Total War: WARHAMMER III

Total War: WARHAMMER III

Configurable Extra Casualties in Autoresolve (no AI impact)
10 Comments
´EE`∞EternaL 1 Jun @ 3:13pm 
Could you make a version that affects AI aswell?
Porkenstein  [author] 8 Jun, 2024 @ 7:35pm 
@Nerevarine, if you have a mod causing a script crash it'll not work. Could you try disabling everything but this mod and MCT?
Nerevarine 8 Jun, 2024 @ 5:45am 
Does this version actually work? I put it on 90% for a whole campaign to see and I was getting decisive victories constantly from the auto-resolve. I feel your 20% version works, but I am not entirely sure this one does.
Porkenstein  [author] 8 May, 2024 @ 4:34pm 
@Rohen, fixed the default value
Rohen 8 May, 2024 @ 6:27am 
to add to my previous comment, i often skipp boring sieges (because ai is complete ass at defending settlements, and its baiscally impossible to lose as the attacker) by setting the battle difficulty from highest lowest which would normally turn most losses into decisive defeat. thouh even with only +20% this now changes nothing, which is really sad since i hoped this mod would force me to play more land battles...not the boring sieges i dread.
Porkenstein  [author] 8 May, 2024 @ 6:22am 
also thanks, I'll take a look. The default I describe there is for if you don't have MCT installed but I might have accidentally left the MCT default at 10.
Porkenstein  [author] 8 May, 2024 @ 6:21am 
@Rohen, yeah I'm not really sure what would happen if you try changing the modifier mid-game, I'm at the mercy of MCT there.
Rohen 8 May, 2024 @ 5:53am 
one thing i noticed, is that when u start a siege, then set the modififer back to 0%, the original modifier is still applied to that siege, only restarting the game with the mod turned off returns it to the vanilla values, not sure if this is intended.
Meraun 8 May, 2024 @ 1:12am 
It works with SFO , nice
Rohen 8 May, 2024 @ 12:05am 
"I typically recommend the +20% version or this mod's default of +30% but you can go all the way up to +90% with this mod if you want!"

just installed, went back to my already ongoing dwarf campaign and checked the mod and the default value is +10%, not +30% like described.