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Also, a TMYK - Plural of Avali is Avali. Avalis, Avaloi, Avalies and Avalie are all improper plurals- much like plural of moose is moose, and plural of geese is geese, plural of Avali is Avali.
TheMoreYouKnow
I recommend at least porting their implants if you don't import their gear as well
Ideology support is delayed due to life and some challenges with it.
Also looking for artists willing to replace the current avali sprites with new ones fitting the vanilla style - DM on discord if you're interested
you absolutely can. Think outside the box.
Xenotypes are a far better system to HAR in terms of just being compatible / working with, so I've kept this alive for that sake.
I'd very much like a faction I could become allies with
Avali will not count as xenos for ideoligions explicitly due to the fact that it world require me to learn HAR 2.0, something I have no interest in learning. If someone makes a patch, and sends it to me, I will integrate it with the mod (with proper crediting) On the other side, however, I am working on a potential update to turn the avali raider faction from Pirates to a rough-outlander equivalent.
Best of luck to you as you endeavor to get back on your feet.
MUCH TO MY FUCKING DISMAY, yes, this *IS* compatable with shitty ass Combat Extended, because it's a biotech xenotype mod that uses mostly vanilla assets and doesn't add anything that WOULD make it incomparable with CE in the first goddamn place.
personally I would tell you "no but it works with Vanilla Combat Reloaded and Yayo Combat 3 Continued" but I don't feel like being the worlds biggest dick. Have fun with your CE friend!