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Yes, there's 'circle radius' setting function. But currently, my fixed-wing project has been indefinitely postponed.
I might work on it after my next creation is released.
About multiplayer — like you said, missiles may bug out.
I tested it again, and it seems to happen when there's packet loss (press F1 to check).
In bad network, missiles might:
- Get stuck on the launcher
- Fly in the wrong direction
But with good connection and stable TPS, it all works fine.
So I think the system is solid, both for host and guest. The real issue is likely game sync, not the system itself.
BTW, I uploaded an area defense system using data-link missiles.
I’ve tested it for quite a while — usually it works great as long as there’s no network issue.
Try it, and give me further feedback please.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3464467373
Thank you for the feedback. I have exchanged the example missile to my newest design.
It should work well now.
This missile is also be used in 'TWS System Demo' .
The TWS system is using data-link to send target coordinate to missiles.
It also be tested and work well in multiplayer when not host.
Try it.
Fixed several bugs, now everything should work perfectly.
If you got any problem, let me know . thanks .
JTAC targets may not share correctly when skipping target order.
Multi-target real-time sharing is not working correctly now.
These issues are internal issues in the 'sending' LUA.
New code is ready , will update in 10 hrs.
I’ve reworked the whole button system, UI system, and UAV control system, and improved a lot of small details.
Even though it doesn’t look like much has changed overall, I think you’ll like it!
I’ve also added a UAV demo, so if you want to know more about the UAV, check it out here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3457601476
Thanks!
I have been using it in almost all of my "modern-ish" creations, i realy enjoyed the v2 and now i can't wait to use the v3 :D
I realy enjoy your work, thanks mate :)
the built-in tracking radar is not that accurate so it outputs many dummy or wrong targets.
I will update it after I found a way to deal with.. and thank you for you feedback!
my turrets Y pivot was not aligned properly for it to work as a targeting pod
I can't figure out what is happening. Could you tell me more details?
you said that you want gps signal, then the 27,28,29 is.
And then you said 'gps aiming demo is not working' I guess, I checked it with the 'external tgt example' right now, it is working.
I wonder where the signal is coming and to go, please tell me.
the gps of the target you are selecting is been output by the 27, 28, 29 number signal of 'radio send ' composite signal .
SONAR is not included. But you can use other SONAR Target systems and input a target xyz signal into 'External target ' to show and share SONAR target.
Of course YES.