Total War: WARHAMMER III

Total War: WARHAMMER III

Resource Panel Fix
44 Comments
Ca Bong 14 Oct, 2024 @ 10:35pm 
@RagnaroK: hi, thank you for replying, I found my problem now, I am using this mod to make Vlad join the Empire XD https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3222260691
So it makes your panel unfunctional, I have to unsub the cheat mod now :D
RagnaroK  [author] 14 Oct, 2024 @ 12:25pm 
This is already included in Armourygeddon and Resourceful Purpose. Does that not work for when booting it up Ca Boong?
Ca Bong 13 Oct, 2024 @ 10:05pm 
hey, thank you for the support mod, I really need this to crafting something with yours.
I think you should put this mod into your Compilation.
RagnaroK  [author] 5 Jun, 2024 @ 2:39am 
You got it right yes :steamdance:

Should not cause a crash either as they are identical, so one would just replace the other without issue. I still hope to find a better way/fix but it will most likely take an entire day or more, so maybe when summer vacation hits us. :coolstar2022:
sigmars_disciple 5 Jun, 2024 @ 1:40am 
Hey, the text says "a fix from my Resourceful Purpose mod" - so when using Resourceful Purpose, this fix is already incliuded, did I get that right?

I believe then I can confirm that running this - even though I shouldn't have - doesn't seem to cause problems.... <3 I think ;)
FullAutoAttack 7 May, 2024 @ 3:53am 
A must have mod
Kane Beckett 6 May, 2024 @ 2:25pm 
Thanks for your fast response. I will check it soon out :)
yaksirius 6 May, 2024 @ 9:17am 
this is weird:steammocking:
RagnaroK  [author] 6 May, 2024 @ 5:51am 
Works fine for me with that mod :steammocking:

I have my own mods above any other mods I use, don't know if that affect anything.
yaksirius 6 May, 2024 @ 5:08am 
@Kane Beckett My problem is this mod
Caravans of the old world - southern realms addon
yaksirius 6 May, 2024 @ 4:53am 
@RagnaroK I found the Clash MOD
Caravans of the old world - southern realms addon
Kane Beckett 5 May, 2024 @ 11:43am 
@yaksirius I have the same issue. Did you find a solution? BR
Kane Beckett 5 May, 2024 @ 10:48am 
@RagnaroK Saw it. Thanks mate. :steamthumbsup:
RagnaroK  [author] 5 May, 2024 @ 10:34am 
Kane Beckett 5 May, 2024 @ 8:30am 
@all thanks for your replys. I will post my request/issue to other UI modders :steamthumbsup:
yaksirius 5 May, 2024 @ 8:08am 
@RagnaroK I can only check every MOD. BTW, thanks again for your patience
RagnaroK  [author] 5 May, 2024 @ 6:30am 
Quite peculiar, it works on my end with every constellation I try of my own mods etc.

I honestly don't know, but could it be a language localization mod thing? I feel like it should not be.

Lastly I can only think of mod order or some entirely other mod in your collection taking precedence over this. :steamsad:
RagnaroK  [author] 5 May, 2024 @ 5:14am 
Oof yes, that is exactly why I made the "fix" last year to combat that.

Could you boot up a brand new campaign without the artifact shop? Just to see if it persists.
yaksirius 5 May, 2024 @ 5:13am 
@RagnaroK Thank you for your prompt reply. I set the MOD order according to your suggestion, but the problem remains. Please see the link picture
https://steamhost.cn/steamcommunity_com/id/yaksiriusdt/screenshot/2484374771526818328/
RagnaroK  [author] 5 May, 2024 @ 4:57am 
@yaksirius - Hello, its because this fix is already implemented in "Armourygeddon" and "Resourceful Purpose", I just took this bit out to help people who are not using my mods.

I made my mods compatable with unique tanks, meaning there is just another crafting panel named tanks or something in the scrollbar like any other items, only the smithy icon in the bottom right corner is changed to the cogwheel from the tank mod.

