RimWorld

RimWorld

One bed to sleep with all - Polycule Edition
209 Comments
Maeyanie  [author] 14 hours ago 
@Grenadier novae Romae: Ok, I doubt anything has changed, so I'll add that to the incompatible list.
Grenadier novae Romae 29 Jul @ 3:51am 
when bed was empty
Grenadier novae Romae 29 Jul @ 3:51am 
@Maeyanie In the previous version, it broke the bed so that there was no option when you selected the bed.
Maeyanie  [author] 28 Jul @ 1:33am 
@Grenadier novae Romae: Hmm, good question. This is the first I've heard of that mod personally... I suspect it probably will, as this mod uses built-in RimWorld function to determine who's allowed to sleep together, but it would depend how they implemented it.

If you give it a try, please let us know whether or not it works, and I'll update the compatibility list.
Grenadier novae Romae 27 Jul @ 12:28pm 
is this mod works witk " more slavery staff"?
Maeyanie  [author] 26 Jul @ 7:58am 
@Copycat: Well, y'know, some people just aren't interested, or can't manage it...
Copycat 24 Jul @ 2:23am 
I'm having an issue with one of my couples not having sex. There's no poly-relations in my colony yet, just a normal couple. Now it's been a long while and they're not getting busy.
cruelNfluffy 22 Jul @ 2:04pm 
ty @wrobell !!! Unfortunately, I don't know anything about this haha, now it works
wrobell 22 Jul @ 10:56am 
@cruelNfluffy the error you're getting is from Sleep Meditation. Vanilla Psycasts Expanded updated recently and is currently not compatible with Sleep Meditation -> error spam when psycaster tries to go to sleep. Disable sleep meditation until it or VPE is updated.
Maeyanie  [author] 19 Jul @ 4:31pm 
@szmtex: Can you post a link to a log with those errors? It's hard to fix a "something went wrong" problem.
szmtex 19 Jul @ 2:06pm 
There is something wrong with this mode for sure... After I downloaded it it worked fine for a while but then after restart i got a red error spam even when i tried to start new game i got eroor spam the moment i drafted my pawns after i deleted it errors went away and everything is fine. I tried replicating it and sometimes it works no problem and sometimes it give endless red errors
Maeyanie  [author] 17 Jul @ 4:18pm 
@Brujo: Yes, beds with 3+ people are incompatible. I may try re-adding the check to only put the poly mode button on beds with exactly 2 people, but last time I had that it seemed like it may have caused other issues, so I'm kind of reluctant.

@Jabbu: That sounds like it should work. Does the GUI on the bed indicate there's a master and another person assigned?
Jabbu 16 Jul @ 3:40pm 
I must be doing something wrong.

So I activate the poly in all the double beds, but nothing happens, nothing for several days. Nobody sleeps in each other's beds.
Brujo 16 Jul @ 3:13pm 
Message is gone now so idk wtf happened but yeah, maybe still buggy with 3 people in a poly bed.

Thank you for your work though, great mod!
Brujo 16 Jul @ 1:48pm 
Oops, I missed the note and put 3 people in the same bed. All were in relationships with each of the other two but I have a perma-message on my screen now about colonists not being assigned beds.
I've gone through every colonist and unassigned then reassigned, nothing fixes the message. Though, nothing seems to be wrong in the game outside of that message being there all the time.
Might try subscribing to the mod again but don't want to break the save, idk, hope that info is useful.
Maeyanie  [author] 13 Jul @ 5:09pm 
New version uploaded, it should fix the beds resetting during a Gravship launch.
Maeyanie  [author] 13 Jul @ 3:03pm 
@Król Artem: The "Set owner" button does that.

@Nihai & @Rhys: I guess RimWorld doesn't preserve that when it's moving to a new map... I'll look into it, thanks for mentioning it.
Rhys 13 Jul @ 9:32am 
I have the same issue as Nihai.

Whenever you load a new map, the bed resets.

