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I think it is visually, not technical issue. At least, unless Kenshi modified game mechanics related to throwing animals into a cage.
I will inspect what is going on, some day.
Thanks for reporting.
Aha. Anyway, I'm glad the issue has been resolved.
Ah, the megareprogrammer is an unique item. which means you may need to import your save files.
Technically, the location Scraphouse sells it.
Probably, It will be worked by the following steps shown below:
Step1:
Throw MEGAHAULER in a cage.
Step2:
Select 'TALK TO' against the captured MEGAHAULER by holding an item 'MEGAREPROGRAMMER'.
Step3:
Done.
Perhaps, it may be considered that due to some external factor makes preventing it from working.
It might be inspected why it will happen.
MEGAHAULERs are now can be recruitable with same procedure of TameBeasties by using an unique items sold on somewhere skeleton inhabits.
For details, check the changelog on Section V12:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/changelog/3242153008
I partly agree your opinion,
Tb are sometimes become something like cheat or shortcut, If you are taming huge or strong animals, in-my-opinion.
the way to tame them with similar procedure to RP or the another thing you mentioned, that sounds interesting.
Perhaps in the future, If I have a time for working on it and ideas, "some of ways to tame them" will be added.
Anyway, Thank you for the advice and giving me the info.
Another example is 'Scarier Security Spiders'. That mod has a unique Butcher Spider that can only be recruited if you have a card that a mini boss has at their inventory.
And since I'm a sort of a completionist, If I use Tb, i would feel like I'm missing stuff If I don't tame the unique beasts.
The procedure will probably be similar to TameB's tho...
No.
Just in my curiosity, If you could, tell me a reasons, why are you trying to tame them without subscribing TameB.
Perhaps, is there something you don't like on TameB?
(such as features, components, and dialogue, etc...)