeah, I angree in that all the maps in this collecton feel rushed and lack polish in general. As they didn't even bother to remove or at least block areas that will server no purpose on a FFA mode with no teams.
Not to mention 99% of the things people are saying are complete copypastas from ZestyJesus.
Kid named open fortress:
{LINK REMOVED}https://i.kym-cdn.com/entries/icons/original/000/040/555/cover2.jpg
and i agree