Left 4 Dead 2

Left 4 Dead 2

Semi-Auto/Civilian AR-15 Script (Military Sniper)
14 Comments
death to amerikkka  [author] 19 May @ 4:13pm 
do what

i have a generic full auto ar-15 script for the m16, it's based on the m4

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3248632586
PingaconKK 19 May @ 4:03pm 
can you do it whit the m16 version?
Coalition SpecDelta 22 Jun, 2024 @ 7:32am 
little did you know, I want make Mil and Hun sniper fire rate like dual pistol, I mean you could shoot as fast as possible but with clicking
death to amerikkka  [author] 22 Jun, 2024 @ 7:28am 
yeah np
Coalition SpecDelta 22 Jun, 2024 @ 7:26am 
I mean tips
Coalition SpecDelta 22 Jun, 2024 @ 7:26am 
thanks for the tip, I really apreciate it
death to amerikkka  [author] 22 Jun, 2024 @ 7:24am 
i just exctracted the script file from pak01_dir and changed the stats on damage, spread, recoil and the cycle time, i just calculated what the "firerate" would be, changing the cycle time value doesn't affect much the semi auto weapons
this is waht i do with all of my scripts basically
Coalition SpecDelta 22 Jun, 2024 @ 7:18am 
for this script, what did you use? normal script method or I mean there's an addon? like plugin or somethin, because for almost all primaries are not work with CycleTime
death to amerikkka  [author] 22 Jun, 2024 @ 6:41am 
"CycleTime" i mean, not CycleRate
death to amerikkka  [author] 22 Jun, 2024 @ 6:40am 
you can try doing both to get a better result, if you want a specific firerate value you can use basically any value from any other script mod, but yeah it's not gonna be the fastest firing bc it's locked on semi-auto only unless you get the autofire vscript
death to amerikkka  [author] 22 Jun, 2024 @ 6:40am 
you can do two things

1: reduce the value on the "CycleRate" line (The ROF basically) to a smaller value, i have it set to "0.10" wich i think it's around 600 or a bit faster, you could change the value to 0.05 wich would make the interval shorter but since the Military Sniper is a semi-auto only weapon it will requiere you to tap M1 as fast as you can to get the full effect

2: you can download the autofire vscript wich removes all semi-auto functions on all weapons, the only downside is that it does that to all weapons, probably because of limitations or something, i haven't bothered to look inside to see how it works. anyway, by using this vscript the firerate would be around the same as my scripted AKM if the CycleRate is really the same
Coalition SpecDelta 21 Jun, 2024 @ 9:26pm 
could you tell me how you could make faster Tap-Fire (Fire Interval)?
death to amerikkka  [author] 14 May, 2024 @ 9:04am 
i literally had it done but left it sitting in my folder for like a month and forgot to upload it💀
Takuto Orimoto 14 May, 2024 @ 8:48am 
finally!!!