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Best of luck with real life, and life in general! Don't worry about us, I'm sure the internet can find ways to occupy itself, regardless of how bitchy it might get about it haha.
Sadly, it seems like the Firearms b42 modder isn't in any rush to update.
Its a bug. I just have alot on my plate. Im sorry.
Yep. Its very much on the list!
Im just busy rn with the other mods
Just search my name on the Official PZ discord and DM me
No the issue seems to be that certain guns completely overwrite others even if it is located before them in the load order. The guns themselves on your mod work as they should. nothing is missing.
But because they overwrite others such as rains or hyzo's. It is creating clipping issues with attachments.
For example the m14 in the nato pack is overwriting rains and/or hyzos. I can still attach their attachments. But they don't appear correctly. I can get some pictures and show you them on the discord so you can see what i mean.
Just reach out on Discord.
I am very busy with mods rn so its gonna be a while. But I can get some small stuff like magazines if thats the issue
That issue is resolved. Will be pushed soon
Since people keep asking, I'll add it to my list!
Of cause
It appears to be a direct issue with Firearms b42, so I don't know if its something you can fix or if the firearms author has to fix.
Thank you anyways!
Try it standalone, and tell me if it works. If its need for compatibility with B42 firearms, i'm willing to add it regardless to the B42 Compat Submod!
Though Thanks for the Bug report! Every bit help!
Weird. I wasnt getting this issue, and I even got a number of other people to install and test with no issue. Ill add it and retest it but I dont know.
function: attackHookFirearms -- file: Firearms_ISReloadWeaponAction.lua line # 17 | MOD: Firearms B42
Apparently to fix this, you need to fix this part of your code
Events.OnGameBoot.Add(function()
Hook.Attack.Remove(ISReloadWeaponAction.attackHook)
Hook.Attack.Add(ISReloadWeaponAction.attackHookFirearms)
ini
original_attackHook = ISReloadWeaponAction.attackHook
ISReloadWeaponAction.attackHook = ISReloadWeaponAction.attackHookFirearms -- ⚠️ Causes recursion
end)
to the below
Events.OnGameBoot.Add(function()
original_attackHook = ISReloadWeaponAction.attackHook
scss
Hook.Attack.Remove(ISReloadWeaponAction.attackHook)
Hook.Attack.Add(ISReloadWeaponAction.attackHookFirearms)
end)
Any chance you can send me what error your getting? Or what guns your having these issues on?
Thanks for the heads up, PZ broke everything again. Will try rush a patch
Found your Issue!
Its a B41 Firearms issue, not mine.
They changed the name of the ACOG model being called (I assume to bring it in line with the B42 side of the mod), then didnt add the Model
As soon as I saw it calling ACOG_wm, i knew it wasnt a my side issue.
I recommend you raise it Hazo and the B41 firearms Team
Very strange.
I use B41 Firearms and this mod all the times and it works well.
I will investigate the scope issue more