RimWorld

RimWorld

Hardy Metals
18 Comments
amefurashi  [author] 28 Jul @ 4:14am 
In fact, when presenting a common idea, it is most important to present it in an eye-catching way
Latex Santa 28 Jul @ 4:06am 
You get a like for the great thumbnail alone.
LootGoblin 23 Jun @ 7:17pm 
Lava steel yes lava plate steel kinda? wood lulz gold yup silver yup jade idk maybe?
velack14 20 Jun @ 12:52pm 
@amefurashi thank you i was confused on if the lava would still act like lava when it comes out. cause i like this mod for fire to not burn my metal base but i'm fine with lava doing it makes lots of sense.
amefurashi  [author] 20 Jun @ 12:46pm 
@velack14
Yes, this just increases durability and fire resistance.

Is lava already accessible?
I haven't tested it, but the dev team shared screenshots that show wooden barricades blocking the lava flow lol, so you probably don't need to worry too much:VBCOOL:
velack14 20 Jun @ 12:40pm 
question since you updated the mod this still only applies to fire right? cause the new dlc is adding lava and uses new type of walls for it how might this affect lava or it wont touch lava?
LootGoblin 8 May @ 9:14pm 
Thank fucking god, as if jet fuel does not melt steel beams it damn sure is not melting my steel fucking colony!
Desp 21 May, 2024 @ 10:05am 
Oh I forgor to unsub from this comment section, so guess I will tell you guys
Steel x1.8 Wall 540 HP
Silver x1.4 Wall 420 HP
Gold x1.2 Wall 360 HP
Plasteel x3 Wall 900 HP
Uranium x2.8 Wall 840 HP
TurtleShroom 20 May, 2024 @ 5:42pm 
By how much does this increase the HP?
Hallucinates_Tigers 19 May, 2024 @ 4:52pm 
What are the hitpoint values of the new walls?
amefurashi  [author] 17 May, 2024 @ 5:53am 
Ate fine meal +5
Gogo 16 May, 2024 @ 11:57pm 
Human leather couch
amefurashi  [author] 16 May, 2024 @ 12:38pm 
Oh, that's true
Apparently I was pretty half asleep on the day I wrote this.
I'll fix it
Desp 16 May, 2024 @ 11:33am 
Wait, silver is 0.9 HP but gold is 1.2 HP? Aren`t silver supposed to be slightly harder then gold? Plus silver is still 1% flammable, at this point might as well make it 0. And you left two same replace patches for plasteel, I guess you meant to make uranium 2.8 HP.
amefurashi  [author] 16 May, 2024 @ 11:30am 
You can know it at any time by looking at the xml in the local folder of this patch:espresso:
Desp 16 May, 2024 @ 11:15am 
Could you give us stat multipliers?
Maybe someday Tynan will realize that flammable steel walls doesn't make any sense.
amefurashi  [author] 16 May, 2024 @ 10:25am 
Makes iron, silver, and gold non-flammable (silver can catch fire in rare cases) and increases HP.
that's all
UnblestMATT 16 May, 2024 @ 7:49am 
Thanks for the mod! The description doesn't say what it does, I assume it just makes metal walls inflammable?