Garry's Mod

Garry's Mod

gm_concealment
41 kommenttia
[82AD] Lt.Pycheg  [tekijä] 11.2. klo 9.24 
Genuinely thank you, I'm planning on either expanding existing map or creating other metro inspired map with much more exteriors. In meantime, I'm still building those Call of Duty 1 missions ;D
Callsign_Ewok 8.2. klo 5.10 
Really cool map, well done, I was surprised by how big it is and all it's various places and routes.
Callsign_Ewok 8.2. klo 4.42 
So I found your little secret ghost easter egg near the beginning spawn... wow that actually made me skin crawl. Scary, very much in Metro 2033's taste.
Callsign_Ewok 31.1. klo 6.27 
I like Metro 2033 inspired maps especially when nodes and nav are included. Cheers! Excited to check it out. May be useful for later Gmod Realism films on my channel.
Overwatch 5.11.2024 klo 12.07 
Thanks
[82AD] Lt.Pycheg  [tekijä] 5.11.2024 klo 11.30 
Navigation mesh and ai nodes are included
Overwatch 4.11.2024 klo 11.06 
Aİ-nodes?
[82AD] Lt.Pycheg  [tekijä] 14.9.2024 klo 12.48 
That's just a small easter egg inspired by metro anomalies!
!!Tylermas!! 14.9.2024 klo 5.32 
same, if you go into the room, where the boxes are, theres a lambda above a vent, go in the vent, and up into the next room, then where the corpse is, HE WILL APEAR
P.I.K.N.I.C 14.9.2024 klo 5.30 
the shadow men are fucking scary
[82AD] Lt.Pycheg  [tekijä] 26.8.2024 klo 12.25 
I have added more rooms, updated some props and navmesh, and more
xX_BandaGes_ConsuMer_Xx 2.7.2024 klo 7.19 
ah, i see
[82AD] Lt.Pycheg  [tekijä] 27.6.2024 klo 16.15 
I may have implemented it incorrectly;D
xX_BandaGes_ConsuMer_Xx 28.5.2024 klo 11.44 
does it have a Navmesh?
quattuorvigintillion 16.5.2024 klo 16.14 
thanks!
Adam 󠀡 6: 16.5.2024 klo 8.43 
AWsome
STERtEW 15.5.2024 klo 22.32 
perfect:steamthumbsup:
lousy schmuck 15.5.2024 klo 14.24 
fallout bunker in hl2
Rigel 14.5.2024 klo 18.48 
that's where i live:lario:
Germanium✔ 13.5.2024 klo 18.58 
Nice. It'd be interesting to see a full-size map in this style.
A_Lost_Goat 13.5.2024 klo 13.22 
34s5werdctgvbuhijhot oijrdfihgfiohbdgoijrgoijiuhfuhiuhdgtyuhioijiuhuhuhifguhfduuhfgsdhiu:dos2dagger:
bastard-at-arms 12.5.2024 klo 13.24 
This is absolutely amazing, dude. I've always thought someone should make something like this. I hope you'll continue to update this map or make many more like it.
Expendable 12.5.2024 klo 7.29 
duder is soo cool, if were good at hammer, i could have made with this map a whole campaign
diffirent_s1lv3r 11.5.2024 klo 13.30 
It was a good map until I got lost in that dark and chaotic corridors
ChenPonChen 11.5.2024 klo 12.01 
waow
[82AD] Lt.Pycheg  [tekijä] 11.5.2024 klo 11.59 
Not yet, but will be updating!
GDSK09 11.5.2024 klo 11.15 
ai nodes/navmesh?
Breastie 11.5.2024 klo 9.48 
Nice work, but try to avoid the texture patterning in future maps. I like the dynamic shadow light in the restroom and fog around lights.
sky 11.5.2024 klo 9.07 
good
Pure Vessel 11.5.2024 klo 8.43 
best gmod map ive seen in a long while
TonyPeppermint 11.5.2024 klo 8.24 
Nice.
↳ ωɪŋτεr ↰ 11.5.2024 klo 7.57 
good, good
[82AD] Lt.Pycheg  [tekijä] 11.5.2024 klo 7.56 
More of a metaphor, as something hidden. Unfortunately here, leading a hidden life in the metro tunnels
BrockKids1 11.5.2024 klo 7.46 
It's a basement but it's concealed?
JakeGaming 11 11.5.2024 klo 7.17 
Guys I'm like one of the first people to comment:melon:
[82AD] Lt.Pycheg  [tekijä] 11.5.2024 klo 6.53 
I think I only used basic addons from half life, nothing external
billyjoe20075 11.5.2024 klo 6.43 
how do you publish mods for maps
Syph0 11.5.2024 klo 6.38 
It's cool we had similar ideas, I always wanted to see a pre-EP1 City 17
[82AD] Lt.Pycheg  [tekijä] 11.5.2024 klo 6.26 
Noo, more like by Metro games, and just my flow after
Kepe (martyr) 11.5.2024 klo 6.21 
Great map keep up the good work
Syph0 11.5.2024 klo 6.16 
Was this inspired by Radiated/Half-Life 2: Badlands by any chance? https://www.moddb.com/mods/hl2-badlands