The resources in my mod is floating on the right hand side to not block anything. Does your resources float like shown in the picture here or as shown on my "Armourygeddon" mod?

If that is not the case, I would assume the artifact shop you mention are overriding this fix, as I have thoroughly tested my own mods yesterday and with unique tanks. Also judging from people getting custom resources via landmark mods, it worked for them too.

I assume the artifact shop mod you mention must override this somehow. You could try placing this mod above it in the load order.
yaksirius 5 May, 2024 @ 4:27am 
@RagnaroK When I use Armorygeddon, the resource icon takes up most of the space on the right side, making it impossible for me to craft Imperial tanks and equipment. It's a pity that this MOD can't help me solve the problem.This is the crafting MOD I use:
EdoCobei's Artifacts shop
Unique Steam Tanks
RagnaroK  [author] 5 May, 2024 @ 3:22am 
Oh and in regards to the unique steam tanks by ChaosRobie, these mods all use the Mortuary Cult mechanic, so after a few compatability tweaks, his tanks simply slides into the crafting menu of my mod without the extra button in the bottom right corner.

Other mechanics could probably be the same if modders wish to tweak it like that.
RagnaroK  [author] 5 May, 2024 @ 1:08am 
Honestly surprised your "only" at 223 Sigmar, I thought you would be one of those 500+ fellas :D

@Kane Beckett - Sorry, I have no idea as of this moment on how to fix that as I have never dabbled into it. That said there are a few UI modders on the workshop, who might be better suited at helping you out or perhaps even "Rhox" on discord, as he codes a lot of awesome features, but I believe he is always kneedeep in big extensive projects.
sigmars_disciple 4 May, 2024 @ 7:12pm 
That would mean that you're running more 5.0 ready EMP mods than me and that should be thoroughly impossible (I'm at 223 now, not all EMP but pretty Imprerial hesvy)
One mod I used in the past to tackle the prob: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2889696244 Let's see if Last Of The Romans replies <3
sigmars_disciple 4 May, 2024 @ 7:01pm 
@Kane Beckett That's an interesting q -I hope that Rag can tell us more! From my exp in the past, mod-crazed as I am, I can say whatever shows up there is due to the mods you're running and whether they ACTUALLY show up there correctly....which seems to be the case for you, which is rather good not bad. Currently.

A much bigger problem usually is that quite a few used to overwrite others that you want/need (e.g. it might be that Rag's forge mod completely makes Robie's Unique Steam Tanks' one disappear etc.). IIn THAT particular case the ST panel *can* just be another "tab" under his forge, I've had it in the past - then you save 1 overall, /w full control over those 2!

RN, Wissenland uses 2-3 on top, and if you also use the Empire Faith mods (add 2), Steam Tanks (1) it already gets crazy crammed. But can you not still hit the edges of the button, they're actually gone off the screen? I mean is it ugly or unusable?
sigmars_disciple 4 May, 2024 @ 6:44pm 
You don't honestly think I will ever stop cluttering your mod pages with unrelated, long-winded, offten uninformative doozie topics or tangents that are 100% guaranteed to be as unfunny as human brains can ever imagine?

f you think that then you clearly underestimate me ;) I enjoy this way too much to ever stop HAHAHA <3 Oh, has somebody mentioned already that 1-2 screenshots would do this fantastic mod a great service? Because they really would
Kane Beckett 4 May, 2024 @ 5:25pm 
Does someone has also a solution for the "action wheel bar" in the right bottom screen during the campaign? I have so many mods with the empire that some buttons are out of the screen and are not accessible. I hope anyone can help me.
RagnaroK  [author] 4 May, 2024 @ 2:54pm 
There, those ss should cover it. :steammocking:
NorscanWarlord 4 May, 2024 @ 1:36pm 
Hit me up on Steam Messages sigmars_disciple, i don't want to flood his beautiful modpage :P or just add me or whatever
sigmars_disciple 4 May, 2024 @ 1:24pm 
Yeah, you are indeed a Golden God, @RagnaroK

I do have one of my famous improvement requests though, and as usual I mean it:
This mod needs screenshots. And it needs them badly!

Nobody except me and 10 other nerds like @NorscanWarlord below will even know what the hell you are babbling about in the text ;) Really.

If this does change how the "larger" list of resources is disaplaced in the lower sixth (?) of the diplomacy screen - which I think is the most glaring issue of resource icon overlap - I'd like to see that in a screenshot for sure.

Also, if there are indeed a "variety" of custom resource containing mods out there on the Workshop, can I please get a list of them? :) HAHAHA

Seriously, I just know "Commodities" (which I believe works alongside yours without any problems, even the icon compatibility, in terms of looks, is decent. I know Nat's for CHD but that's it. Hook a brother up!! ;)
RagnaroK  [author] 4 May, 2024 @ 12:38pm 
Always great to hear it!

Happy rampaging! :steammocking:
NorscanWarlord 4 May, 2024 @ 12:37pm 
well you made great mods, i introduced them to my friends and they refuse to play without it now :steamhappy: time to continue my Tamurkhan campaign now!
RagnaroK  [author] 4 May, 2024 @ 12:34pm 
Exactly, I knew nothing about modding when I jumped into it about a year ago. ;)
NorscanWarlord 4 May, 2024 @ 12:32pm 
i'm pretty new to modding, tested a few things here and there but nothing serious, but i'll give it a shot, you can only learn by trying right :P
RagnaroK  [author] 4 May, 2024 @ 12:25pm 
Don't think you can hide it, but never say never.

You can change a lot if you find the correct stuff in the 7500 lines file where many are simply called the same. I remember spending a few hours last year with trial and error just to randomly find the correct part, which I have happily forgotten where it was in the many lines. :steamfacepalm:

I intended to go back to it at some point and try to fixate the panel next to the crafting menu and perhaps widen it as well, but not right now.

But let me know if you can make it hidden, that would be a very nice feature.
NorscanWarlord 4 May, 2024 @ 12:18pm 
It works, but yeah i see what you mean with ugly, atleast i can click the banner button now haha, will take some time to get used to having the resources half outside the screen top right, but it's defo better, would it be to much work to hide the resources side bar completely btw? just asking cause i might do it myself eventually if it isn't :P i usually keep track on what i got going
Kane Beckett 4 May, 2024 @ 12:07pm 
Its a very useful mod. Thank you!

Does someone has also a solution for the "action wheel bar" in the right bottom screen. I have so many mods with the empire that some buttons are out of the screen and are not accessible. I hope anyone can help me.
RagnaroK  [author] 4 May, 2024 @ 10:33am 
Appreciate the gesture Pionier and glad it worked out.

Should be a few more DLC in the works down the line, so perhaps the next one, but you are in no way obliged to do so when it happens, should you wish otherwise when times come around. :) :steamthumbsup:
ThePionier 4 May, 2024 @ 10:29am 
@Ragnarok
Yes it works! Thank you for your effort and work!
My offer is still for a DLC if you ever want one, or I'll buy you a coffee/drink ;)
RagnaroK  [author] 4 May, 2024 @ 10:07am 
Works now Pionier, I always forget that CA left a typo in the folder and I wen't to the beach for a few hours after uploading.

I tested it and it works now. :steamthumbsup:
ThePionier 4 May, 2024 @ 9:55am 
@Mortarch of Blood
Thanks for your answer and the note with the link, I corrected it.
He already knows what it's about, I wrote with him about his crafting mod

https://ibb.co/nsYckQM
Ciaphas Cain 4 May, 2024 @ 8:55am 
Pionier your link is broken, plus Ragnarok would need some more information like which mods you're using etc
ThePionier 4 May, 2024 @ 7:29am 
Hello,
I tried the fix. Unfortunately I don't see any difference. See image:
https://ibb.co/x20zZ3Q