Project Zomboid

Project Zomboid

[RE-UPLOAD] ZREs - mealZ Ready to Eat (build 41)
7 Comments
gorka_de_repe 28 Dec, 2024 @ 4:56pm 
buil 42?
Dakera 31 Aug, 2024 @ 2:09pm 
Thanks
Gashimahiron 10 Aug, 2024 @ 8:44pm 
@Vega Hey, planetalgol is deservedly called all sorts of names, but that one cheap funny trick of his of making the heating MRE's weight 100kg was actually pretty cool, despite being a little annoying, yeah.
He's right in thinking you shouldn't be able to hold onto or carry on your backpack a boiling MRE inside an activated FRH :slimescared:

That said, it's comically easy to revert that yourself, i sporadically do the change myself ingame (depends on what kind of character i'm running), which later breaks things since i never bother to upload a mod with my little changes in it, and now my friends can't join my server till i fix it :bleach:
Anach 4 Jul, 2024 @ 11:13pm 
@vega. They get dropped due to a weight change in Z-Rations_MRE_Entree_Items.txt which changes them from 0.55, to a weight of 100.0 when heating. If you set all the heating weights from 100.0 back to 0.55, they should remain in the inventory.
Vega 10 May, 2024 @ 2:10pm 
Thanks nonetheless. Saves my existing hosted server from having half of the items wiped out
JennsyVonnar  [author] 9 May, 2024 @ 1:28pm 
Not sure to be honest. I don't have that version.
Vega 9 May, 2024 @ 6:10am 
This mod used to have the ability to heat the MREs in the inventory before Planetalgol went on another one of his mental trips to make things way more tedious than necessary. Is it possible to revert that update he made, making it possible to use the flameless ration heater while still keeping it on the inventory?