Also sometimes when you're just landed on a map for a long time (season or two, can't say for sure) it will reset the bed. Though I can't pin-point what is causing this one.
Nihai 13 Jul @ 9:20am 
Taking off with the Gravship toggles polyamory mode off.
Król Artem 12 Jul @ 9:48pm 
can you add an option to manually change the bed's master?
Maeyanie  [author] 8 Jul @ 9:04pm 
@Griffin Melchior: Yes, it should still work fine as that, none of the original functionality was removed. You may need to re-assign the bed when you switch mods, but it shouldn't break anything.
I haven't extensively played this with 1.6, since I'm waiting for Odyssey's release to start my next game, so if anything does break please let me know.
Griffin Melchior 7 Jul @ 4:21am 
as of now the "One bed to sleep with all" mod is still 1.5. can i use this as replacement and still play the "straightforward one-to-many harem situation"?
Maeyanie  [author] 26 Jun @ 11:54am 
I suspect it is, but I'd like to at least take a shot at figuring out what mod, and if there's anything I can do about it.
Darius Wolfe 25 Jun @ 9:32pm 
Can do, next time I play and I observe it happen. Thanks for taking a look; if it's not happening for you it may be a mod conflict; I wouldn't be surprised, since I run pretty heavy.
Maeyanie  [author] 25 Jun @ 3:49am 
@Darius Wolfe: Yeah, that's not supposed to happen. Could you post your log somewhere, and link it? That doesn't happen for me, so it's an ongoing quest to figure out why it happens to some people.
Darius Wolfe 24 Jun @ 8:05pm 
Am I understanding something wrong, or is something broken with this mod? I thought when you set the master it would stay, but sometimes I'll find someone who was the master of a bed changed.

Also pretty often I'll find people asleep on the ground because they got assigned out of a bed, even though their 'normal' bed still has an empty slot. Not sure exactly how to implement it better, but it does get annoying when my colony leader (who only has one partner at the moment) often ends up falling asleep in the garden or the freezer because his wife's wife or girlfriend has taken up his bed slot, but isn't even using it because they're sleeping with their other partner.
Fluddy 13 Jun @ 3:03am 
Thanks. Precisley what I was looking for. Made with mods a colony of bunny people and of course they have more then one partner. Now they change through automatically instead of me manually having to change through all couple days. :)
Dr. Quackers M.D. 12 Jun @ 1:38pm 
doesnt work when you have two women not involved boith married to the same men who are also not involved. males - Kako Greer female - Hickman and Whiteneck
Greer is both in whitenecks and hickmans bed. I set one bed to kako and then it auto switches it back to greer. Like wtf... Kako is bleeding out cause like to heal people in there beds early on.
why is it ato switching and kicking one person out. does it with 4 and 5 person beds from the poly mod to.
Katieclysm 15 May @ 4:42pm 
Really hoping you can make those 3+ beds work with the logic someday. Still, amazing mod that I'd been hoping someone would come up with for a while now. Much more sane than the "single-increasingly-huge bed" answer to unrestricted colony relationships.
Maeyanie  [author] 26 Apr @ 4:44pm 
@LeoZin13: That does make sense it wouldn't work, yeah. I'll add that to the list.
LeoZin13 13 Apr @ 4:42pm 
I've found it doesn't quite work with Multifloors/Verticality, since 2 pawns are not technically on the same world map I guess. Not complaining cause it's working perfectly with just ground level, and multifloors in base game is a hell of a strech on functionalities, just FYI
First Contact 8 Mar @ 11:02pm 
It is necessary to register a blocking for the assignment of two owners, because if you accidentally poke the button, an error appears
ScarlettDarling 27 Feb @ 3:59am 
I just wanted to bump requesting compatibility with big and small framework! It's the one thing preventing me from adding this to my modlist and would be highly highly appreciated for whenever you're able to get around to it! thank you for the mod, it feels like a must have. :mhwgood:
Maeyanie  [author] 9 Feb @ 4:46pm 
@SiaNKs: Thanks for letting us know. :steamthumbsup:
SiaNKs 9 Feb @ 4:24pm 
It was Children, School and Learning mod that caused this, it overwrites Biotech pregnancy mechanic and adds some extra stuff... Shame it seemed to be amazing mod, only mod that makes Teaching kids beneficial and more complex than vanilla. Well, now all of u know to stay away from it. This mod "one bed to sleep with all" works perfectly fine :)
Maeyanie  [author] 9 Feb @ 1:53pm 
@SiaNKs: It shouldn't be this mod, it doesn't touch anything to do with that.
Maeyanie  [author] 31 Jan @ 9:46pm 
@HugeO: No clue on that one, sounds like either a corrupted install or a conflict with something. It does sound like you're using it correctly.
HugeO 30 Jan @ 10:36am 
I have the issue that I can't assign masters at all. I can assign owners, but in the bed's tab it always displays "Master: none". I wanted to use the mod as described in the description: Set all colonists as masters of their double bed and let them switch around automatically. Setting them all as owners (using the button "assign as master") makes them sleep alone, eventhough polyamory is enabled on all beds/sleeping spots. Any idea how to fix that? I experienced no other bugs or errors so far.
Maeyanie  [author] 15 Jan @ 1:18am 
Looking at their code, I'm not seeing anything in that function which would reference a bed, so it would be very weird if it was related. The more likely cause would be a colonist's race or apparel being messed up, those are what I'm seeing as the two most likely places a NRE could happen in that function.
Maeyanie  [author] 15 Jan @ 1:06am 
I don't think that's related to my change, or this mod in general... I didn't change anything in how those jobs work, just added a check in the partner change code to skip it if the owners' current job is Lovin', a job derived from Lovin', or the class name of the job starts with "rjw"
AerosAtar 13 Jan @ 8:46am 
I've not seen the issue I previously reported crop up just yet, but I'm also not seeing a whole lot of lovin' going on anymore, and I'm getting a different rjw-related error spammed.

