Project Zomboid

Project Zomboid

[B41] Ryo's Blue Archive
403 Comments
Zamen We Delta [Lodymes] 30 Jul @ 7:57am 
haha dont worry about it. and sure! i will pay the server a visit
Ryo  [author] 30 Jul @ 7:30am 
Dunno what you want exactly judging from the first comment, but the most I can tell you is to try and join our server instead of talking in the comments and we'll see if we can give you some guidance.
Zamen We Delta [Lodymes] 30 Jul @ 6:46am 
spent 3 days and no progress. i guess i will just give up imao
Zamen We Delta [Lodymes] 30 Jul @ 6:22am 
@Ryo

oh well. if that's the case then. I also have been asking around in the official discord server. There is a couple of people that wanted to atleast try to help me out but they never really had any experience in this kind of mod. There is a guy that is experienced and wanted to help me so we chatted in DMs. However, he's not sure if he wanted to help me for free or wanted me to pay for his guidance when i asked him about it. After a couple of hours waiting with no response i politely tell him that i declined his help since he' unsure to help me for free.


i don't have much option even after trying to look up for steam guides or video tutorials but then i remembered another modders that made this type of mod which are created by you and Domitori and took the initiative to reach out on both of you. But well i came here for nothing i suppose but i am thankful for the fast reply!
Ryo  [author] 30 Jul @ 6:04am 
@Zamen We Delta [Lodymes] So the thing is me and my friend Domitori already had tons of modelling and model editing experience prior to starting this project, so we didn't really have trouble understanding what's what. As for the things we wouldn't understand we simply deduced them trial and error style. Perhaps some official Zomboid discord server would have a guide or not, yet again I can't say for sure since we never really used outside sources :mbnecodown:
Zamen We Delta [Lodymes] 30 Jul @ 5:43am 
i have been wanting ti make a mod like this that mask the default pz character with custom character... but i have trouble with the understanding of texture works and exporting it from MMD models,making sprite sheet that matchs the character UV mapping and etc. if you dont mind Ryo, could you drop me a guide or link me up to already existing steam guides?
白洲アズサAzusa 27 Jul @ 1:41am 
good job :spiffo:
Toothless 22 Jul @ 11:58am 
oh okay thanks for telling me @ryo
Ryo  [author] 22 Jul @ 11:14am 
At the moment version 1.2.6 is being worked on, which will grealty expand and rework some aspects on the B41 version. Depending on the amount of free time I may or may not have, a scuffed B42 version might release with it. All I can say is that I wouldn't expect a full B42 port before it receives multiplayer and becomes stable.
Zamen We Delta [Lodymes] 22 Jul @ 10:49am 
@Toothless better let b42 released into stable branch
Toothless 17 Jul @ 1:06pm 
is it gonna be on build 42 soon?
Ryo  [author] 7 Jul @ 10:38am 
If she doesn't have her items displayed then she is surely not a part of the live version yet.
Hex: Cópium 6 Jul @ 2:35pm 
Hey, in the item list google doc, it says there's Hatsune Miku but nothing related to her in the game, is she out or she's still a wip?
Ryo  [author] 3 Jul @ 9:54am 
The mod itself is planned to get rid of the casings by default in the next ver. Starting 1.2.6 It will be a sub-mod that enables the casings for those that want it, although some difficulties and delays due to private stuff is in the way of releasing 1.2.6 in its fullest for now.
UsatoAsashi 3 Jul @ 9:31am 
is there any way to delete empty casing on the ground
xBausx 15 Jun @ 2:55am 
Hey ! Does anyone know an article on how to repair their tanks? I keep being unable to uninstall the gunner, canoneer, investigation, and ammunition seats. Or am I missing something? Thanks !
Ryo  [author] 7 Jun @ 8:37am 
What kind of question is that supposed to be 😭
Kat 5 Jun @ 6:42pm 
what does this even do?
Onikata Kayoko 1 Jun @ 10:19pm 
Wake up gamers BA's Steam store page is out https://steamhost.cn/app/3557620/Blue_Archive/
Onikata Kayoko 30 May @ 8:40pm 
Yeah he said since you guys are already working on it he’ll stop since there’s no point in doing so anymore. I hope you guys cook with the B42 port I’m faithful it’ll be a very good one :steamhappy:
Ryo  [author] 30 May @ 4:43pm 
It was a good while ago. And it's not really alright to start doing the work and only then contact us?? I think it should've been done beforehand, especially that it happens a second time. So at this point I'll pass on the "offer".
Onikata Kayoko 30 May @ 10:59am 
Got it, passed the message on to them. Honestly thought they would contact and work directly with you guys instead of making it a separate temporary mod. Because in page 8 of this comment section Ryo said

“Regarding the B42 Patch, I'm more than aware it's pretty high in demand and I do plan to make it even though I myself and many of my friends play on B41 regardless. It's just that after taking a look at it, which was in a haste of sorts 'cause I had a lot of going on I'm pretty sure that I certainly wouldn't mind if some volunteer who is familiar with B42 file construction could help with porting it and of course be credited for it accordingly. All in all I do have tons of free time for the time being, so I'll make sure to deliver as much as possible ^^” so yeah
๖ۣۜDomitori™  [author] 30 May @ 9:20am 
The problem is that neither of us have been contacted about that by anyone beforehand, including WhatIsThisG who had uploaded a modified version of this mod (which, as I had told them earlier, would've worked better as a separate script mod to let the game override the original's, rather than reuploading all 500+ MB of it) without Ryo's permission, hence why we do not agree for a public release of it. If possible, please pass this message on to that person as well.

