Jagged Alliance 3

Jagged Alliance 3

Militia++
7 Comments
Lord Rian 7 Apr @ 10:49am 
lots of errors on this mod when loading in editor debugging tool
Aco 27 Dec, 2024 @ 1:22pm 
1+ what Duk of Deth said. It makes no sense.
Duk of Deth 4 Nov, 2024 @ 7:58am 
Does the Evermine mod interfere with the no depletion settings you have? I keep getting messages about Fosse Noire but at the same time I wonder if what is depleting there is the extra one gets for exploring the mine and checking out the hidden deposits.
Major Issue  [author] 16 May, 2024 @ 12:30pm 
It's pretty much intended as money are hardly a problem in vanilla JA3. Wanted to make it more pleasant but not easier.
Pug 14 May, 2024 @ 2:46am 
Nice idea with the contract length. Unfortunately the prices per day for a merc - for 30 days - are higher than for a 14 d hire.
Usually the prices per day for a certain merc drop the longer you hire him; with a few exeption like Kalyna.
Mentat76 9 May, 2024 @ 10:46pm 
Does this mod allow for militia redeployement?
鼓浪屿守法公民 7 May, 2024 @ 6:27am 
你好,作者,感谢您的付出,我一直在使用您制作的MOD,给我的游戏体验带来的飞跃提升。想问您一下,可不可以做一款能够让佣兵原地生成重机枪的mod,类似h2和h4地图的那种重机枪。
Hello author, thank you for your efforts, I have been using the MOD you made. Would you like to ask if it is possible to make a mod that allows mercenaries to generate heavy machine guns, similar to the h2 and h4 maps.