Exception in rjw.ThinkNode_ConditionalHornyOrFrustrated TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object

Full Log: https://gist.github.com/HugsLibRecordKeeper/c81d3fa65553cac19d29e694c07c0d75
AerosAtar 13 Jan @ 6:43am 
Thanks for the swift turnaround. I'll give it a shot later and let you know how it goes. :fhappy:
Maeyanie  [author] 12 Jan @ 8:46pm 
@AerosAtar: Alright, I've posted an update which should hopefully work around that. It already avoided changing the assignments if the bed was occupied, but I'm guessing that may only count sleeping, not lovin'.

Now it'll also check if any of the assigned colonists are currently engaged in Lovin' (whether or not they're in the bed) and won't change assignments then either. I took a shot at catching RJW jobs there too, I'm not positive it'll work but it shouldn't cause any harm.

Just in case, it'll also do a check if the bed somehow has more people assigned than slots, and will unassign everyone other than the master and current guest if so. It'll leave any extra people with no bed assignment, but that's at least somewhat less broken.
Maeyanie  [author] 12 Jan @ 7:47pm 
I could see that happening. Thanks for mentioning it, I'll look into if there's anything I can do about it.
AerosAtar 12 Jan @ 6:52pm 
For reference, the error that gets spammed when mousing over the bed until you fix the assignment is:

Tried to get sleeping slot pos with index 2, but there are only 2 sleeping slots available.
AerosAtar 12 Jan @ 6:32pm 
I think I have figured out at least one scenario worth investigating with regards to errors with assignment switching:

If the pawns are in the middle of lovin' when the assignment switch occurs, it doesn't seem to correctly unassign the previous partner or, rather, it immediately reassigns them back to the bed after the lovin' is concluded, causing there to be three pawns assigned to a bed with only two slots.

I also have a sneaking suspicion that there is a conflict somewhere with the forbidden mod ( RJW ) and/or one of its submods, but I can't be entirely sure.
Maeyanie  [author] 5 Jan @ 11:43pm 
It is a weird problem... if you do find anything please let me know.
John Marble 5 Jan @ 11:28am 
Thanks, I'll keep testing in my save then, the only mod relate to bed owning is this mod and it's not really a game breaking bug so I'll look for anything may cause this problem.
Maeyanie  [author] 1 Jan @ 11:31am 
@Cody: I'll add that to the incompatibility list, thanks for letting me know. I don't think there's anything I could do to fix it on this end, the only real change to how sleeping works is a patch to how colonists pick a bed.

@John Marble: Possibly? There isn't any gender-specific code at all, and it shouldn't change the master once it's set... the only thing I can think is that something else is changing the bed's owner, which is getting picked up as a new master.