We are currently already planning to port over the student models to B42 as a work-in-progress part of v1.2.6.
Onikata Kayoko 30 May @ 1:06am 
Hey Ryo, I don’t know if you know yet but a person named WhatIsThisG would gladly volunteer to help port the character skins and maybe guns into B42. But everything else like the special student items functions and Iroha's tank you would have to do the rest. If you have no plans to affiliate with him at the moment then I think he will upload a temporary B42 port of the skins and guns until you make the B42 update. For more information here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3386449799&tscn=1748431001
Onikata Kayoko 11 May @ 2:52pm 
It truly does (Still waiting for the B42 port)
Zetacius 10 May @ 6:43pm 
1 year anniversary yayyyyy
Ryo  [author] 10 May @ 3:22pm 
Time flies, doesn't it?
Onikata Kayoko 10 May @ 1:59pm 
this mod existed 1 year ago today
Zetacius 4 May @ 9:43pm 
It works until you get to aiming 10 and beyond
AIice 4 May @ 7:43pm 
i wonder if changing the lvl for the anm change to 11 will help
AIice 4 May @ 7:38pm 
oh so its the mod doing it?
Zetacius 4 May @ 6:05pm 
Shields can't really be helped when fancy handwork changes gun aiming animations of hands after a certain level, but have fun regardless!
AIice 4 May @ 12:07pm 
Ok so I have all the mods and dependency for the mods. the shields do work but there animations is sideways when i hold them, the list dont say anything about this idk how to explain it it may be a setting on brutal or smth ima keep trying to fix it. other than that tho this mod has been a blast. sorry about the spelling english is my 2d language.
Ryo  [author] 4 May @ 4:07am 
I strongly *recommend* you read the mod requirements as well as the mod's description. All of your questions so far could be answered that way. I've specifically spent tens of hours on making a google doc explaining how every single item and weapon works just to not answer questions like these in the comment section. Iron Horus needs to be equipped off-hand (can be found in the doc), which iirc requires brutal or fancy handwork to work properly as in dual-wielding at all. As for Toramaru's machine gun it uses 7.92 (also can be found in the doc)
AIice 3 May @ 10:20pm 
Also idk what im doing wrong but i dont think im holding the IRON HORUS right but its blocking the dmg, its at a weard angle any idea how to fix it?
AIice 3 May @ 10:16pm 
On the tank
it has 2 guns the explosive rounds and the auto
Zetacius 2 May @ 6:33pm 
Auto turret isn't part of this mod?
AIice 2 May @ 1:10pm 
Hey any idea what amo the turret used fr the turret i know the amo for the normal shells but cant figure out what is for the auto turret
AIice 2 May @ 11:03am 
ima try transmog i dont have it Thx for lettime me know
Zetacius 2 May @ 6:36am 
Some modded shoes also screws with them, others won't
Zetacius 2 May @ 6:30am 
Mostly there is conflict with vanilla jackets and sweaters
Ryo  [author] 2 May @ 5:36am 
This is so vague that how could I possibly help from just that? You're probably just missing the transmog mod or not hiding all the vanilla clothing parts, which tend to break the model's flags such as pants or vests.
AIice 1 May @ 9:32pm 
Hoshinos head is breaking </3 plzzzz fix ir is it a mod im missing?
Zetacius 27 Apr @ 6:40am 
Will there be Track Suit Mari? Would be nice
Zetacius 23 Apr @ 6:12pm 
Gotta wait till stable boys
Pirunia 20 Apr @ 10:11am 
Hard work and Hard hope ahh creators
Onikata Kayoko 19 Apr @ 5:16pm 
ryo and dom pls I beg you b42 port (I miss playing as Kayoko already :steamsad:)
Zetacius 12 Apr @ 8:52am 
Lots and lots of play :)
Onikata Kayoko 19 Mar @ 4:59pm 
3 B42 suggestions I have in mind
Club occupations (Problem Solver 68 as a example)
Custom voice lines
Replace ID's with School ID's depending on what occupation you choose (Choosing a Gehenna related occupation would result in a Gehenna ID, Choosing FTF would result in a Abydos ID etc...)
Overall can't wait for the B42 port of this mod that will make me play lots of PZ again
自由之翼 2 Mar @ 6:43pm 
I love this mod.Thank you!:luv: