RimWorld

RimWorld

[CF] Anomaly Upscaled
45 Comments
Crimson  [author] 27 Jun @ 1:13pm 
@StockSounds I will look into it
StockSounds 27 Jun @ 9:09am 
Since 1.6 this has been kind of messing up chain/rope textures.
Cringe Shaymin 18 Apr @ 5:27am 
Why is this mod 200 megabytes? That's larger than any other mod I have downloaded, including much larger texture/graphics overhauls.
Crimson  [author] 24 Mar @ 3:33am 
@Zerg03 I will look into that issue. Thanks for letting me know
Crimson  [author] 24 Mar @ 3:32am 
@StockSounds it dosnt really matter where it is in the mod load order. It's just where I have it in mine. You can edit the about and change what it's loaded under
StockSounds 22 Mar @ 4:22pm 
Why is this set to be forced below Vanilla Textures Expanded? I'd prefer any VTE textures to take priority, so I'd expect it to be up to me.
[Zerg03] MrHydralisk 3 Mar @ 2:39pm 
Can you check the texture that you did for Things/Mote/AtmosphericHeaterVents.png? I think you might have applied the layers in a program that not supporting the way layers was done in orginal .psd. Cause now it making it white, when atmospheric heater active, instead of vanilla bright red.
Cat Princess 13 Jan @ 7:39am 
Thanks, it’s even noticeable on deck despite phone size screen
Yehoria 6 Jan @ 1:10pm 
Why are the outline's outer edges so blurry?
Neseネセ 13 Jul, 2024 @ 10:46pm 
Thanks pal, some of the vanilla textures make me feel like I need glasses.
Kupie 30 May, 2024 @ 8:00pm 
Thanks for this!
Crimson  [author] 9 May, 2024 @ 2:19pm 
@Brooks yeah it's fine
Brooks 9 May, 2024 @ 2:37am 
Yo! Thanks for the mod. Is it safe to optimize the textures with RimPy?
Crimson  [author] 8 May, 2024 @ 8:45pm 
@Evan @SampleText Small update. Removed Void Monolith Textures. Will be re-added once I sort the issue out.
Barbatos 8 May, 2024 @ 2:21pm 
Thanks a lot for this. The super lowres weapon textures were driving me insane.
Crimson  [author] 8 May, 2024 @ 11:54am 
Tonight when I get home from work I will post an update and I will temp remove the monolith textures until I can figure the issue out
Evan 8 May, 2024 @ 10:32am 
The void monolith seems to be showing the wrong textures in general, mine's on stage 2 and looks like stage 1.
Crimson  [author] 7 May, 2024 @ 7:01pm 
@SampleText Thanks! For some reason VoidMonolith_C is getting displayed instead of VoidMonolith_F. Looking into it.
SampleText 7 May, 2024 @ 4:25pm 
Thetaprime 7 May, 2024 @ 1:03pm 
Probably. No worries.
Crimson  [author] 7 May, 2024 @ 11:23am 
@Thetaprime I had to remove that texture due to an issue with the incinerator. Do you have a mod that caches textures?
Thetaprime 7 May, 2024 @ 7:58am 
Exception loading UnityEngine.Texture2D from file.
absFilePath: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3239664028\Textures\Things\Mote\IncineratorFlameSheet.dds
Exception: UnityEngine.UnityException: Failed to create texture because of invalid parameters.

Something wrong with a DDS file (or maybe Unity LOL)
Crimson  [author] 6 May, 2024 @ 10:06pm 
@SampleText I checked and I dont see any textures that I miss named, Could you post one more picture of the collapsed monolith without my texture mod active?
Crimson  [author] 6 May, 2024 @ 9:43pm 
@SampleText Thanks for the heads up. I will look into it
SampleText 6 May, 2024 @ 7:34pm 
hey, collapsed monolith is wrong
eldabys 6 May, 2024 @ 1:07pm 
absolute legend
Crimson  [author] 5 May, 2024 @ 4:11pm 
@blaze_d6 yes
blaze_d6 5 May, 2024 @ 2:35pm 
is the hellcat rifle upscaled?
Astral Peculiarity 5 May, 2024 @ 10:56am 
ty the original textures are so blurry its insane
Crimson  [author] 5 May, 2024 @ 10:41am 
Small update to fix the Incinerator flame textures
Crimson  [author] 5 May, 2024 @ 10:17am 
@Rex705 I will look into it and get it fixed. Thanks for the heads up
Rex705 5 May, 2024 @ 10:15am 
the fire from the incinerator is all boxy. when it shoots its giant squares
Crimson  [author] 5 May, 2024 @ 10:11am 
@Rex705 what issue are you having?
Rex705 5 May, 2024 @ 9:54am 
This is really nice but after putting this in the fore from incinerator is all boxy.
CHOUGH 5 May, 2024 @ 8:59am 
Thank you for your mod. It's like putting a pair of glasses on me
Andrini 5 May, 2024 @ 8:10am 
Doing the lords work here
The Dutchman 5 May, 2024 @ 6:03am 
Is this PSN compatible?
Fellow Kriegsman 5 May, 2024 @ 3:42am 
Will you do a backport for this to 1.4?
(Joke)
Arkalon 4 May, 2024 @ 11:54pm 
banger
Latex Santa 4 May, 2024 @ 11:43pm 
The Embiggening.
DeathTomato 4 May, 2024 @ 10:26pm 
extra cripsy
Rat 4 May, 2024 @ 10:09pm 
THHHHANNNNNNNNNK YOOOOOOOOUUUUUUUUUUUUUUUUUUUUUUUUUUU
Kyle Of Duty 4 May, 2024 @ 9:44pm 
thanks, good ol rim genuinely needs it lol
Alu 4 May, 2024 @ 9:30pm 
Nice